Player Matchup

Gilgamesh
Gilgamesh
Silver I
Capsnowball04
Gilgamesh
Silver I
Level 106
God Stats
41W - 30L
1,702 SR
Queue Stats
240W - 249L
1,391 MMR
Party 2
Anubis
Anubis
Gold V
GIORDANOM27
Anubis
Gold V
Level 68
God Stats
110W - 86L
1,536 SR
Queue Stats
412W - 444L
1,392 MMR
Party 2
Ne Zha
Ne Zha
Gold V
MichaelScarn736
Ne Zha
Gold V
Level 155
God Stats
42W - 30L
1,620 SR
Queue Stats
495W - 542L
1,420 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,620 SR
1,401 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,432 SR
1,392 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Hector Rayado
Kumbhakarna
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,451 MMR
Party 1
Agni
Agni
Bronze III
Ricardo0997
Agni
Bronze III
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 85L
1,387 MMR
Party 1
Medusa
Medusa
Silver II
manuazuma
Medusa
Silver II
Level 128
God Stats
16W - 14L
1,295 SR
Queue Stats
100W - 92L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capsnowball04
Gilgamesh
16
2 / 2 / 6
10,282
643
9,450
15,074
15,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
19
4 / 0 / 4
11,694
731
13,450
9,636
5,713
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 6
10,787
674
12,700
14,352
7,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasAphroditeBacchusSurtrGanesha

VS

Bans
MerlinHorusHerculesAh Muzen CabOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hector Rayado
Kumbhakarna
15
1 / 0 / 1
9,605
600
4,518
16,351
16,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 2
9,304
582
9,737
11,752
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
manuazuma
Medusa
15
1 / 3 / 1
9,913
620
7,147
13,816
4,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Capsnowball04
Gilgamesh
2
2
6
2.5
W
Anubis
4
0
4
6
L
Kumbhakarna
Hector Rayado
Kumbhakarna
1
0
1
1.5
W
2
0
6
5
L
0
5
2
0.2
L
Medusa
manuazuma
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
21,402
39,062
Taken
41,919
28,720
Mitigated
25,376
13,554
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Capsnowball04
Gilgamesh
9,450
1,133
315
976
15,074
15,321
0
4,786
10,288
1,330
35,545
W
Anubis
13,450
242
0
6,102
9,636
5,713
1,194
3,756
5,880
72,000
0
L
Kumbhakarna
Hector Rayado
Kumbhakarna
4,518
189
0
1,683
16,351
16,905
0
5,801
10,550
32,484
0
W
12,700
1,409
0
6,161
14,352
7,686
1,489
6,186
8,166
0
51,657
L
9,737
77
0
608
11,752
3,523
0
4,007
7,745
41,865
0
L
Medusa
manuazuma
Medusa
7,147
2,725
0
2,878
13,816
4,948
0
4,286
9,530
0
43,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
28,822
203
Minions Killed
188
0
Camps Cleared
0
912,367
Distance Traveled
828,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,282
643
35
2
0
309,207
0
W
Anubis
11,694
731
113
7
0
274,382
0
L
Kumbhakarna
9,605
600
40
3
0
278,766
0
W
Ne Zha
10,787
674
55
3
0
328,778
0
L
Agni
9,304
582
83
5
0
274,230
0
L
Medusa
9,913
620
65
4
0
275,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role