Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DEMIOVER
Sol
Level 133
God Stats
10W - 10L
1,423 SR
Queue Stats
252W - 293L
1,318 Elo+
Solo
Yu Huang
Yu Huang
FKC1234
Yu Huang
Level 85
God Stats
13W - 17L
1,489 SR
Queue Stats
412W - 401L
1,500 Elo+
Party 2
Susano
Susano
LomitoCatorce
Susano
Level 69
God Stats
2W - 7L
1,255 SR
Queue Stats
397W - 394L
1,497 Elo+
Party 2
Team Averages
Level 115
1,433 SR
1,463 Elo+

VS

Team Averages
Level 109
1,510 SR
1,443 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dk_Cebola
Jormungandr
Level 64
God Stats
4W - 3L
1,313 SR
Queue Stats
11W - 16L
1,352 Elo+
Party 1
Mercury
Mercury
Dk_LimAa
Mercury
Level 29
God Stats
3W - 1L
1,739 SR
Queue Stats
8W - 12L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 2 / 2
5,789
526
2,554
6,691
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
 
Xing Tian
7
0 / 2 / 1
4,993
454
4,127
11,938
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 3 / 0
5,755
523
7,025
6,813
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
FKC1234
Yu Huang
10
0 / 0 / 1
5,815
529
3,510
5,799
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 1
5,379
489
2,417
5,440
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 0
6,156
560
4,145
4,639
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
9
1 / 0 / 4
5,852
532
2,598
7,722
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
 
Cupid
9
4 / 1 / 2
5,304
482
7,830
8,794
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Dk_Cebola
Jormungandr
11
1 / 0 / 1
6,022
547
3,879
3,737
3,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
Dk_LimAa
Mercury
10
0 / 2 / 2
5,716
520
1,485
9,576
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
8
8
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
L
Xing Tian
 
Xing Tian
0
2
1
0.25
W
Nu Wa
 
Nu Wa
2
1
0
2
W
Ymir
 
Ymir
1
0
4
3
W
Cupid
 
Cupid
4
1
2
5
L
1
3
0
0.33
W
Jormungandr
Dk_Cebola
Jormungandr
1
0
1
1.5
W
Mercury
Dk_LimAa
Mercury
0
2
2
0.5
L
Yu Huang
FKC1234
Yu Huang
0
0
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
19,937
36,681
Taken
34,468
16,398
Mitigated
16,188
9,231
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,554
622
0
3,222
6,691
2,224
0
1,400
5,122
0
38,557
L
Xing Tian
 
Xing Tian
4,127
579
0
2,422
11,938
8,312
0
1,558
10,330
16,185
0
W
Nu Wa
 
Nu Wa
4,145
2,382
0
1,034
4,639
1,551
346
2,144
2,495
42,127
0
W
Ymir
 
Ymir
2,598
987
0
2,140
7,722
5,067
0
4,759
2,963
23,241
0
W
Cupid
 
Cupid
7,830
4,573
421
5,089
8,794
3,286
0
6,367
2,427
0
35,025
L
7,025
2,905
0
2,114
6,813
2,229
549
963
5,850
45,054
0
W
Jormungandr
Dk_Cebola
Jormungandr
3,879
1,018
0
1,043
3,737
3,120
0
0
3,737
40,910
0
W
Mercury
Dk_LimAa
Mercury
1,485
418
0
4,946
9,576
3,164
0
1,392
8,184
0
40,330
L
Yu Huang
FKC1234
Yu Huang
3,510
482
0
848
5,799
1,894
8
2,946
2,710
47,609
0
L
2,417
116
0
625
5,440
1,739
0
3,030
2,047
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,731
Gold Earned
29,050
299
Minions Killed
270
0
Camps Cleared
0
1,074,374
Distance Traveled
1,021,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,789
526
60
5
0
236,285
0
L
Xing Tian
4,993
454
14
1
0
203,485
0
W
Nu Wa
6,156
560
70
6
0
200,890
1
W
Ymir
5,852
532
32
3
0
213,651
0
W
Cupid
5,304
482
37
3
0
186,772
4
L
Sol
5,755
523
77
7
0
181,418
2
W
Jormungandr
6,022
547
57
5
0
197,376
0
W
Mercury
5,716
520
74
7
0
222,469
0
L
Yu Huang
5,815
529
105
10
0
205,818
2
L
Susano
5,379
489
43
4
0
247,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role