Player Matchup

Vamana
Vamana
BMG_StoneKingz
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 106L
1,541 Elo+
Solo
Susano
Susano
JigglyRuff
Susano
Level 144
God Stats
8W - 6L
1,680 SR
Queue Stats
224W - 220L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
Neko_Tigerlily
Gilgamesh
Level 159
God Stats
14W - 13L
1,500 SR
Queue Stats
890W - 925L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSmallerWood0
Morgan Le Fay
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
218W - 227L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
TheWood00
Xbalanque
Level 128
God Stats
2W - 2L
1,284 SR
Queue Stats
209W - 203L
1,460 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,477 Elo+

VS

Team Averages
Level 94
1,559 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Amped707
Sun Wukong
Level 141
God Stats
2W - 0L
1,714 SR
Queue Stats
24W - 27L
1,446 Elo+
Party 2
Geb
Geb
Jeff da killer9
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,317 Elo+
Party 2
Set
Set
Kidcapital5413
Set
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 197L
1,580 Elo+
Solo
Zhong Kui
Zhong Kui
MadRetz
Zhong Kui
Level 145
God Stats
6W - 1L
1,306 SR
Queue Stats
167W - 165L
1,439 Elo+
Solo
He Bo
He Bo
peterdinkler
He Bo
Level 64
God Stats
2W - 1L
1,773 SR
Queue Stats
220W - 192L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 10
10,307
859
10,750
22,746
18,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
JigglyRuff
Susano
14
4 / 7 / 5
9,380
782
14,383
15,555
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Neko_Tigerlily
Gilgamesh
17
3 / 2 / 11
10,685
890
10,794
24,991
19,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
TheSmallerWood0
Morgan Le Fay
14
2 / 3 / 11
8,507
709
9,972
8,767
3,954
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
TheWood00
Xbalanque
13
1 / 3 / 11
8,250
688
12,838
8,965
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amped707
Sun Wukong
16
0 / 3 / 15
10,008
834
11,980
19,576
26,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

17
1 / 3 / 11
9,687
807
6,808
14,730
16,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
0 / 6 / 8
8,176
681
4,744
13,512
15,615
Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MadRetz
Zhong Kui
18
12 / 4 / 1
10,707
892
21,184
15,305
13,291
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 10
10,571
881
20,736
11,264
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
18
Kills
17
17
Deaths
18
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amped707
Sun Wukong
0
3
15
2.5
L
8
2
10
6.5
W
1
3
11
2.17
L
Susano
JigglyRuff
Susano
4
7
5
0.93
W
0
6
8
0.67
W
Zhong Kui
MadRetz
Zhong Kui
12
4
1
3.13
L
Gilgamesh
Neko_Tigerlily
Gilgamesh
3
2
11
4.25
L
Morgan Le Fay
TheSmallerWood0
Morgan Le Fay
2
3
11
2.5
L
Xbalanque
TheWood00
Xbalanque
1
3
11
2.17
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,737
Damage
65,452
81,024
Taken
74,387
51,673
Mitigated
78,415
36,385
Healing
28,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amped707
Sun Wukong
11,980
2,571
2,095
7,182
19,576
26,572
0
2,804
16,772
0
23,733
L
10,750
4,274
1,807
11,169
22,746
18,415
45
11,037
11,709
0
20,079
W
6,808
660
939
2,209
14,730
16,670
228
2,497
12,233
13,999
0
L
Susano
JigglyRuff
Susano
14,383
1,289
361
3,220
15,555
6,435
0
10,044
5,511
0
24,861
W
4,744
2,608
2,355
1,420
13,512
15,615
42
3,551
9,961
0
11,392
W
Zhong Kui
MadRetz
Zhong Kui
21,184
1,604
3,237
5,382
15,305
13,291
541
918
14,387
30,518
0
L
Gilgamesh
Neko_Tigerlily
Gilgamesh
10,794
1,275
1,630
11,900
24,991
19,147
115
15,963
9,028
1,524
23,016
L
Morgan Le Fay
TheSmallerWood0
Morgan Le Fay
9,972
1,751
847
1,882
8,767
3,954
704
6,037
2,730
18,999
0
L
Xbalanque
TheWood00
Xbalanque
12,838
4,687
1,866
1,703
8,965
3,722
733
5,647
3,318
0
26,808
W
20,736
1,550
1,560
2,321
11,264
6,267
828
1,266
9,998
41,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
49,149
125
Minions Killed
131
0
Camps Cleared
0
1,058,475
Distance Traveled
1,214,620
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,008
834
24
2
0
233,418
0
L
Vamana
10,307
859
18
2
0
252,645
0
W
Geb
9,687
807
10
1
0
273,208
0
L
Susano
9,380
782
26
2
0
212,087
0
W
Set
8,176
681
14
1
0
224,778
0
W
Zhong Kui
10,707
892
35
3
0
214,196
0
L
Gilgamesh
10,685
890
35
3
0
246,652
0
L
Morgan Le Fay
8,507
709
17
1
0
165,622
1
L
Xbalanque
8,250
688
29
2
0
181,469
0
W
He Bo
10,571
881
48
4
0
269,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role