Player Matchup

Medusa
Medusa
Platinum III
Hi Karnage
Medusa
Platinum III
Level 115
God Stats
25W - 13L
1,789 SR
Queue Stats
225W - 186L
1,902 MMR
Party 2
Fafnir
Fafnir
Gold IV
NovaJuneTM
Fafnir
Gold IV
Level 107
God Stats
9W - 1L
1,723 SR
Queue Stats
56W - 53L
1,253 MMR
Party 2
Scylla
Scylla
Platinum V
ScorpioGuruu
Scylla
Platinum V
Level 60
God Stats
8W - 6L
1,589 SR
Queue Stats
42W - 27L
1,852 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 94
1,700 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,595 SR
1,590 MMR
Hercules
Hercules
Gold IV
PlNGONZN
Hercules
Gold IV
Level 103
God Stats
8W - 9L
1,757 SR
Queue Stats
134W - 134L
1,464 MMR
Party 1
Sobek
Sobek
Platinum III
aronpro456
Sobek
Platinum III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 154L
1,968 MMR
Party 1
Chang'e
Chang'e
Gold IV
eresgay
Chang'e
Gold IV
Level 116
God Stats
5W - 7L
1,530 SR
Queue Stats
128W - 122L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hi Karnage
Medusa
16
4 / 1 / 7
10,309
793
16,532
12,314
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
NovaJuneTM
Fafnir
14
3 / 1 / 6
10,064
774
5,780
13,168
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
4 / 0 / 7
9,784
753
18,038
8,077
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAo KuangThorAh Muzen CabAtlas

VS

Bans
ChronosBaron SamediKumbhakarnaAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PlNGONZN
Hercules
13
1 / 3 / 1
8,187
630
5,129
15,398
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
12
0 / 5 / 2
8,362
643
5,318
19,903
17,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
eresgay
Chang'e
13
1 / 3 / 0
8,271
636
9,563
12,473
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hi Karnage
Medusa
4
1
7
7.5
W
Fafnir
NovaJuneTM
Fafnir
3
1
6
6
L
Hercules
PlNGONZN
Hercules
1
3
1
0.5
W
Scylla
4
0
7
7.5
L
Sobek
0
5
2
0.2
L
Chang'e
eresgay
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
20,010
33,559
Taken
47,774
26,377
Mitigated
37,502
10,136
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hi Karnage
Medusa
16,532
10,626
0
5,325
12,314
5,429
2,825
5,509
6,480
0
61,658
W
Fafnir
NovaJuneTM
Fafnir
5,780
1,894
0
3,034
13,168
17,561
462
4,010
8,893
13,647
0
L
Hercules
PlNGONZN
Hercules
5,129
1,070
0
5,501
15,398
15,043
0
8,644
6,754
0
16,643
W
Scylla
18,038
2,627
0
1,777
8,077
3,387
120
5,432
2,481
47,257
0
L
Sobek
5,318
466
1,860
4,750
19,903
17,834
0
8,545
11,358
17,350
0
L
Chang'e
eresgay
Chang'e
9,563
764
2,318
4,661
12,473
4,625
396
6,689
5,784
40,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
24,820
153
Minions Killed
115
0
Camps Cleared
0
775,402
Distance Traveled
740,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,309
793
87
7
0
259,988
0
W
Fafnir
10,064
774
10
1
0
244,781
0
L
Hercules
8,187
630
26
2
0
249,049
0
W
Scylla
9,784
753
56
4
0
270,633
0
L
Sobek
8,362
643
17
1
0
252,495
0
L
Chang'e
8,271
636
72
6
0
239,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role