Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Mexkalaniyat
Guan Yu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,526 Elo+
Solo
Discordia
Discordia
Mochilaz
Discordia
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,634 Elo+
Solo
Izanami
Izanami
kikibu
Izanami
Level 126
God Stats
16W - 20L
1,538 SR
Queue Stats
174W - 191L
1,496 Elo+
Solo
Bacchus
Bacchus
peterdinkler
Bacchus
Level 64
God Stats
1W - 4L
1,614 SR
Queue Stats
68W - 64L
1,492 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,529 Elo+

VS

Team Averages
Level 64
1,382 SR
1,605 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ichigosil
Skadi
Level 85
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 2L
1,701 Elo+
Party 1
Hercules
Hercules
diablo19966
Hercules
Level 69
God Stats
2W - 1L
1,292 SR
Queue Stats
5W - 13L
1,701 Elo+
Party 1
Arachne
Arachne
iRaffaa
Arachne
Level 83
God Stats
1W - 0L
1,341 SR
Queue Stats
7W - 13L
1,422 Elo+
Party 1
Agni
Agni
ptaamo2
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
2 / 1 / 0
5,441
495
3,573
7,791
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Mexkalaniyat
Guan Yu
11
1 / 2 / 0
6,688
608
5,210
10,776
10,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Mochilaz
Discordia
10
0 / 4 / 0
5,712
519
1,937
5,487
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
kikibu
Izanami
10
3 / 1 / 1
6,420
584
5,629
6,203
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
peterdinkler
Bacchus
10
0 / 1 / 3
6,300
573
2,434
8,598
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 2 / 0
5,080
462
1,489
7,274
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Ichigosil
Skadi
9
0 / 1 / 0
4,913
447
2,942
4,545
1,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
diablo19966
Hercules
11
1 / 1 / 1
6,574
598
3,874
9,124
7,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
iRaffaa
Arachne
9
0 / 2 / 1
5,528
503
3,928
9,387
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
ptaamo2
Agni
13
8 / 0 / 0
7,577
689
8,376
6,408
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
9
9
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
W
Cabrakan
 
Cabrakan
0
2
0
0
W
Skadi
Ichigosil
Skadi
0
1
0
0
L
Guan Yu
Mexkalaniyat
Guan Yu
1
2
0
0.5
L
Discordia
Mochilaz
Discordia
0
4
0
0
W
Hercules
diablo19966
Hercules
1
1
1
1.5
W
Arachne
iRaffaa
Arachne
0
2
1
0.25
L
Izanami
kikibu
Izanami
3
1
1
3.5
L
Bacchus
peterdinkler
Bacchus
0
1
3
1.5
W
Agni
ptaamo2
Agni
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,783
Damage
20,609
38,855
Taken
36,738
25,331
Mitigated
20,606
8,700
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,573
836
0
1,167
7,791
2,877
168
2,099
5,692
0
18,574
W
Cabrakan
 
Cabrakan
1,489
336
0
1,690
7,274
6,289
0
1,503
5,771
12,776
0
W
Skadi
Ichigosil
Skadi
2,942
1,252
0
1,586
4,545
1,373
0
678
3,867
0
32,694
L
Guan Yu
Mexkalaniyat
Guan Yu
5,210
665
76
3,117
10,776
10,703
0
1,760
9,016
919
43,747
L
Discordia
Mochilaz
Discordia
1,937
384
0
516
5,487
1,913
62
2,908
2,579
34,310
0
W
Hercules
diablo19966
Hercules
3,874
1,107
0
2,255
9,124
7,685
40
344
8,780
0
42,265
W
Arachne
iRaffaa
Arachne
3,928
2,270
0
2,886
9,387
3,098
0
615
8,772
0
37,106
L
Izanami
kikibu
Izanami
5,629
4,549
0
1,839
6,203
2,022
1,473
1,565
4,638
0
52,617
L
Bacchus
peterdinkler
Bacchus
2,434
752
0
1,985
8,598
7,816
22
1,533
7,065
19,026
0
W
Agni
ptaamo2
Agni
8,376
672
0
220
6,408
2,161
0
1,610
4,798
59,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
29,672
301
Minions Killed
315
0
Camps Cleared
0
996,747
Distance Traveled
1,116,732
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,441
495
34
3
0
199,063
0
W
Cabrakan
5,080
462
27
2
0
198,296
0
W
Skadi
4,913
447
48
4
0
198,997
3
L
Guan Yu
6,688
608
88
8
0
238,442
1
L
Discordia
5,712
519
60
5
0
165,427
0
W
Hercules
6,574
598
85
8
0
234,280
3
W
Arachne
5,528
503
61
6
0
260,331
0
L
Izanami
6,420
584
95
9
0
160,326
0
L
Bacchus
6,300
573
24
2
0
233,489
0
W
Agni
7,577
689
94
9
0
224,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role