Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DBlockInc
Sun Wukong
Level 171
God Stats
2W - 5L
1,591 SR
Queue Stats
692W - 619L
1,548 Elo+
Solo
Martichoras
Martichoras
Tfid
Martichoras
Level 58
God Stats
52W - 29L
1,768 SR
Queue Stats
81W - 75L
1,499 Elo+
Solo
Merlin
Merlin
Tre_Scooba
Merlin
Level 129
God Stats
5W - 5L
1,281 SR
Queue Stats
43W - 39L
1,511 Elo+
Party 1
Geb
Geb
lil_TALI_G
Geb
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 228L
1,570 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,525 Elo+

VS

Team Averages
Level 117
1,557 SR
1,550 Elo+
Fenrir
Fenrir
Arbolzd
Fenrir
Level 117
God Stats
24W - 17L
1,621 SR
Queue Stats
477W - 436L
1,597 Elo+
Solo
Anhur
Anhur
Dynamiteone35
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 147L
1,484 Elo+
Solo
Tyr
Tyr
MonsterGames826
Tyr
Level 136
God Stats
3W - 1L
1,235 SR
Queue Stats
550W - 512L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
chilllife1996
Nu Wa
Level 161
God Stats
29W - 24L
1,589 SR
Queue Stats
468W - 448L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
vICasperlv
Jormungandr
Level 82
God Stats
5W - 0L
1,842 SR
Queue Stats
82W - 48L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 3 / 0
4,561
570
2,106
6,990
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
DBlockInc
Sun Wukong
9
2 / 1 / 0
5,685
711
5,636
7,756
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Martichoras
Tfid
Martichoras
8
0 / 1 / 0
4,256
532
1,783
3,027
947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Tre_Scooba
Merlin
9
0 / 2 / 0
4,792
599
2,526
4,478
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
3,558
445
860
3,436
1,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arbolzd
Fenrir
9
4 / 1 / 2
5,195
649
3,303
6,257
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
1 / 0 / 1
4,650
581
1,720
3,857
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
4,996
625
2,638
9,536
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 1
5,430
679
3,199
2,756
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
vICasperlv
Jormungandr
8
0 / 0 / 5
4,750
594
2,668
4,386
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
3
Kills
7
7
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
0
0.33
W
Fenrir
Arbolzd
Fenrir
4
1
2
5
L
Sun Wukong
DBlockInc
Sun Wukong
2
1
0
2
W
1
0
1
1.5
W
0
2
1
0.25
L
Martichoras
Tfid
Martichoras
0
1
0
0
L
Merlin
Tre_Scooba
Merlin
0
2
0
0
W
2
0
1
2.5
L
0
0
0
0
W
Jormungandr
vICasperlv
Jormungandr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
13,528
25,687
Taken
26,792
10,246
Mitigated
11,783
9,307
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,106
1,315
0
3,119
6,990
2,410
0
1,509
5,481
0
22,559
W
Fenrir
Arbolzd
Fenrir
3,303
745
0
1,636
6,257
2,217
0
812
5,437
0
23,315
L
Sun Wukong
DBlockInc
Sun Wukong
5,636
1,010
0
3,596
7,756
3,652
0
205
7,551
0
42,113
W
1,720
1,028
0
2,039
3,857
1,069
0
352
3,505
0
25,205
W
2,638
567
0
4,899
9,536
4,673
0
0
9,536
0
36,812
L
Martichoras
Tfid
Martichoras
1,783
477
0
613
3,027
947
0
700
2,327
0
24,796
L
Merlin
Tre_Scooba
Merlin
2,526
44
0
1,000
4,478
1,298
0
2,297
2,181
35,274
0
W
3,199
1,240
0
490
2,756
871
0
1,138
1,607
39,126
0
L
860
175
0
979
3,436
1,939
0
1,156
2,280
5,422
0
W
Jormungandr
vICasperlv
Jormungandr
2,668
1,295
136
1,902
4,386
2,953
0
1,057
3,321
21,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,852
Gold Earned
25,021
215
Minions Killed
267
0
Camps Cleared
0
733,617
Distance Traveled
848,217
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,561
570
37
5
0
174,221
0
W
Fenrir
5,195
649
44
6
0
186,338
0
L
Sun Wukong
5,685
711
75
9
0
178,154
0
W
Anhur
4,650
581
42
5
0
151,765
0
W
Tyr
4,996
625
66
8
0
184,733
0
L
Martichoras
4,256
532
36
5
0
132,593
0
L
Merlin
4,792
599
58
7
0
152,979
1
W
Nu Wa
5,430
679
79
10
0
158,401
3
L
Geb
3,558
445
9
1
0
95,670
2
W
Jormungandr
4,750
594
36
5
0
166,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role