Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DarkMoonBlade196
Lancelot
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 105L
1,752 Elo+
Party 1
Set
Set
FirmerGun
Set
Level 106
God Stats
17W - 11L
1,645 SR
Queue Stats
453W - 447L
1,668 Elo+
Party 1
Ymir
Ymir
lSram
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 58L
1,822 Elo+
Party 1
Kukulkan
Kukulkan
x-Exodial
Kukulkan
Level 29
God Stats
5W - 2L
1,732 SR
Queue Stats
81W - 53L
1,560 Elo+
Party 1
Team Averages
Level 89
1,575 SR
1,660 Elo+

VS

Team Averages
Level 40
1,398 SR
1,383 Elo+
Ares
Ares
Jujuthesass
Ares
Level 38
God Stats
0W - 3L
1,229 SR
Queue Stats
19W - 33L
1,247 Elo+
Solo
Yu Huang
Yu Huang
LPG TexTex
Yu Huang
Level 48
God Stats
5W - 3L
1,566 SR
Queue Stats
104W - 89L
1,484 Elo+
Solo
Set
Set
clickdaddy69
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 164L
1,400 Elo+
Solo
Guan Yu
Guan Yu
looser_boy
Guan Yu
Level 23
God Stats
3W - 4L
1,193 SR
Queue Stats
102W - 100L
1,381 Elo+
Party 2
Apollo
Apollo
pegimusic
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 0 / 2
7,372
737
9,031
9,501
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 0 / 0
6,783
678
1,992
6,400
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
12 / 0 / 1
7,823
782
15,509
8,571
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
lSram
Ymir
10
0 / 0 / 8
6,098
610
3,969
8,146
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
x-Exodial
Kukulkan
11
2 / 0 / 3
6,418
642
5,614
3,916
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,341
434
2,610
11,439
9,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
LPG TexTex
Yu Huang
8
0 / 2 / 0
4,663
466
2,879
7,384
2,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
4,979
498
3,067
10,452
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
looser_boy
Guan Yu
8
0 / 4 / 0
4,503
450
2,459
10,414
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
pegimusic
Apollo
8
0 / 5 / 0
4,418
442
4,246
10,963
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
23
Kills
0
0
Deaths
23
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
2
6
W
4
0
0
4
W
12
0
1
12.5
L
0
6
0
0
L
Yu Huang
LPG TexTex
Yu Huang
0
2
0
0
L
0
6
0
0
W
Ymir
lSram
Ymir
0
0
8
4
L
Guan Yu
looser_boy
Guan Yu
0
4
0
0
L
Apollo
pegimusic
Apollo
0
5
0
0
W
Kukulkan
x-Exodial
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
15,261
36,534
Taken
50,652
21,444
Mitigated
26,657
11,832
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,031
1,125
0
2,580
9,501
8,057
9
0
9,501
0
56,292
W
1,992
303
0
575
6,400
2,682
242
382
6,018
0
57,859
W
15,509
8,784
0
2,771
8,571
4,065
0
1,888
6,683
0
64,628
L
2,610
933
332
920
11,439
9,133
0
2,570
8,844
12,172
0
L
Yu Huang
LPG TexTex
Yu Huang
2,879
418
101
780
7,384
2,486
0
3,977
3,383
23,910
0
L
3,067
1,554
0
502
10,452
4,479
0
1,118
9,330
0
29,797
W
Ymir
lSram
Ymir
3,969
910
1,878
3,211
8,146
4,998
0
1,733
6,413
18,965
0
L
Guan Yu
looser_boy
Guan Yu
2,459
222
480
2,644
10,414
6,810
0
165
10,249
0
18,227
L
Apollo
pegimusic
Apollo
4,246
2,537
0
3,650
10,963
3,749
0
1,653
9,263
0
30,136
W
Kukulkan
x-Exodial
Kukulkan
5,614
605
0
817
3,916
1,642
305
1,486
2,430
50,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
22,904
395
Minions Killed
172
0
Camps Cleared
0
1,076,471
Distance Traveled
986,204
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,372
737
83
8
0
208,231
6
W
Lancelot
6,783
678
95
10
0
246,733
0
W
Set
7,823
782
98
10
0
210,801
0
L
Ares
4,341
434
19
2
0
193,653
0
L
Yu Huang
4,663
466
35
4
0
196,076
0
L
Set
4,979
498
45
5
0
207,430
2
W
Ymir
6,098
610
33
3
0
207,843
0
L
Guan Yu
4,503
450
27
3
0
190,125
2
L
Apollo
4,418
442
46
5
0
198,920
2
W
Kukulkan
6,418
642
86
9
0
202,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role