Player Matchup

Ra
Ra
 
Ra
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BlackNoir33
Ishtar
Level 50
God Stats
2W - 2L
1,837 SR
Queue Stats
95W - 83L
1,503 Elo+
Solo
Athena
Athena
Harrisonk1
Athena
Level 159
God Stats
1W - 2L
1,255 SR
Queue Stats
87W - 76L
1,526 Elo+
Solo
Jormungandr
Jormungandr
JEGV
Jormungandr
Level 98
God Stats
3W - 3L
1,584 SR
Queue Stats
33W - 22L
1,550 Elo+
Solo
Serqet
Serqet
SlayerDragon843
Serqet
Level 104
God Stats
25W - 33L
1,501 SR
Queue Stats
346W - 333L
1,463 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,508 Elo+

VS

Team Averages
Level 101
1,450 SR
1,440 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
INAGAKIII
Olorun
Level 16
God Stats
4W - 7L
1,329 SR
Queue Stats
9W - 26L
1,275 Elo+
Party 1
King Arthur
King Arthur
King_Corvid
King Arthur
Level 183
God Stats
44W - 41L
1,567 SR
Queue Stats
140W - 121L
1,654 Elo+
Solo
Atlas
Atlas
Robalo7324
Atlas
Level 46
God Stats
4W - 6L
1,219 SR
Queue Stats
25W - 43L
1,301 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Strange_Fruut
Morgan Le Fay
Level 137
God Stats
18W - 15L
1,634 SR
Queue Stats
286W - 262L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 1
8,041
574
7,189
10,235
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
12
2 / 0 / 4
7,037
503
8,588
9,852
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Harrisonk1
Athena
11
3 / 0 / 3
7,251
518
5,840
17,041
16,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
JEGV
Jormungandr
9
1 / 1 / 0
6,699
479
6,996
7,779
7,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
7,043
503
5,272
13,002
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 0 / 3
8,564
612
7,444
9,407
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
INAGAKIII
Olorun
10
0 / 3 / 1
6,303
450
5,048
8,580
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
King_Corvid
King Arthur
14
3 / 1 / 0
8,759
626
9,415
15,236
13,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Atlas
10
0 / 4 / 3
6,794
485
6,355
12,340
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
Strange_Fruut
Morgan Le Fay
13
3 / 2 / 3
8,027
573
12,185
10,472
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
10
Kills
9
9
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
Loki
 
Loki
3
0
3
4.5
L
Ishtar
2
0
4
4
L
Athena
Harrisonk1
Athena
3
0
3
4.5
W
Olorun
INAGAKIII
Olorun
0
3
1
0.17
L
Jormungandr
JEGV
Jormungandr
1
1
0
1
W
King Arthur
King_Corvid
King Arthur
3
1
0
3
W
Atlas
0
4
3
0.38
L
2
5
1
0.5
W
Morgan Le Fay
Strange_Fruut
Morgan Le Fay
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
40,447
57,909
Taken
56,035
38,743
Mitigated
37,087
20,676
Healing
14,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,189
281
792
2,602
10,235
4,765
0
6,528
3,707
71,639
0
W
Loki
 
Loki
7,444
1,680
0
843
9,407
3,941
641
2,019
7,026
0
73,743
L
Ishtar
8,588
4,450
0
5,431
9,852
4,321
0
3,861
5,991
0
52,393
L
Athena
Harrisonk1
Athena
5,840
1,957
2,298
4,933
17,041
16,532
21
9,696
7,345
27,649
0
W
Olorun
INAGAKIII
Olorun
5,048
1,552
675
2,617
8,580
3,922
0
2,130
6,391
33,842
0
L
Jormungandr
JEGV
Jormungandr
6,996
2,993
0
1,750
7,779
7,661
0
0
7,779
43,840
0
W
King Arthur
King_Corvid
King Arthur
9,415
1,114
0
3,665
15,236
13,543
20
6,801
8,138
0
79,022
W
Atlas
6,355
2,449
442
2,613
12,340
11,732
0
3,492
8,498
24,479
0
L
5,272
865
0
2,870
13,002
5,464
0
3,503
9,499
0
39,418
W
Morgan Le Fay
Strange_Fruut
Morgan Le Fay
12,185
1,622
0
3,373
10,472
3,949
0
5,005
4,913
63,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
38,447
392
Minions Killed
428
0
Camps Cleared
0
1,410,907
Distance Traveled
1,482,296
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,041
574
141
10
0
289,109
2
W
Loki
8,564
612
108
8
0
342,637
2
L
Ishtar
7,037
503
77
6
0
270,436
0
L
Athena
7,251
518
30
2
0
334,405
2
W
Olorun
6,303
450
57
4
0
267,419
0
L
Jormungandr
6,699
479
83
6
0
182,772
0
W
King Arthur
8,759
626
135
10
0
296,127
2
W
Atlas
6,794
485
18
1
0
299,688
0
L
Serqet
7,043
503
61
4
0
334,185
0
W
Morgan Le Fay
8,027
573
110
8
0
276,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role