Player Matchup

Horus
Horus
Alelopez30
Horus
Level 109
God Stats
10W - 5L
1,797 SR
Queue Stats
229W - 231L
1,459 Elo+
Solo
Janus
Janus
BtwLearnHow2Play
Janus
Level 129
God Stats
15W - 11L
1,695 SR
Queue Stats
69W - 63L
1,518 Elo+
Solo
Skadi
Skadi
NovyTheDog
Skadi
Level 89
God Stats
0W - 2L
1,191 SR
Queue Stats
17W - 27L
1,411 Elo+
Solo
Team Averages
Level 109
1,561 SR
1,463 Elo+

VS

Team Averages
Level 81
1,448 SR
1,469 Elo+
Kuzenbo
Kuzenbo
JanDAK
Kuzenbo
Level 52
God Stats
30W - 22L
1,526 SR
Queue Stats
79W - 69L
1,466 Elo+
Solo
Susano
Susano
JusDeKiwii_
Susano
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 36L
1,540 Elo+
Solo
Hera
Hera
thexfirepl1994
Hera
Level 112
God Stats
10W - 13L
1,318 SR
Queue Stats
414W - 435L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 3 / 0
6,642
604
4,182
14,028
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
0 / 5 / 0
8,296
754
10,111
10,241
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
4
0 / 1 / 0
5,900
536
1,256
1,318
353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JanDAK
Kuzenbo
14
3 / 0 / 6
9,303
846
5,856
11,536
14,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
14
3 / 0 / 5
9,100
827
8,282
8,048
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 6
9,148
832
8,507
7,468
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
0
0
L
0
5
0
0
W
Kuzenbo
JanDAK
Kuzenbo
3
0
6
6
W
Susano
3
0
5
5.5
L
Skadi
0
1
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,549
Damage
22,645
25,587
Taken
27,052
16,106
Mitigated
21,229
3,629
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,182
1,691
681
2,278
14,028
11,596
0
7,880
6,148
0
16,757
L
10,111
367
0
560
10,241
4,157
0
6,159
4,082
48,819
0
W
Kuzenbo
JanDAK
Kuzenbo
5,856
2,193
0
5,003
11,536
14,277
624
3,837
7,192
20,956
0
W
Susano
8,282
1,216
0
1,240
8,048
3,596
1,614
3,202
4,427
0
42,124
L
Skadi
1,256
358
0
110
1,318
353
0
328
990
0
4,238
W
8,507
2,418
0
3,500
7,468
3,356
1,314
2,899
4,302
38,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,838
Gold Earned
27,551
126
Minions Killed
159
0
Camps Cleared
0
458,261
Distance Traveled
676,820
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,642
604
13
1
0
216,553
0
L
Janus
8,296
754
108
10
0
215,235
5
W
Kuzenbo
9,303
846
20
2
0
222,511
0
W
Susano
9,100
827
69
6
0
241,757
0
L
Skadi
5,900
536
5
0
0
26,473
0
W
Hera
9,148
832
70
6
0
212,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role