Player Matchup

Athena
Athena
Aeonian-Gold
Athena
Level 68
God Stats
6W - 3L
1,648 SR
Queue Stats
213W - 185L
1,546 Elo+
Party 1
Agni
Agni
TRC_JTCH_2530
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 130L
1,500 Elo+
Party 2
Kali
Kali
TRC_LSCH_2530
Kali
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 107L
1,505 Elo+
Party 2
Izanami
Izanami
WAR_chuygc19
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nike
Nike
silentdemond33
Nike
Level 28
God Stats
5W - 5L
1,661 SR
Queue Stats
71W - 55L
1,546 Elo+
Party 1
Team Averages
Level 34
1,562 SR
1,519 Elo+

VS

Team Averages
Level 41
1,351 SR
1,292 Elo+
Horus
Horus
Crayfish2122
Horus
Level 8
God Stats
4W - 6L
1,261 SR
Queue Stats
26W - 46L
1,141 Elo+
Party 3
Set
Set
HarborYard
Set
Level 12
God Stats
1W - 4L
1,261 SR
Queue Stats
34W - 38L
1,118 Elo+
Party 3
Merlin
Merlin
Rocky Racoon 7
Merlin
Level 43
God Stats
49W - 67L
1,363 SR
Queue Stats
402W - 531L
1,334 Elo+
Solo
Danzaburou
Danzaburou
chavysnipez
Danzaburou
Level 104
God Stats
6W - 5L
1,371 SR
Queue Stats
28W - 32L
1,355 Elo+
Party 3
Ares
Ares
dUbE x fosh
Ares
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 1 / 3
7,080
545
4,483
8,551
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 1
6,397
492
4,998
8,643
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 0 / 1
6,125
471
3,470
6,905
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
WAR_chuygc19
Izanami
9
0 / 3 / 1
5,603
431
1,202
4,245
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 2
8,247
634
10,758
13,074
11,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,235
480
6,024
10,027
6,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 0
7,042
542
3,610
11,462
4,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 1
7,247
557
4,407
8,097
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
chavysnipez
Danzaburou
13
3 / 0 / 2
7,948
611
6,581
5,921
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
7,153
550
5,543
13,069
10,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
9
Kills
11
11
Deaths
9
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
3
1
3
4.5
W
1
3
0
0.33
W
3
3
0
1
W
2
2
1
1.25
L
0
5
1
0.1
L
1
0
1
1.5
L
Izanami
WAR_chuygc19
Izanami
0
3
1
0.17
W
Danzaburou
chavysnipez
Danzaburou
3
0
2
4
W
2
1
4
4
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
26,165
41,418
Taken
48,576
26,564
Mitigated
28,087
9,263
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,483
1,435
0
3,026
8,551
7,722
0
1,912
6,551
21,493
0
W
6,024
2,478
56
1,616
10,027
6,483
0
1,507
8,520
0
28,133
W
3,610
2,286
0
594
11,462
4,688
0
1,307
10,155
0
41,257
W
4,407
194
0
3,118
8,097
3,141
793
3,264
4,833
50,675
0
L
4,998
135
0
1,200
8,643
3,262
0
4,676
3,967
37,441
0
L
3,470
1,691
0
1,561
6,905
2,748
0
670
6,235
0
35,371
L
Izanami
WAR_chuygc19
Izanami
1,202
793
0
665
4,245
1,356
0
1,132
3,113
0
24,942
W
Danzaburou
chavysnipez
Danzaburou
6,581
2,550
0
3,622
5,921
2,814
2,067
1,054
4,867
0
70,737
W
5,543
466
0
4,003
13,069
10,961
0
3,017
10,052
21,664
0
L
10,758
1,818
0
2,811
13,074
11,476
8
1,560
10,969
2,341
62,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,452
Gold Earned
35,625
300
Minions Killed
308
0
Camps Cleared
0
1,376,887
Distance Traveled
1,321,198
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,080
545
20
2
0
292,393
4
W
Horus
6,235
480
41
3
0
288,574
0
W
Set
7,042
542
56
4
0
276,742
0
W
Merlin
7,247
557
76
6
0
247,674
2
L
Agni
6,397
492
71
5
0
253,665
0
L
Kali
6,125
471
45
3
0
342,949
0
L
Izanami
5,603
431
68
5
0
239,694
0
W
Danzaburou
7,948
611
108
8
0
244,062
0
W
Ares
7,153
550
27
2
0
264,146
3
L
Nike
8,247
634
96
7
0
248,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role