Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Grigmanator
Janus
Bronze III
Level 65
God Stats
0W - 2L
1,599 SR
Queue Stats
0W - 6L
1,354 MMR
Party 3
Thanatos
Thanatos
Bronze III
Hexxzy
Thanatos
Bronze III
Level 64
God Stats
0W - 3L
1,690 SR
Queue Stats
0W - 6L
1,354 MMR
Party 3
Sol
Sol
Gold IV
Kilstraker
Sol
Gold IV
Level 145
God Stats
6W - 4L
1,507 SR
Queue Stats
326W - 326L
1,341 MMR
Solo
Mulan
Mulan
Gold V
Kzum31
Mulan
Gold V
Level 144
God Stats
8W - 10L
1,661 SR
Queue Stats
331W - 343L
1,340 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,591 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,439 SR
1,344 MMR
Achilles
Achilles
Gold IV
Cheeseboy69
Achilles
Gold IV
Level 66
God Stats
1W - 2L
1,263 SR
Queue Stats
109W - 107L
1,428 MMR
Party 1
Cernunnos
Cernunnos
Silver III
GuiCast
Cernunnos
Silver III
Level 122
God Stats
1W - 4L
1,316 SR
Queue Stats
69W - 71L
1,252 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
MorgensCZ
Kuzenbo
Gold IV
Level 159
God Stats
31W - 26L
1,564 SR
Queue Stats
55W - 52L
1,323 MMR
Solo
Thor
Thor
Silver II
TCURE
Thor
Silver II
Level 152
God Stats
17W - 16L
1,682 SR
Queue Stats
162W - 166L
1,135 MMR
Party 2
Agni
Agni
Gold IV
rulomaquia
Agni
Gold IV
Level 129
God Stats
6W - 3L
1,371 SR
Queue Stats
39W - 37L
1,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 2
5,059
506
2,650
7,206
5,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 6 / 1
5,464
546
4,842
8,583
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Hexxzy
Thanatos
8
1 / 2 / 0
5,034
503
2,790
7,857
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
4,955
496
4,780
6,801
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
Kzum31
Mulan
10
0 / 2 / 0
5,547
555
2,895
8,322
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
HadesHe BoKali

VS

Bans
SurtrAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheeseboy69
Achilles
11
2 / 0 / 0
5,835
584
5,582
7,533
7,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
GuiCast
Cernunnos
10
1 / 0 / 3
5,606
561
4,048
6,200
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
MorgensCZ
Kuzenbo
10
3 / 0 / 3
6,172
617
4,607
6,691
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
TCURE
Thor
11
6 / 0 / 1
6,431
643
4,955
7,830
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 3
5,766
577
5,288
6,289
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
2
1
W
Achilles
Cheeseboy69
Achilles
2
0
0
2
L
2
6
1
0.42
W
Cernunnos
GuiCast
Cernunnos
1
0
3
2.5
L
Thanatos
Hexxzy
Thanatos
1
2
0
0.5
L
0
3
0
0
L
Mulan
Kzum31
Mulan
0
2
0
0
W
Kuzenbo
MorgensCZ
Kuzenbo
3
0
3
4.5
W
Thor
TCURE
Thor
6
0
1
6.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
24,480
38,769
Taken
34,543
17,901
Mitigated
20,531
12,967
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,650
470
377
3,071
7,206
5,052
0
2,109
5,097
17,524
0
W
Achilles
Cheeseboy69
Achilles
5,582
1,525
0
3,444
7,533
7,408
0
0
7,533
538
33,442
L
4,842
359
0
1,020
8,583
2,729
0
4,694
3,889
37,548
0
W
Cernunnos
GuiCast
Cernunnos
4,048
1,475
0
4,124
6,200
2,460
0
3,830
2,370
0
43,957
L
Thanatos
Hexxzy
Thanatos
2,790
494
0
5,953
7,857
2,582
0
1,798
6,059
0
22,287
L
4,780
2,642
0
1,868
6,801
1,958
0
1,294
5,507
35,790
0
L
Mulan
Kzum31
Mulan
2,895
180
0
678
8,322
5,580
0
150
7,452
0
35,343
W
Kuzenbo
MorgensCZ
Kuzenbo
4,607
1,833
0
3,450
6,691
5,309
0
4,442
2,249
17,386
0
W
Thor
TCURE
Thor
4,955
873
0
3,787
7,830
3,136
0
999
6,831
0
38,698
W
5,288
946
0
860
6,289
2,218
0
3,001
3,288
32,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,059
Gold Earned
29,810
252
Minions Killed
278
0
Camps Cleared
0
962,312
Distance Traveled
992,575
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,059
506
20
2
0
205,351
2
W
Achilles
5,835
584
57
6
0
189,022
0
L
Janus
5,464
546
62
6
0
187,457
2
W
Cernunnos
5,606
561
80
8
0
192,680
2
L
Thanatos
5,034
503
43
4
0
218,644
0
L
Sol
4,955
496
68
7
0
182,595
0
L
Mulan
5,547
555
59
6
0
168,265
1
W
Kuzenbo
6,172
617
19
2
0
219,331
0
W
Thor
6,431
643
60
6
0
206,270
2
W
Agni
5,766
577
62
6
0
185,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role