Player Matchup

Tiamat
Tiamat
ParanormalPeach
Tiamat
Level 88
God Stats
4W - 3L
1,586 SR
Queue Stats
14W - 11L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
Red13Zulu
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,562 Elo+
Party 2
Martichoras
Martichoras
hoogachaka
Martichoras
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 23L
1,562 Elo+
Party 2
Team Averages
Level 113
1,529 SR
1,562 Elo+

VS

Team Averages
Level 122
1,468 SR
1,553 Elo+
Yemoja
Yemoja
Black Ops Pig2
Yemoja
Level 116
God Stats
5W - 7L
1,488 SR
Queue Stats
89W - 93L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Raykno
Baron Samedi
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 8L
1,724 Elo+
Party 1
Neith
Neith
Wualo259
Neith
Level 140
God Stats
12W - 7L
1,416 SR
Queue Stats
257W - 275L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,112
647
7,290
7,740
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Red13Zulu
Sun Wukong
10
1 / 4 / 0
6,727
612
8,349
13,108
8,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
hoogachaka
Martichoras
10
0 / 3 / 0
6,478
589
5,775
11,156
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 9
8,266
751
4,358
9,787
8,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Raykno
Baron Samedi
14
5 / 1 / 4
8,195
745
10,313
8,590
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
Wualo259
Neith
14
4 / 0 / 5
8,220
747
13,886
10,891
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
9
9
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
0
2
0
0
W
Baron Samedi
Raykno
Baron Samedi
5
1
4
7
L
Sun Wukong
Red13Zulu
Sun Wukong
1
4
0
0.25
W
Neith
Wualo259
Neith
4
0
5
6.5
L
Martichoras
hoogachaka
Martichoras
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
28,557
32,004
Taken
29,268
17,664
Mitigated
17,684
4,512
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,358
1,423
3,351
2,712
9,787
8,033
360
3,227
6,560
15,603
0
L
7,290
1,092
0
1,219
7,740
4,601
225
4,201
3,539
28,627
0
W
Baron Samedi
Raykno
Baron Samedi
10,313
1,465
2,522
4,571
8,590
4,910
210
1,485
7,105
33,855
0
L
Sun Wukong
Red13Zulu
Sun Wukong
8,349
1,668
0
1,756
13,108
8,170
0
5,689
7,419
0
18,286
W
Neith
Wualo259
Neith
13,886
6,529
0
1,976
10,891
4,741
790
2,582
8,309
0
41,131
L
Martichoras
hoogachaka
Martichoras
5,775
1,916
0
1,537
11,156
4,893
34
4,882
6,274
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,317
Gold Earned
24,681
113
Minions Killed
140
0
Camps Cleared
0
553,755
Distance Traveled
577,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,266
751
27
2
0
184,530
0
L
Tiamat
7,112
647
77
7
0
189,908
0
W
Baron Samedi
8,195
745
40
4
0
191,144
0
L
Sun Wukong
6,727
612
11
1
0
187,649
0
W
Neith
8,220
747
73
7
0
201,506
0
L
Martichoras
6,478
589
25
2
0
176,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role