Player Matchup

Morgan Le Fay
Morgan Le Fay
Curtharv
Morgan Le Fay
Level 104
God Stats
10W - 4L
1,560 SR
Queue Stats
285W - 273L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
FALKEN-AUGE__
Baron Samedi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 48L
1,547 Elo+
Solo
Hera
Hera
Revqqq
Hera
Level 63
God Stats
6W - 5L
1,736 SR
Queue Stats
312W - 298L
1,462 Elo+
Party 2
Bacchus
Bacchus
klimqq
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 307L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
skiper_masta
Cernunnos
Level 105
God Stats
20W - 19L
1,448 SR
Queue Stats
771W - 765L
1,415 Elo+
Party 2
Team Averages
Level 103
1,549 SR
1,474 Elo+

VS

Team Averages
Level 116
1,502 SR
1,435 Elo+
Achilles
Achilles
METALMIKE
Achilles
Level 152
God Stats
2W - 3L
1,511 SR
Queue Stats
236W - 256L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
MaddoG69GR
Hun Batz
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 97L
1,371 Elo+
Solo
Izanami
Izanami
Nefernut
Izanami
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 176L
1,414 Elo+
Party 1
Chronos
Chronos
Victom10
Chronos
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 166L
1,444 Elo+
Party 1
Cupid
Cupid
zKETCHz
Cupid
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Curtharv
Morgan Le Fay
20
8 / 1 / 25
12,487
892
26,488
18,521
12,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
FALKEN-AUGE__
Baron Samedi
20
12 / 2 / 18
12,892
921
19,149
15,154
10,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
Revqqq
Hera
19
16 / 5 / 14
12,561
897
24,251
14,564
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
klimqq
Bacchus
18
4 / 4 / 29
11,965
855
11,639
20,742
36,836
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
skiper_masta
Cernunnos
16
4 / 4 / 18
10,409
744
9,900
16,910
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
METALMIKE
Achilles
17
4 / 8 / 8
10,084
720
10,289
22,553
39,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
MaddoG69GR
Hun Batz
16
2 / 10 / 5
9,555
683
12,726
19,593
22,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Izanami
Nefernut
Izanami
15
1 / 9 / 8
8,869
634
6,154
16,319
8,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chronos
Victom10
Chronos
17
4 / 9 / 8
10,205
729
13,643
21,993
12,827
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
zKETCHz
Cupid
16
3 / 8 / 7
9,783
699
10,021
16,533
9,504
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
50
44
Kills
14
16
Deaths
44
104
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Curtharv
Morgan Le Fay
8
1
25
20.5
W
Baron Samedi
FALKEN-AUGE__
Baron Samedi
12
2
18
10.5
L
Achilles
METALMIKE
Achilles
4
8
8
1
L
Hun Batz
MaddoG69GR
Hun Batz
2
10
5
0.45
L
Izanami
Nefernut
Izanami
1
9
8
0.56
W
Hera
Revqqq
Hera
16
5
14
4.6
L
Chronos
Victom10
Chronos
4
9
8
0.89
W
Bacchus
klimqq
Bacchus
4
4
29
4.63
W
Cernunnos
skiper_masta
Cernunnos
4
4
18
3.25
L
Cupid
zKETCHz
Cupid
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,427
Damage
52,833
85,891
Taken
96,991
76,757
Mitigated
92,913
39,845
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Curtharv
Morgan Le Fay
26,488
2,883
1,218
3,585
18,521
12,796
1,277
2,353
15,991
48,096
0
W
Baron Samedi
FALKEN-AUGE__
Baron Samedi
19,149
836
9,680
8,783
15,154
10,873
2,417
3,056
11,875
47,556
0
L
Achilles
METALMIKE
Achilles
10,289
1,349
716
3,477
22,553
39,671
0
16,815
5,186
0
18,042
L
Hun Batz
MaddoG69GR
Hun Batz
12,726
1,348
184
1,468
19,593
22,048
0
14,731
4,596
0
21,674
L
Izanami
Nefernut
Izanami
6,154
3,830
253
1,285
16,319
8,863
0
14,066
1,910
0
16,718
W
Hera
Revqqq
Hera
24,251
5,298
1,318
2,464
14,564
7,716
672
3,954
10,419
34,293
0
L
Chronos
Victom10
Chronos
13,643
3,632
674
1,378
21,993
12,827
0
19,948
1,673
29,379
0
W
Bacchus
klimqq
Bacchus
11,639
827
2,319
5,202
20,742
36,836
486
2,702
17,702
15,048
0
W
Cernunnos
skiper_masta
Cernunnos
9,900
3,343
1,031
4,245
16,910
8,536
2,452
1,578
15,194
0
23,998
L
Cupid
zKETCHz
Cupid
10,021
3,736
2,089
2,831
16,533
9,504
0
14,162
2,099
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
48,496
152
Minions Killed
120
0
Camps Cleared
0
1,371,184
Distance Traveled
1,120,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,487
892
43
3
0
277,791
0
W
Baron Samedi
12,892
921
55
4
0
275,786
0
L
Achilles
10,084
720
16
1
0
245,030
0
L
Hun Batz
9,555
683
14
1
0
212,309
0
L
Izanami
8,869
634
22
2
0
223,686
0
W
Hera
12,561
897
27
2
0
251,606
0
L
Chronos
10,205
729
41
3
0
197,102
0
W
Bacchus
11,965
855
8
1
0
289,933
0
W
Cernunnos
10,409
744
19
1
0
276,068
0
L
Cupid
9,783
699
27
2
0
242,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role