Player Matchup

Freya
Freya
Noistaj
Freya
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 116L
1,578 Elo+
Solo
Loki
Loki
The1Rainmaker
Loki
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
116W - 79L
1,547 Elo+
Solo
Ganesha
Ganesha
TheCrAzedQuaCk
Ganesha
Level 129
God Stats
0W - 2L
1,246 SR
Queue Stats
26W - 34L
1,420 Elo+
Solo
Terra
Terra
YinYanMaster
Terra
Level 46
God Stats
2W - 5L
1,233 SR
Queue Stats
913W - 857L
1,560 Elo+
Party 1
Heimdallr
Heimdallr
gooders901
Heimdallr
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
478W - 470L
1,552 Elo+
Party 1
Team Averages
Level 99
1,446 SR
1,531 Elo+

VS

Team Averages
Level 120
1,543 SR
1,506 Elo+
Hun Batz
Hun Batz
AKM n ur but
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,521 Elo+
Party 2
Ganesha
Ganesha
KeepEmGuessn
Ganesha
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 247L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
RiNiiii
Guan Yu
Level 125
God Stats
6W - 1L
1,916 SR
Queue Stats
209W - 200L
1,458 Elo+
Solo
Medusa
Medusa
SukiKING
Medusa
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 74L
1,573 Elo+
Solo
Janus
Janus
TrenMonki
Janus
Level 138
God Stats
1W - 1L
1,300 SR
Queue Stats
27W - 25L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Noistaj
Freya
11
2 / 1 / 3
5,320
1,064
5,224
5,361
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 1
5,742
1,148
2,622
4,874
2,386
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 5
5,421
1,084
3,800
6,266
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 3
4,942
988
1,932
4,641
3,645
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
gooders901
Heimdallr
1
0 / 0 / 0
1,296
259
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AKM n ur but
Hun Batz
8
0 / 3 / 2
5,263
1,053
2,286
4,631
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Ganesha
KeepEmGuessn
Ganesha
11
0 / 1 / 5
5,980
1,196
2,694
3,823
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
RiNiiii
Guan Yu
11
2 / 1 / 3
6,297
1,259
1,544
3,803
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
SukiKING
Medusa
12
2 / 1 / 2
6,451
1,290
7,859
4,265
1,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
TrenMonki
Janus
10
2 / 0 / 3
5,857
1,171
4,222
2,086
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
5
Kills
6
6
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AKM n ur but
Hun Batz
0
3
2
0.33
W
Ganesha
KeepEmGuessn
Ganesha
0
1
5
2.5
L
Freya
Noistaj
Freya
2
1
3
3.5
W
Guan Yu
RiNiiii
Guan Yu
2
1
3
3.5
W
Medusa
SukiKING
Medusa
2
1
2
3
L
3
3
1
1.17
L
0
1
5
2.5
W
Janus
TrenMonki
Janus
2
0
3
3.5
L
0
1
3
1.5
L
Heimdallr
gooders901
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,578
Damage
18,605
21,142
Taken
18,608
14,593
Mitigated
10,986
9,752
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AKM n ur but
Hun Batz
2,286
379
0
252
4,631
2,120
300
3,469
1,162
0
2,880
W
Ganesha
KeepEmGuessn
Ganesha
2,694
33
411
889
3,823
3,121
166
2,184
1,639
7,340
0
L
Freya
Noistaj
Freya
5,224
1,641
250
1,940
5,361
2,699
0
1,385
3,976
9,346
0
W
Guan Yu
RiNiiii
Guan Yu
1,544
147
3,069
1,696
3,803
3,123
36
1,461
2,342
0
3,529
W
Medusa
SukiKING
Medusa
7,859
2,538
338
856
4,265
1,809
562
2,067
2,198
0
19,606
L
2,622
409
247
329
4,874
2,386
0
1,794
3,080
0
7,147
L
3,800
521
1,036
1,670
6,266
5,863
0
2,271
3,995
10,007
0
W
Janus
TrenMonki
Janus
4,222
466
216
504
2,086
813
280
1,775
311
10,162
0
L
1,932
297
2,944
1,336
4,641
3,645
0
1,466
3,175
4,347
0
L
Heimdallr
gooders901
Heimdallr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,721
Gold Earned
29,848
33
Minions Killed
59
0
Camps Cleared
0
428,386
Distance Traveled
506,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,263
1,053
7
1
0
90,292
0
W
Ganesha
5,980
1,196
0
0
0
89,943
0
L
Freya
5,320
1,064
9
2
0
108,594
0
W
Guan Yu
6,297
1,259
10
2
0
112,728
0
W
Medusa
6,451
1,290
28
6
0
120,590
0
L
Loki
5,742
1,148
13
3
0
105,150
0
L
Ganesha
5,421
1,084
0
0
0
110,243
0
W
Janus
5,857
1,171
14
3
0
93,002
0
L
Terra
4,942
988
11
2
0
104,399
0
L
Heimdallr
1,296
259
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role