Player Matchup

Cu Chulainn
Cu Chulainn
Camto
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,533 Elo+
Solo
Charybdis
Charybdis
kekes-pickiur
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,527 Elo+
Solo
Nu Wa
Nu Wa
vextroy
Nu Wa
Level 138
God Stats
53W - 40L
1,649 SR
Queue Stats
152W - 149L
1,509 Elo+
Solo
Team Averages
Level 87
1,550 SR
1,523 Elo+

VS

Team Averages
Level 116
1,486 SR
1,543 Elo+
Neith
Neith
carlous_24
Neith
Level 99
God Stats
1W - 5L
1,214 SR
Queue Stats
132W - 134L
1,507 Elo+
Solo
Ah Puch
Ah Puch
shayanbakhsi6473
Ah Puch
Level 148
God Stats
2W - 0L
1,416 SR
Queue Stats
100W - 102L
1,543 Elo+
Party 1
Atlas
Atlas
vahid_rauf
Atlas
Level 102
God Stats
16W - 8L
1,828 SR
Queue Stats
111W - 119L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Camto
Cu Chulainn
13
3 / 3 / 2
8,259
688
6,534
12,135
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
kekes-pickiur
Charybdis
15
1 / 1 / 3
8,814
735
8,211
12,813
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
vextroy
Nu Wa
7
0 / 1 / 1
6,516
543
2,421
2,093
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 0 / 3
8,533
711
7,754
6,619
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 4
8,476
706
7,392
9,261
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
13
2 / 3 / 3
8,262
689
5,606
11,173
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
5
5
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Camto
Cu Chulainn
3
3
2
1.33
W
Neith
2
0
3
3.5
L
Charybdis
kekes-pickiur
Charybdis
1
1
3
2.5
W
1
2
4
1.5
W
Atlas
2
3
3
1.17
L
Nu Wa
vextroy
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
20,752
27,041
Taken
27,053
19,264
Mitigated
17,850
6,005
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Camto
Cu Chulainn
6,534
1,370
0
941
12,135
12,421
0
4,830
6,749
0
16,877
W
Neith
7,754
1,929
0
1,984
6,619
2,832
1,180
973
5,566
0
34,296
L
Charybdis
kekes-pickiur
Charybdis
8,211
3,749
0
4,678
12,813
6,233
0
5,985
6,187
0
47,296
W
7,392
1,044
120
2,234
9,261
4,003
992
646
8,247
40,784
0
W
Atlas
5,606
1,896
275
1,571
11,173
11,015
261
839
9,961
16,514
0
L
Nu Wa
vextroy
Nu Wa
2,421
883
25
361
2,093
610
0
917
1,059
10,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
25,271
118
Minions Killed
136
0
Camps Cleared
0
508,586
Distance Traveled
625,519
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,259
688
21
2
0
217,883
0
W
Neith
8,533
711
50
4
0
233,223
2
L
Charybdis
8,814
735
84
7
0
215,114
0
W
Ah Puch
8,476
706
67
6
0
187,434
0
W
Atlas
8,262
689
19
2
0
204,862
0
L
Nu Wa
6,516
543
13
1
0
75,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role