Player Matchup

Hachiman
Hachiman
AndoIsBack
Hachiman
Level 107
God Stats
47W - 46L
1,457 SR
Queue Stats
267W - 298L
1,353 Elo+
Party 2
Ra
Ra
BewareDaLilman
Ra
Level 67
God Stats
14W - 18L
1,562 SR
Queue Stats
188W - 235L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
xXSTUCKSXx5954
Cthulhu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,281 Elo+
Solo
Team Averages
Level 80
1,506 SR
1,314 Elo+

VS

Team Averages
Level 55
1,445 SR
1,469 Elo+
Ishtar
Ishtar
NeoxeGaminG
Ishtar
Level 66
God Stats
9W - 11L
1,261 SR
Queue Stats
27W - 33L
1,380 Elo+
Solo
Scylla
Scylla
PhantomThief811
Scylla
Level 58
God Stats
7W - 5L
1,500 SR
Queue Stats
20W - 23L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
WarierSandpiper
Kuzenbo
Level 42
God Stats
3W - 3L
1,573 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AndoIsBack
Hachiman
11
0 / 2 / 0
6,277
628
5,376
6,866
2,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
6,426
643
1,783
4,633
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 6 / 0
5,886
589
2,615
9,715
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 0 / 3
7,501
750
7,158
4,136
1,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 4
7,405
741
6,964
3,970
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 6
7,581
758
3,787
6,310
7,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AndoIsBack
Hachiman
0
2
0
0
L
0
0
0
0
W
Ishtar
4
0
3
5.5
W
3
0
4
5
W
1
0
6
4
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,774
Damage
17,909
21,214
Taken
14,416
11,438
Mitigated
10,336
5,249
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AndoIsBack
Hachiman
5,376
2,781
0
1,965
6,866
2,557
0
3,927
2,939
0
28,155
L
1,783
74
1,378
1,603
4,633
1,801
0
2,479
2,154
20,697
0
W
Ishtar
7,158
2,860
0
630
4,136
1,642
0
1,139
2,997
0
25,175
W
6,964
342
230
143
3,970
1,491
0
820
3,067
27,649
0
W
3,787
1,548
2,017
1,982
6,310
7,203
465
2,113
3,902
15,126
0
L
2,615
360
0
303
9,715
7,080
0
4,385
5,330
8,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,589
Gold Earned
22,487
110
Minions Killed
114
0
Camps Cleared
0
474,408
Distance Traveled
560,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,277
628
43
4
0
153,919
0
L
Ra
6,426
643
56
6
0
162,844
0
W
Ishtar
7,501
750
43
4
0
173,779
0
W
Scylla
7,405
741
57
6
0
184,870
0
W
Kuzenbo
7,581
758
14
1
0
201,717
0
L
Cthulhu
5,886
589
11
1
0
157,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role