Player Matchup

Ne Zha
Ne Zha
Itz-_-Draco
Ne Zha
Level 119
God Stats
2W - 6L
1,477 SR
Queue Stats
174W - 148L
1,391 Elo+
Party 2
Ares
Ares
KillerElmo9
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 41L
1,225 Elo+
Party 2
Medusa
Medusa
brandendidit
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,414 Elo+
Party 2
Kali
Kali
litaa1
Kali
Level 148
God Stats
2W - 2L
1,268 SR
Queue Stats
242W - 272L
1,421 Elo+
Solo
Chaac
Chaac
misterD02
Chaac
Level 67
God Stats
7W - 3L
1,730 SR
Queue Stats
219W - 206L
1,271 Elo+
Party 2
Team Averages
Level 85
1,495 SR
1,344 Elo+

VS

Team Averages
Level 111
1,403 SR
1,459 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
NorthernSpy310
Cabrakan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,492 Elo+
Solo
Hun Batz
Hun Batz
PeePaw71
Hun Batz
Level 125
God Stats
4W - 7L
1,074 SR
Queue Stats
303W - 300L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
WICKI WOO
Xbalanque
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,353 Elo+
Party 1
The Morrigan
The Morrigan
WhiteboyDion
The Morrigan
Level 146
God Stats
6W - 7L
1,439 SR
Queue Stats
480W - 437L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
8 / 3 / 13
11,284
868
12,768
16,322
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 16
9,571
736
5,286
15,212
19,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
20
10 / 1 / 14
12,442
957
20,752
10,681
6,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
litaa1
Kali
15
3 / 5 / 11
10,276
790
4,426
13,429
6,859
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
misterD02
Chaac
17
7 / 4 / 15
10,872
836
13,409
20,923
25,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 9 / 7
8,431
649
6,434
14,282
15,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
17
6 / 4 / 8
10,071
775
11,471
13,194
27,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
PeePaw71
Hun Batz
16
3 / 4 / 10
9,381
722
13,840
10,378
6,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
WICKI WOO
Xbalanque
16
4 / 6 / 9
9,591
738
13,162
13,072
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
WhiteboyDion
The Morrigan
16
4 / 6 / 9
9,989
768
18,760
11,396
7,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
29
Kills
19
19
Deaths
29
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
9
7
0.61
W
Ne Zha
8
3
13
4.83
W
1
6
16
1.5
L
Cabrakan
6
4
8
2.5
L
Hun Batz
PeePaw71
Hun Batz
3
4
10
2
L
Xbalanque
WICKI WOO
Xbalanque
4
6
9
1.42
L
The Morrigan
WhiteboyDion
The Morrigan
4
6
9
1.42
W
Medusa
10
1
14
17
W
Kali
litaa1
Kali
3
5
11
1.7
W
Chaac
misterD02
Chaac
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,641
Damage
63,667
76,567
Taken
62,322
68,725
Mitigated
63,832
30,500
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,434
844
186
493
14,282
15,162
0
994
13,288
0
8,251
W
Ne Zha
12,768
5,446
4,367
8,170
16,322
10,104
2,849
4,114
12,065
0
31,764
W
5,286
848
934
885
15,212
19,229
377
4,807
9,888
8,900
0
L
Cabrakan
11,471
758
1,428
2,163
13,194
27,175
0
1,841
11,353
13,472
560
L
Hun Batz
PeePaw71
Hun Batz
13,840
1,605
321
987
10,378
6,457
0
804
9,574
0
26,721
L
Xbalanque
WICKI WOO
Xbalanque
13,162
3,569
653
1,500
13,072
7,947
122
1,357
11,715
0
28,352
L
The Morrigan
WhiteboyDion
The Morrigan
18,760
1,229
895
1,919
11,396
7,091
0
290
11,100
37,227
2,675
W
Medusa
20,752
8,710
36
4,037
10,681
6,760
4,169
4,757
5,924
0
50,336
W
Kali
litaa1
Kali
4,426
2,836
307
2,812
13,429
6,859
263
3,886
9,307
0
12,465
W
Chaac
misterD02
Chaac
13,409
973
1,305
7,647
20,923
25,773
299
10,761
9,712
0
26,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,445
Gold Earned
47,463
140
Minions Killed
123
0
Camps Cleared
0
1,269,321
Distance Traveled
1,114,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,431
649
10
1
0
209,684
0
W
Ne Zha
11,284
868
31
2
0
266,909
0
W
Ares
9,571
736
5
0
0
219,769
0
L
Cabrakan
10,071
775
7
1
0
217,600
0
L
Hun Batz
9,381
722
25
2
0
263,075
0
L
Xbalanque
9,591
738
32
2
0
200,651
0
L
The Morrigan
9,989
768
49
4
0
223,346
0
W
Medusa
12,442
957
71
5
0
275,638
0
W
Kali
10,276
790
12
1
0
230,414
0
W
Chaac
10,872
836
21
2
0
276,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role