Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Little Taquitos
Anhur
Level 105
God Stats
1W - 3L
1,733 SR
Queue Stats
254W - 223L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Long Enchilada
Ne Zha
Level 118
God Stats
9W - 2L
1,664 SR
Queue Stats
207W - 192L
1,570 Elo+
Party 1
Fenrir
Fenrir
TheBigCornDawg
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,462 Elo+
Solo
Izanami
Izanami
sander963
Izanami
Level 26
God Stats
0W - 4L
1,118 SR
Queue Stats
61W - 73L
1,500 Elo+
Solo
Team Averages
Level 72
1,503 SR
1,523 Elo+

VS

Team Averages
Level 126
1,526 SR
1,533 Elo+
Jormungandr
Jormungandr
Captain-THICz
Jormungandr
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 131L
1,600 Elo+
Party 2
Sobek
Sobek
I Oziris I
Sobek
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,466 Elo+
Solo
Ullr
Ullr
Rickflareon
Ullr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 135L
1,556 Elo+
Party 2
Zeus
Zeus
TimeSpace03
Zeus
Level 131
God Stats
26W - 15L
1,476 SR
Queue Stats
622W - 651L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
jbeast3456
Aphrodite
Level 140
God Stats
20W - 9L
1,654 SR
Queue Stats
643W - 672L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 10
8,392
763
6,817
12,780
17,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 2 / 5
9,003
818
9,214
12,592
7,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 6
8,371
761
11,086
12,743
8,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 8 / 1
7,051
641
7,481
14,119
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
sander963
Izanami
13
2 / 6 / 4
8,034
730
10,997
11,781
5,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Captain-THICz
Jormungandr
16
5 / 2 / 16
9,616
874
13,083
12,601
18,655
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Sobek
15
3 / 3 / 16
9,631
876
11,243
19,673
29,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
4 / 2 / 15
8,990
817
9,188
9,907
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 11
9,432
857
17,371
10,370
3,841
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
jbeast3456
Aphrodite
17
3 / 1 / 15
9,440
858
4,806
8,216
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
11
Kills
21
21
Deaths
11
26
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
10
3
W
Jormungandr
Captain-THICz
Jormungandr
5
2
16
6.5
W
Sobek
3
3
16
3.67
L
4
2
5
3.25
L
3
3
6
2
W
4
2
15
5.75
L
1
8
1
0.19
W
6
3
11
3.83
W
Aphrodite
jbeast3456
Aphrodite
3
1
15
10.5
L
Izanami
sander963
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,595
Damage
55,691
64,015
Taken
60,767
46,388
Mitigated
62,639
24,797
Healing
25,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
6,817
1,864
8,479
3,220
12,780
17,415
484
9,935
2,845
11,113
0
W
Jormungandr
Captain-THICz
Jormungandr
13,083
2,099
1,740
2,608
12,601
18,655
822
1,149
11,452
27,363
0
W
Sobek
11,243
475
1,192
4,735
19,673
29,138
548
2,729
16,944
17,479
0
L
9,214
4,191
1,060
2,161
12,592
7,272
2,132
9,462
3,130
0
22,192
L
11,086
1,688
2,928
4,050
12,743
8,582
130
9,503
3,240
0
19,977
W
9,188
2,807
67
724
9,907
3,899
3,087
1,098
8,809
0
19,959
L
7,481
724
913
1,142
14,119
7,228
920
8,978
5,141
0
9,113
W
17,371
2,182
0
245
10,370
3,841
1,547
518
9,852
26,084
0
W
Aphrodite
jbeast3456
Aphrodite
4,806
358
9,049
4,798
8,216
7,106
1,342
1,323
6,893
16,002
0
L
Izanami
sander963
Izanami
10,997
5,834
0
844
11,781
5,891
1,264
8,625
3,156
0
22,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
47,109
81
Minions Killed
117
0
Camps Cleared
0
872,890
Distance Traveled
977,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,392
763
4
0
0
172,690
0
W
Jormungandr
9,616
874
33
3
0
182,388
0
W
Sobek
9,631
876
8
1
0
203,211
0
L
Anhur
9,003
818
31
3
0
182,968
0
L
Ne Zha
8,371
761
14
1
0
194,317
0
W
Ullr
8,990
817
18
2
0
187,360
0
L
Fenrir
7,051
641
2
0
0
170,940
0
W
Zeus
9,432
857
31
3
0
172,616
0
W
Aphrodite
9,440
858
27
2
0
231,684
0
L
Izanami
8,034
730
30
3
0
151,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role