Player Matchup

Sylvanus
Sylvanus
Diamond V
Imperiorxs
Sylvanus
Diamond V
Level 145
God Stats
2W - 1L
1,800 SR
Queue Stats
124W - 98L
1,900 MMR
Party 1
Hachiman
Hachiman
Diamond V
Jilayia
Hachiman
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 95L
1,900 MMR
Party 1
Janus
Janus
Diamond V
RazHell
Janus
Diamond V
Level 159
God Stats
2W - 0L
1,700 SR
Queue Stats
112W - 93L
1,900 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,667 SR
1,900 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,614 SR
1,760 MMR
Fafnir
Fafnir
Gold V
Hier Lumit
Fafnir
Gold V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,560 MMR
Solo
Chiron
Chiron
Platinum II
Machine666
Chiron
Platinum II
Level 199
God Stats
13W - 13L
1,825 SR
Queue Stats
180W - 215L
1,894 MMR
Solo
Chronos
Chronos
Platinum IV
giovanniii
Chronos
Platinum IV
Level 148
God Stats
80W - 79L
1,517 SR
Queue Stats
277W - 292L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Imperiorxs
Sylvanus
18
3 / 1 / 9
13,146
730
13,064
20,820
30,197
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
Jilayia
Hachiman
19
7 / 3 / 5
13,415
745
32,465
17,902
10,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
RazHell
Janus
18
2 / 3 / 10
12,545
697
19,226
14,545
8,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAo KuangGuan YuAchillesThoth

VS

Bans
SobekAresAh Muzen CabGaneshaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hier Lumit
Fafnir
17
0 / 3 / 4
11,984
666
6,689
22,799
31,096
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Machine666
Chiron
18
4 / 5 / 3
12,196
678
14,417
20,579
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
giovanniii
Chronos
18
3 / 4 / 4
12,357
687
17,069
27,267
12,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
12
Kills
7
7
Deaths
12
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Hier Lumit
Fafnir
0
3
4
0.67
W
Sylvanus
Imperiorxs
Sylvanus
3
1
9
7.5
W
Hachiman
Jilayia
Hachiman
7
3
5
3.17
L
Chiron
Machine666
Chiron
4
5
3
1.1
W
Janus
RazHell
Janus
2
3
10
2.33
L
Chronos
giovanniii
Chronos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,755
Damage
38,175
53,267
Taken
70,645
48,553
Mitigated
53,165
21,156
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Hier Lumit
Fafnir
6,689
2,285
2,545
6,804
22,799
31,096
90
10,419
12,380
23,511
0
W
Sylvanus
Imperiorxs
Sylvanus
13,064
3,009
6,982
7,940
20,820
30,197
305
8,383
12,437
25,169
0
W
Hachiman
Jilayia
Hachiman
32,465
18,699
0
3,225
17,902
10,023
2,320
8,090
9,812
0
88,968
L
Chiron
Machine666
Chiron
14,417
5,637
703
4,789
20,579
9,184
1,645
10,303
10,276
0
51,331
W
Janus
RazHell
Janus
19,226
978
394
2,615
14,545
8,333
1,073
7,296
7,249
79,475
0
L
Chronos
giovanniii
Chronos
17,069
3,750
0
5,757
27,267
12,885
0
11,615
15,652
84,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
36,537
244
Minions Killed
241
0
Camps Cleared
0
985,162
Distance Traveled
955,180
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,984
666
20
1
0
327,588
5
W
Sylvanus
13,146
730
22
1
0
322,873
0
W
Hachiman
13,415
745
100
6
0
310,346
0
L
Chiron
12,196
678
86
5
0
279,035
0
W
Janus
12,545
697
122
7
0
351,943
0
L
Chronos
12,357
687
135
8
0
348,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role