Player Matchup

Kuzenbo
Kuzenbo
AbsoluteBeast
Kuzenbo
Level 100
God Stats
17W - 10L
1,756 SR
Queue Stats
59W - 53L
1,513 Elo+
Party 2
Ishtar
Ishtar
LilSkrimpUwU
Ishtar
Level 57
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 66L
1,514 Elo+
Party 2
Ra
Ra
TimeToSpaceJam
Ra
Level 144
God Stats
3W - 1L
1,888 SR
Queue Stats
52W - 56L
1,523 Elo+
Party 2
Team Averages
Level 100
1,715 SR
1,517 Elo+

VS

Team Averages
Level 83
1,507 SR
1,508 Elo+
Mulan
Mulan
 
Mulan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
SLICER_SPARLING
Baba Yaga
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 132L
1,491 Elo+
Party 1
Mercury
Mercury
luxe swurv
Mercury
Level 77
God Stats
2W - 2L
1,520 SR
Queue Stats
58W - 45L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 0 / 5
7,393
739
6,436
8,832
8,925
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
12
2 / 0 / 4
7,296
730
6,775
7,639
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 2
7,732
773
7,300
7,188
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
0 / 2 / 0
6,601
660
4,883
11,084
10,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
SLICER_SPARLING
Baba Yaga
11
0 / 1 / 0
6,156
616
8,930
6,575
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
luxe swurv
Mercury
11
0 / 3 / 0
6,313
631
3,665
8,540
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Kuzenbo
0
0
5
2.5
W
Ishtar
2
0
4
4
L
Baba Yaga
SLICER_SPARLING
Baba Yaga
0
1
0
0
W
4
0
2
5
L
Mercury
luxe swurv
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
17,478
23,659
Taken
26,199
15,190
Mitigated
17,605
11,925
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,883
390
0
2,899
11,084
10,156
0
6,856
4,228
0
13,532
W
Kuzenbo
6,436
3,099
1,911
2,051
8,832
8,925
110
3,075
5,757
11,310
272
W
Ishtar
6,775
4,544
0
2,952
7,639
3,177
590
2,940
4,699
0
26,276
L
Baba Yaga
SLICER_SPARLING
Baba Yaga
8,930
849
0
1,805
6,575
3,276
0
2,674
3,901
27,061
0
W
7,300
865
1,530
3,481
7,188
3,088
333
2,926
4,262
26,590
0
L
Mercury
luxe swurv
Mercury
3,665
1,162
0
624
8,540
4,173
0
3,990
4,550
0
28,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,421
Gold Earned
19,070
100
Minions Killed
119
0
Camps Cleared
0
563,621
Distance Traveled
536,497
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,601
660
21
2
0
163,066
1
W
Kuzenbo
7,393
739
12
1
0
190,732
0
W
Ishtar
7,296
730
38
4
0
184,629
1
L
Baba Yaga
6,156
616
44
4
0
191,821
0
W
Ra
7,732
773
50
5
0
188,260
0
L
Mercury
6,313
631
54
5
0
181,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role