Player Matchup

Horus
Horus
Frostember
Horus
Level 129
God Stats
0W - 1L
1,311 SR
Queue Stats
17W - 9L
1,614 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Mistiblucue
Morgan Le Fay
Level 129
God Stats
15W - 11L
1,588 SR
Queue Stats
477W - 499L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Orkichrist
Gilgamesh
Level 149
God Stats
7W - 6L
1,743 SR
Queue Stats
441W - 458L
1,513 Elo+
Party 1
Athena
Athena
gvr0scope
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,602 Elo+
Party 4
Ravana
Ravana
soldiertauren
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 104L
1,545 Elo+
Solo
Team Averages
Level 109
1,528 SR
1,557 Elo+

VS

Team Averages
Level 96
1,591 SR
1,506 Elo+
Sol
Sol
Cdods1990
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,186 Elo+
Solo
Vamana
Vamana
Pablodertxd
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,615 Elo+
Party 2
Heimdallr
Heimdallr
RUBENS_MATERAZZI
Heimdallr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 147L
1,546 Elo+
Party 3
King Arthur
King Arthur
TheNobile
King Arthur
Level 147
God Stats
3W - 0L
1,713 SR
Queue Stats
105W - 116L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
lucasapote
Sylvanus
Level 40
God Stats
2W - 0L
1,741 SR
Queue Stats
23W - 11L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
0 / 2 / 3
5,891
736
2,394
8,857
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Mistiblucue
Morgan Le Fay
12
0 / 3 / 4
6,473
809
10,476
8,311
4,501
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Orkichrist
Gilgamesh
13
3 / 6 / 2
7,342
918
12,476
13,026
10,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
gvr0scope
Athena
8
0 / 5 / 4
5,802
725
1,765
11,330
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 5 / 3
6,629
829
8,283
13,136
8,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 11
8,701
1,088
11,457
6,590
2,553
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
13
3 / 1 / 13
7,986
998
8,887
9,607
7,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
14
5 / 2 / 13
8,257
1,032
10,856
9,635
4,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TheNobile
King Arthur
13
1 / 1 / 14
7,635
954
8,381
10,484
10,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
lucasapote
Sylvanus
15
6 / 0 / 14
9,155
1,144
9,563
11,360
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
5
Kills
21
21
Deaths
5
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
L
Horus
0
2
3
0.75
L
Morgan Le Fay
Mistiblucue
Morgan Le Fay
0
3
4
0.67
L
Gilgamesh
Orkichrist
Gilgamesh
3
6
2
0.67
W
Vamana
3
1
13
9.5
W
Heimdallr
5
2
13
5.75
W
King Arthur
TheNobile
King Arthur
1
1
14
8
L
Athena
gvr0scope
Athena
0
5
4
0.4
W
Sylvanus
lucasapote
Sylvanus
6
0
14
13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
49,144
54,660
Taken
47,676
43,316
Mitigated
35,682
15,266
Healing
27,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,457
5,336
422
1,222
6,590
2,553
2,892
1,625
4,834
24,961
0
L
Horus
2,394
1,035
3,498
4,522
8,857
9,145
0
3,173
5,479
0
4,379
L
Morgan Le Fay
Mistiblucue
Morgan Le Fay
10,476
658
229
1,513
8,311
4,501
0
3,392
4,796
18,505
0
L
Gilgamesh
Orkichrist
Gilgamesh
12,476
1,817
341
637
13,026
10,187
0
3,811
8,999
0
22,262
W
Vamana
8,887
3,666
1,253
3,180
9,607
7,252
408
1,736
7,517
0
20,797
W
Heimdallr
10,856
4,035
995
2,168
9,635
4,296
2,415
1,239
8,285
0
20,863
W
King Arthur
TheNobile
King Arthur
8,381
460
857
1,158
10,484
10,037
120
2,910
7,340
0
15,194
L
Athena
gvr0scope
Athena
1,765
163
77
1,234
11,330
10,626
0
4,357
6,805
2,770
0
W
Sylvanus
lucasapote
Sylvanus
9,563
2,179
9,510
6,789
11,360
11,544
1,217
3,569
7,459
16,473
0
L
8,283
2,058
204
3,011
13,136
8,857
0
6,287
6,623
0
12,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
41,734
53
Minions Killed
93
0
Camps Cleared
0
746,806
Distance Traveled
848,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,701
1,088
30
4
0
185,449
0
L
Horus
5,891
736
3
0
0
151,930
0
L
Morgan Le Fay
6,473
809
24
3
0
185,262
0
L
Gilgamesh
7,342
918
18
2
0
127,430
0
W
Vamana
7,986
998
20
3
0
189,632
0
W
Heimdallr
8,257
1,032
20
3
0
138,730
0
W
King Arthur
7,635
954
17
2
0
181,210
0
L
Athena
5,802
725
0
0
0
106,128
0
W
Sylvanus
9,155
1,144
6
1
0
153,120
0
L
Ravana
6,629
829
8
1
0
176,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role