Player Matchup

Shiva
Shiva
Illchap0
Shiva
Level 156
God Stats
5W - 2L
1,940 SR
Queue Stats
52W - 45L
1,585 Elo+
Solo
Vulcan
Vulcan
JohnnyKicksAlot
Vulcan
Level 154
God Stats
9W - 16L
1,642 SR
Queue Stats
118W - 156L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
LettuceDrip
Cthulhu
Level 122
God Stats
2W - 3L
1,434 SR
Queue Stats
77W - 100L
1,487 Elo+
Party 1
Thoth
Thoth
LikeMyTendiesHot
Thoth
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
265W - 244L
1,566 Elo+
Solo
Loki
Loki
soyleon1547
Loki
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 36L
1,363 Elo+
Solo
Team Averages
Level 125
1,603 SR
1,500 Elo+

VS

Team Averages
Level 120
1,439 SR
1,520 Elo+
Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GameSlayer2091
Da Ji
Level 134
God Stats
0W - 1L
1,295 SR
Queue Stats
33W - 22L
1,571 Elo+
Solo
Hades
Hades
VOLTAGE7777
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,599 Elo+
Solo
Skadi
Skadi
XiiSpirit
Skadi
Level 128
God Stats
10W - 9L
1,399 SR
Queue Stats
115W - 138L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Illchap0
Shiva
11
5 / 3 / 3
6,869
528
7,916
9,470
8,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
7,095
546
10,262
6,939
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LettuceDrip
Cthulhu
12
1 / 1 / 0
6,597
507
2,140
11,103
8,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 3
6,431
495
4,591
5,266
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 4
6,745
519
3,490
8,299
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 1 / 0
7,446
573
8,754
5,580
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
 
Maui
10
0 / 2 / 4
5,886
453
2,278
10,521
8,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,145
473
2,122
11,639
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
6,494
500
5,895
10,255
4,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
XiiSpirit
Skadi
12
3 / 3 / 0
7,057
543
4,648
9,515
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
8
9
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
Maui
 
Maui
0
2
4
1
L
1
5
1
0.3
W
Shiva
Illchap0
Shiva
5
3
3
2.17
W
2
1
4
4
W
Cthulhu
LettuceDrip
Cthulhu
1
1
0
1
W
2
2
3
1.75
L
3
1
1
3.5
L
Skadi
XiiSpirit
Skadi
3
3
0
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
23,697
41,077
Taken
47,510
23,895
Mitigated
23,861
9,214
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,754
2,255
0
1,414
5,580
3,231
56
2,278
3,243
65,116
0
L
Maui
 
Maui
2,278
624
485
2,843
10,521
8,583
0
2,871
7,569
20,761
0
L
2,122
328
0
1,632
11,639
4,141
0
1,802
9,837
0
46,499
W
Shiva
Illchap0
Shiva
7,916
892
150
1,439
9,470
8,083
12
2,107
7,363
555
35,730
W
10,262
3,169
0
1,040
6,939
2,693
0
4,222
2,717
48,830
0
W
Cthulhu
LettuceDrip
Cthulhu
2,140
351
0
2,301
11,103
8,437
0
7,154
2,870
43,872
0
W
4,591
541
0
340
5,266
1,820
14
1,348
3,918
35,172
0
L
5,895
281
73
4,175
10,255
4,281
84
5,604
4,582
38,463
0
L
Skadi
XiiSpirit
Skadi
4,648
1,914
0
2,447
9,515
3,625
0
4,653
4,833
0
48,952
W
3,490
593
0
3,944
8,299
2,862
0
973
7,282
0
51,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
33,028
354
Minions Killed
367
0
Camps Cleared
0
1,363,711
Distance Traveled
1,198,557
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,446
573
100
8
0
228,868
0
L
Maui
5,886
453
31
2
0
263,912
0
L
Da Ji
6,145
473
67
5
0
262,209
4
W
Shiva
6,869
528
47
4
0
280,113
3
W
Vulcan
7,095
546
81
6
0
281,356
4
W
Cthulhu
6,597
507
82
6
0
254,477
0
W
Thoth
6,431
495
66
5
0
254,391
2
L
Hades
6,494
500
74
6
0
209,983
0
L
Skadi
7,057
543
95
7
0
233,585
1
W
Loki
6,745
519
78
6
0
293,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role