Player Matchup

Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver V
GianluTH
Artio
Silver V
Level 98
God Stats
8W - 15L
1,453 SR
Queue Stats
10W - 19L
1,170 MMR
Solo
Amaterasu
Amaterasu
Silver I
TiagobPereira
Amaterasu
Silver I
Level 106
God Stats
60W - 35L
1,643 SR
Queue Stats
237W - 246L
1,228 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,519 SR
1,380 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,522 SR
1,266 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze IV
CapitanTommy
Thor
Bronze IV
Level 106
God Stats
3W - 6L
1,386 SR
Queue Stats
85W - 98L
1,314 MMR
Solo
Agni
Agni
Bronze IV
Paniqui7
Agni
Bronze IV
Level 128
God Stats
0W - 1L
1,478 SR
Queue Stats
4W - 9L
1,371 MMR
Solo
Achilles
Achilles
Silver II
jeree_sw
Achilles
Silver II
Level 106
God Stats
2W - 3L
1,630 SR
Queue Stats
83W - 91L
1,367 MMR
Solo
Yemoja
Yemoja
Silver IV
vicio_12karlox_1
Yemoja
Silver IV
Level 127
God Stats
8W - 9L
1,616 SR
Queue Stats
62W - 81L
778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 0 / 1
6,351
635
3,906
7,424
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
 
Thoth
10
0 / 0 / 2
5,845
585
4,605
4,024
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
10
0 / 0 / 2
5,654
565
3,415
6,999
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
GianluTH
Artio
10
3 / 0 / 3
6,099
610
3,358
6,459
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
TiagobPereira
Amaterasu
10
0 / 0 / 3
5,545
555
4,348
10,401
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaAthenaFreyaMercury

VS

Bans
SusanoOdinHe BoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 0
5,521
552
3,480
5,095
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,102
510
3,443
8,182
2,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
9
0 / 2 / 0
5,213
521
2,126
5,474
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
jeree_sw
Achilles
10
0 / 1 / 0
5,793
579
7,702
8,082
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
4,972
497
3,351
5,866
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
1
4.5
W
Thoth
 
Thoth
0
0
2
1
W
Rama
 
Rama
0
0
2
1
L
Poseidon
 
Poseidon
0
2
0
0
L
0
1
0
0
W
Artio
GianluTH
Artio
3
0
3
4.5
L
Agni
0
2
0
0
W
Amaterasu
TiagobPereira
Amaterasu
0
0
3
1.5
L
Achilles
jeree_sw
Achilles
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,632
Damage
20,102
35,307
Taken
32,699
17,572
Mitigated
18,105
21,349
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,906
963
0
4,073
7,424
2,967
0
268
7,156
0
43,092
W
Thoth
 
Thoth
4,605
85
0
1,763
4,024
1,356
0
2,279
1,745
45,656
0
W
Rama
 
Rama
3,415
3,040
0
4,140
6,999
2,515
0
3,888
3,111
0
47,653
L
Poseidon
 
Poseidon
3,480
781
0
1,854
5,095
1,409
0
922
4,173
45,220
0
L
3,443
479
0
1,250
8,182
2,736
0
981
7,201
0
35,642
W
Artio
GianluTH
Artio
3,358
282
2,387
3,144
6,459
4,735
0
2,179
4,190
12,818
0
L
Agni
2,126
43
0
750
5,474
1,776
0
3,548
1,926
43,442
0
W
Amaterasu
TiagobPereira
Amaterasu
4,348
2,010
0
5,842
10,401
5,999
0
343
9,237
0
39,139
L
Achilles
jeree_sw
Achilles
7,702
1,878
0
3,946
8,082
8,111
0
886
7,196
0
42,086
L
3,351
747
645
2,204
5,866
4,073
0
1,626
4,240
14,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
26,601
341
Minions Killed
319
0
Camps Cleared
0
1,044,764
Distance Traveled
1,015,750
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,351
635
70
7
0
246,423
0
W
Thoth
5,845
585
88
9
0
222,003
3
W
Rama
5,654
565
86
9
0
167,680
0
L
Poseidon
5,521
552
86
9
0
195,239
0
L
Thor
5,102
510
57
6
0
232,265
0
W
Artio
6,099
610
22
2
0
213,638
3
L
Agni
5,213
521
72
7
0
189,213
6
W
Amaterasu
5,545
555
75
8
0
195,020
0
L
Achilles
5,793
579
78
8
0
209,252
2
L
Yemoja
4,972
497
26
3
0
189,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role