Player Matchup

Cupid
Cupid
ApKein
Cupid
Level 103
God Stats
1W - 1L
1,449 SR
Queue Stats
47W - 60L
1,337 Elo+
Party 1
Mercury
Mercury
S7N_GHOST
Mercury
Level 149
God Stats
3W - 3L
1,403 SR
Queue Stats
274W - 258L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WILDGLOOM
Ah Muzen Cab
Level 69
God Stats
4W - 1L
1,741 SR
Queue Stats
996W - 964L
1,483 Elo+
Solo
Ymir
Ymir
YonkoEvul
Ymir
Level 65
God Stats
1W - 0L
1,615 SR
Queue Stats
7W - 5L
1,302 Elo+
Party 2
Ah Puch
Ah Puch
Yonkoleek
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 2
Team Averages
Level 98
1,541 SR
1,357 Elo+

VS

Team Averages
Level 106
1,571 SR
1,462 Elo+
Fenrir
Fenrir
DaddyCastellanos
Fenrir
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 109L
1,326 Elo+
Party 3
Scylla
Scylla
Darknightsin
Scylla
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 101L
1,691 Elo+
Party 3
Baron Samedi
Baron Samedi
Red_Pill_Phil
Baron Samedi
Level 156
God Stats
3W - 4L
1,825 SR
Queue Stats
306W - 316L
1,412 Elo+
Solo
Bacchus
Bacchus
Scottyy-D
Bacchus
Level 66
God Stats
0W - 4L
1,530 SR
Queue Stats
21W - 30L
1,405 Elo+
Solo
Amaterasu
Amaterasu
doomedegale65
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ApKein
Cupid
20
2 / 4 / 18
12,927
680
16,272
18,502
9,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
S7N_GHOST
Mercury
20
18 / 8 / 9
16,178
851
33,720
21,816
11,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
WILDGLOOM
Ah Muzen Cab
20
2 / 6 / 17
12,393
652
18,975
17,094
8,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
20
3 / 6 / 17
12,231
644
10,582
22,792
27,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Yonkoleek
Ah Puch
20
6 / 4 / 16
12,970
683
27,893
15,844
8,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 9
12,122
638
11,709
26,695
13,813
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
19
2 / 4 / 14
11,554
608
9,913
16,014
7,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Red_Pill_Phil
Baron Samedi
20
10 / 6 / 11
14,516
764
33,606
24,420
17,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Scottyy-D
Bacchus
19
3 / 8 / 10
12,229
644
11,327
27,480
35,964
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
doomedegale65
Amaterasu
20
6 / 7 / 15
12,356
650
11,651
31,813
42,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
85
31
Kills
26
28
Deaths
33
77
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cupid
ApKein
Cupid
2
4
18
2.75
L
5
8
9
1.19
L
Scylla
2
4
14
2.25
L
Baron Samedi
Red_Pill_Phil
Baron Samedi
10
6
11
2.58
W
Mercury
S7N_GHOST
Mercury
18
8
9
2.81
L
Bacchus
Scottyy-D
Bacchus
3
8
10
1
W
Ah Muzen Cab
WILDGLOOM
Ah Muzen Cab
2
6
17
1.75
W
Ymir
3
6
17
1.92
W
Ah Puch
Yonkoleek
Ah Puch
6
4
16
3.5
L
Amaterasu
doomedegale65
Amaterasu
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,442
Damage
78,206
96,048
Taken
126,422
64,805
Mitigated
117,332
28,882
Healing
46,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ApKein
Cupid
16,272
8,005
3,693
6,793
18,502
9,455
2,625
11,453
6,989
0
44,507
L
11,709
3,670
2,428
7,461
26,695
13,813
1,980
7,016
19,679
0
16,510
L
Scylla
9,913
897
1,296
3,833
16,014
7,590
1,482
6,145
9,869
25,256
0
L
Baron Samedi
Red_Pill_Phil
Baron Samedi
33,606
2,709
8,969
9,342
24,420
17,714
793
4,462
19,958
69,892
0
W
Mercury
S7N_GHOST
Mercury
33,720
17,299
2,291
4,537
21,816
11,370
1,990
9,350
12,466
0
48,510
L
Bacchus
Scottyy-D
Bacchus
11,327
777
986
4,238
27,480
35,964
706
10,586
16,894
24,395
0
W
Ah Muzen Cab
WILDGLOOM
Ah Muzen Cab
18,975
7,999
666
4,935
17,094
8,065
2,697
10,161
6,933
0
42,197
W
Ymir
10,582
607
154
1,200
22,792
27,556
334
13,889
8,791
19,379
123
W
Ah Puch
Yonkoleek
Ah Puch
27,893
1,075
625
3,988
15,844
8,359
437
9,993
5,794
53,510
0
L
Amaterasu
doomedegale65
Amaterasu
11,651
3,031
2,098
5,539
31,813
42,251
667
10,229
21,584
0
22,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,699
Gold Earned
62,777
190
Minions Killed
193
0
Camps Cleared
0
1,587,545
Distance Traveled
1,582,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,927
680
56
3
0
307,818
0
L
Fenrir
12,122
638
8
0
0
317,553
0
L
Scylla
11,554
608
43
2
0
309,109
0
L
Baron Samedi
14,516
764
96
5
0
302,684
2
W
Mercury
16,178
851
28
1
0
374,062
0
L
Bacchus
12,229
644
27
1
0
315,181
0
W
Ah Muzen Cab
12,393
652
43
2
0
293,147
0
W
Ymir
12,231
644
14
1
0
297,088
0
W
Ah Puch
12,970
683
49
3
0
315,430
0
L
Amaterasu
12,356
650
19
1
0
337,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role