Player Matchup

Chiron
Chiron
AresWarird
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 173L
1,515 Elo+
Solo
Ares
Ares
NastyIInThePasty
Ares
Level 102
God Stats
9W - 6L
1,253 SR
Queue Stats
393W - 398L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Neimakissa
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Fenrir
Fenrir
Vampyre007
Fenrir
Level 111
God Stats
1W - 3L
1,203 SR
Queue Stats
124W - 139L
1,499 Elo+
Solo
Hou Yi
Hou Yi
cleverlynam3d
Hou Yi
Level 101
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 24L
1,511 Elo+
Solo
Team Averages
Level 87
1,438 SR
1,453 Elo+

VS

Team Averages
Level 75
1,561 SR
1,500 Elo+
Cabrakan
Cabrakan
Lil Niichi
Cabrakan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 158L
1,400 Elo+
Solo
Ah Puch
Ah Puch
Spec_Ops_Bomber
Ah Puch
Level 61
God Stats
9W - 3L
1,500 SR
Queue Stats
272W - 248L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
YinYanMaster
Baba Yaga
Level 46
God Stats
9W - 4L
1,716 SR
Queue Stats
913W - 857L
1,563 Elo+
Party 1
Charybdis
Charybdis
capitanff
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
gooders901
Baron Samedi
Level 115
God Stats
15W - 9L
1,588 SR
Queue Stats
478W - 470L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AresWarird
Chiron
14
1 / 5 / 6
7,536
628
8,776
11,391
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 7
7,747
646
6,129
16,007
25,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Neimakissa
Baron Samedi
13
2 / 4 / 3
7,638
637
7,067
8,407
5,354
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Vampyre007
Fenrir
16
5 / 4 / 3
9,097
758
9,328
13,919
15,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 5
6,843
570
7,433
14,392
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lil Niichi
Cabrakan
16
6 / 3 / 11
9,837
820
9,716
16,631
25,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 8
10,098
842
16,260
8,783
5,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
YinYanMaster
Baba Yaga
14
0 / 1 / 11
8,677
723
8,503
5,544
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
capitanff
Charybdis
15
2 / 3 / 6
9,032
753
8,055
10,983
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
gooders901
Baron Samedi
18
9 / 2 / 10
10,913
909
15,269
13,361
8,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
10
Kills
22
22
Deaths
10
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
AresWarird
Chiron
1
5
6
0.8
W
Cabrakan
Lil Niichi
Cabrakan
6
3
11
3.83
L
2
4
7
1.38
L
Baron Samedi
Neimakissa
Baron Samedi
2
4
3
0.88
W
5
1
8
9
L
Fenrir
Vampyre007
Fenrir
5
4
3
1.63
W
Baba Yaga
YinYanMaster
Baba Yaga
0
1
11
5.5
W
Charybdis
capitanff
Charybdis
2
3
6
1.67
L
0
5
5
0.5
W
Baron Samedi
gooders901
Baron Samedi
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,733
Damage
57,803
64,116
Taken
55,302
64,456
Mitigated
46,268
14,733
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AresWarird
Chiron
8,776
915
1,473
1,681
11,391
6,703
0
10,087
1,255
0
23,734
W
Cabrakan
Lil Niichi
Cabrakan
9,716
1,027
1,359
2,261
16,631
25,934
390
6,011
10,620
9,817
1,558
L
6,129
0
0
2,072
16,007
25,008
0
9,907
5,828
8,623
0
L
Baron Samedi
Neimakissa
Baron Samedi
7,067
1,449
782
1,907
8,407
5,354
0
6,705
1,516
18,649
0
W
16,260
581
142
3,211
8,783
5,038
887
1,948
6,835
31,747
0
L
Fenrir
Vampyre007
Fenrir
9,328
1,892
1,421
2,444
13,919
15,620
0
9,422
4,204
246
14,780
W
Baba Yaga
YinYanMaster
Baba Yaga
8,503
731
807
1,499
5,544
2,331
677
292
5,252
18,752
0
W
Charybdis
capitanff
Charybdis
8,055
2,917
1,768
3,884
10,983
4,644
1,155
2,062
8,921
0
21,913
L
7,433
2,206
1,107
1,846
14,392
11,771
0
10,889
3,123
0
16,283
W
Baron Samedi
gooders901
Baron Samedi
15,269
919
4,767
6,159
13,361
8,321
1,397
3,060
10,301
32,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
48,557
115
Minions Killed
141
0
Camps Cleared
0
990,320
Distance Traveled
1,076,834
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,536
628
44
4
0
185,211
4
W
Cabrakan
9,837
820
2
0
0
226,499
0
L
Ares
7,747
646
7
1
0
218,434
0
L
Baron Samedi
7,638
637
25
2
0
158,333
0
W
Ah Puch
10,098
842
52
4
0
232,975
0
L
Fenrir
9,097
758
20
2
0
222,939
0
W
Baba Yaga
8,677
723
21
2
0
217,280
0
W
Charybdis
9,032
753
33
3
0
194,516
0
L
Hou Yi
6,843
570
19
2
0
205,403
1
W
Baron Samedi
10,913
909
33
3
0
205,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role