Player Matchup

Sol
Sol
 
Sol
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CWP_69_
Ishtar
Level 146
God Stats
4W - 3L
1,413 SR
Queue Stats
113W - 123L
1,380 Elo+
Solo
Bellona
Bellona
SHADOW_man318
Bellona
Level 108
God Stats
1W - 2L
1,218 SR
Queue Stats
97W - 95L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
frunce
Ao Kuang
Level 171
God Stats
5W - 2L
1,836 SR
Queue Stats
78W - 75L
1,518 Elo+
Party 1
Team Averages
Level 157
1,493 SR
1,477 Elo+

VS

Team Averages
Level 82
1,575 SR
1,453 Elo+
Mercury
Mercury
AdaptzTv
Mercury
Level 42
God Stats
3W - 2L
1,726 SR
Queue Stats
34W - 22L
1,294 Elo+
Solo
Ares
Ares
FrostSigner
Ares
Level 142
God Stats
5W - 5L
1,604 SR
Queue Stats
166W - 159L
1,536 Elo+
Party 2
Poseidon
Poseidon
NotAlexFr
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Sorrita69-69
Hercules
Level 101
God Stats
19W - 24L
1,487 SR
Queue Stats
450W - 435L
1,494 Elo+
Solo
Skadi
Skadi
cleano1996
Skadi
Level 123
God Stats
2W - 3L
1,557 SR
Queue Stats
531W - 498L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 0 / 1
7,228
723
5,987
5,013
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
 
Cthulhu
8
0 / 0 / 3
5,199
520
643
3,329
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
CWP_69_
Ishtar
11
1 / 0 / 4
6,689
669
4,870
8,084
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
2 / 1 / 2
6,038
604
5,589
10,589
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
frunce
Ao Kuang
12
8 / 0 / 1
7,277
728
5,271
10,006
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaptzTv
Mercury
8
0 / 3 / 0
4,759
476
3,102
7,288
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,445
545
3,220
6,614
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
NotAlexFr
Poseidon
8
0 / 7 / 0
4,365
437
1,453
6,716
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sorrita69-69
Hercules
9
1 / 4 / 0
5,266
527
5,337
9,860
6,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
9
0 / 3 / 0
4,972
497
4,578
7,419
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
17
Kills
1
1
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
1
6.5
W
Cthulhu
 
Cthulhu
0
0
3
1.5
L
Mercury
AdaptzTv
Mercury
0
3
0
0
W
Ishtar
CWP_69_
Ishtar
1
0
4
3
L
0
0
0
0
L
Poseidon
NotAlexFr
Poseidon
0
7
0
0
W
Bellona
2
1
2
3
L
Hercules
Sorrita69-69
Hercules
1
4
0
0.25
L
Skadi
0
3
0
0
W
Ao Kuang
frunce
Ao Kuang
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
17,690
37,021
Taken
37,897
21,148
Mitigated
20,107
17,322
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,987
1,991
0
1,846
5,013
1,606
1,857
1,384
3,629
48,844
0
W
Cthulhu
 
Cthulhu
643
30
1,285
723
3,329
1,480
75
702
2,627
8,557
0
L
Mercury
AdaptzTv
Mercury
3,102
1,870
0
645
7,288
2,571
0
2,718
4,570
0
26,672
W
Ishtar
CWP_69_
Ishtar
4,870
2,693
0
4,833
8,084
3,163
0
724
7,360
0
46,608
L
3,220
335
0
2,205
6,614
5,635
0
3,462
3,152
16,429
0
L
Poseidon
NotAlexFr
Poseidon
1,453
265
0
470
6,716
2,514
0
4,379
2,337
22,106
0
W
Bellona
5,589
2,268
0
3,915
10,589
11,181
136
0
10,589
0
30,263
L
Hercules
Sorrita69-69
Hercules
5,337
2,570
0
2,837
9,860
6,697
0
515
9,345
0
29,873
L
Skadi
4,578
1,982
0
926
7,419
2,690
0
827
6,592
0
37,846
W
Ao Kuang
frunce
Ao Kuang
5,271
1,706
0
4,720
10,006
3,718
0
1,863
8,143
47,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
24,807
306
Minions Killed
221
0
Camps Cleared
0
964,724
Distance Traveled
989,917
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,228
723
81
8
0
185,547
0
W
Cthulhu
5,199
520
12
1
0
144,208
2
L
Mercury
4,759
476
51
5
0
206,110
0
W
Ishtar
6,689
669
90
9
0
183,504
2
L
Ares
5,445
545
26
3
0
204,731
2
L
Poseidon
4,365
437
34
3
0
194,651
0
W
Bellona
6,038
604
47
5
0
204,880
0
L
Hercules
5,266
527
52
5
0
191,444
1
L
Skadi
4,972
497
58
6
0
192,981
0
W
Ao Kuang
7,277
728
76
8
0
246,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role