Player Matchup

Athena
Athena
Silver I
AugustIsEcho
Athena
Silver I
Level 112
God Stats
1W - 1L
1,578 SR
Queue Stats
42W - 35L
1,503 MMR
Party 2
Janus
Janus
Silver I
Gar0sh88
Janus
Silver I
Level 109
God Stats
6W - 5L
1,471 SR
Queue Stats
117W - 126L
1,519 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Pyndil
Cernunnos
Gold IV
Level 107
God Stats
12W - 6L
1,748 SR
Queue Stats
25W - 26L
1,535 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
YoloJarnus
Cu Chulainn
Silver I
Level 125
God Stats
0W - 1L
1,273 SR
Queue Stats
70W - 63L
1,503 MMR
Party 2
Thanatos
Thanatos
Gold IV
sherokull
Thanatos
Gold IV
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
26W - 27L
1,524 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,560 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,711 SR
1,517 MMR
Susano
Susano
Platinum V
AtomBombBby
Susano
Platinum V
Level 74
God Stats
14W - 7L
1,726 SR
Queue Stats
154W - 123L
1,690 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Obelwix
Baron Samedi
Gold V
Level 200
God Stats
1W - 1L
1,708 SR
Queue Stats
21W - 23L
1,504 MMR
Solo
Rama
Rama
Gold II
TheLastKiing
Rama
Gold II
Level 127
God Stats
63W - 45L
1,585 SR
Queue Stats
197W - 189L
1,523 MMR
Solo
Kukulkan
Kukulkan
Bronze III
VampireTouchh
Kukulkan
Bronze III
Level 121
God Stats
2W - 0L
1,615 SR
Queue Stats
7W - 10L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
karl1144
Ymir
Gold IV
Level 146
God Stats
6W - 1L
1,920 SR
Queue Stats
154W - 144L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 6 / 3
6,502
382
7,198
21,063
20,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Gar0sh88
Janus
15
0 / 2 / 2
8,442
497
6,004
9,692
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Pyndil
Cernunnos
15
0 / 3 / 1
7,815
460
7,229
11,545
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
YoloJarnus
Cu Chulainn
13
0 / 4 / 2
7,680
452
12,148
19,220
18,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
sherokull
Thanatos
14
4 / 4 / 0
8,323
490
9,084
13,346
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
SurtrThorFenrir

VS

Bans
LokiKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
10 / 0 / 4
11,319
666
15,171
15,267
7,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Obelwix
Baron Samedi
15
2 / 1 / 8
9,307
547
10,535
11,696
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 0 / 3
10,930
643
14,443
15,268
7,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VampireTouchh
Kukulkan
15
2 / 1 / 7
9,096
535
8,273
7,897
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
14
1 / 2 / 9
8,919
525
7,277
15,420
14,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
19
19
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Susano
10
0
4
12
L
Athena
0
6
3
0.25
L
Janus
Gar0sh88
Janus
0
2
2
0.5
W
Baron Samedi
Obelwix
Baron Samedi
2
1
8
6
L
Cernunnos
Pyndil
Cernunnos
0
3
1
0.17
W
4
0
3
5.5
W
Kukulkan
VampireTouchh
Kukulkan
2
1
7
5.5
L
Cu Chulainn
YoloJarnus
Cu Chulainn
0
4
2
0.25
W
Ymir
1
2
9
2.75
L
Thanatos
sherokull
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,663
Damage
55,699
74,866
Taken
65,548
54,179
Mitigated
40,269
25,264
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
15,171
6,615
0
2,146
15,267
7,021
636
1,869
13,348
0
99,182
L
Athena
7,198
3,241
0
4,895
21,063
20,127
0
8,076
12,585
18,095
0
L
Janus
Gar0sh88
Janus
6,004
277
0
845
9,692
4,316
0
4,316
5,372
86,436
0
W
Baron Samedi
Obelwix
Baron Samedi
10,535
1,283
973
4,746
11,696
7,561
37
982
10,714
57,993
0
L
Cernunnos
Pyndil
Cernunnos
7,229
3,592
0
5,140
11,545
5,649
0
541
11,004
0
64,307
W
14,443
13,047
0
11,090
15,268
7,946
3,526
3,091
12,111
0
107,823
W
Kukulkan
VampireTouchh
Kukulkan
8,273
880
0
1,543
7,897
3,056
2,153
3,653
4,119
70,821
0
L
Cu Chulainn
YoloJarnus
Cu Chulainn
12,148
1,937
0
5,165
19,220
18,901
0
8,072
9,882
3,708
59,757
W
Ymir
7,277
1,356
0
3,205
15,420
14,685
124
4,695
10,515
27,776
0
L
Thanatos
sherokull
Thanatos
9,084
1,327
0
9,219
13,346
5,186
0
3,291
9,827
0
62,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,762
Gold Earned
49,571
470
Minions Killed
528
0
Camps Cleared
0
1,700,898
Distance Traveled
1,708,257
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,319
666
119
7
0
420,273
0
L
Athena
6,502
382
14
1
0
357,840
0
L
Janus
8,442
497
165
10
0
348,881
0
W
Baron Samedi
9,307
547
95
6
0
315,293
0
L
Cernunnos
7,815
460
109
6
0
292,380
2
W
Rama
10,930
643
167
10
0
292,422
3
W
Kukulkan
9,096
535
119
7
0
352,430
6
L
Cu Chulainn
7,680
452
89
5
0
322,509
0
W
Ymir
8,919
525
28
2
0
327,839
5
L
Thanatos
8,323
490
93
5
0
379,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role