Player Matchup

Tyr
Tyr
Silver V
Roely_0228
Tyr
Silver V
Level 86
God Stats
1W - 2L
1,190 SR
Queue Stats
61W - 66L
1,425 MMR
Party 2
Scylla
Scylla
Gold I
morrisyivan
Scylla
Gold I
Level 162
God Stats
11W - 16L
1,644 SR
Queue Stats
436W - 441L
1,460 MMR
Solo
Set
Set
Gold V
poetisch-equator
Set
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,254 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,445 SR
1,380 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,705 SR
1,382 MMR
Bacchus
Bacchus
Silver IV
Cynthiel
Bacchus
Silver IV
Level 32
God Stats
2W - 1L
1,881 SR
Queue Stats
79W - 80L
1,422 MMR
Party 1
Sol
Sol
Silver V
KiN3iLA
Sol
Silver V
Level 131
God Stats
9W - 8L
1,501 SR
Queue Stats
121W - 129L
1,256 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MAKEOUTLOVE
Ah Muzen Cab
Bronze III
Level 116
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 6L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,601
622
2,407
6,580
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
7
0 / 1 / 0
5,373
597
1,797
2,696
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 2 / 0
5,969
663
2,080
6,561
3,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ne ZhaAchillesHerculesSurtrAtlas

VS

Bans
HadesBaron SamediZeusPoseidonCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cynthiel
Bacchus
12
3 / 0 / 2
7,545
838
5,820
5,845
6,070
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sol
11
2 / 0 / 2
6,723
747
3,017
5,145
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
MAKEOUTLOVE
Ah Muzen Cab
12
0 / 0 / 4
6,679
742
4,406
1,820
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cynthiel
Bacchus
3
0
2
4
W
Sol
2
0
2
3
W
Ah Muzen Cab
MAKEOUTLOVE
Ah Muzen Cab
0
0
4
2
L
0
2
0
0
L
Scylla
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,284
Damage
13,243
15,837
Taken
12,810
8,290
Mitigated
8,803
1,721
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cynthiel
Bacchus
5,820
839
1,301
2,470
5,845
6,070
550
1,291
4,554
19,538
0
W
Sol
3,017
572
0
1,975
5,145
1,951
1,421
359
4,786
24,257
2,127
W
Ah Muzen Cab
MAKEOUTLOVE
Ah Muzen Cab
4,406
2,314
0
1,276
1,820
782
1,727
184
1,636
0
30,472
L
2,407
219
44
905
6,580
4,044
0
3,408
3,172
0
11,173
L
Scylla
1,797
344
0
392
2,696
1,038
0
2,072
624
14,443
0
L
2,080
603
0
380
6,561
3,208
0
3,344
3,217
0
19,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,943
Gold Earned
20,947
94
Minions Killed
123
0
Camps Cleared
0
421,833
Distance Traveled
514,764
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,545
838
21
2
0
172,511
6
W
Sol
6,723
747
52
6
0
171,608
3
W
Ah Muzen Cab
6,679
742
50
6
0
170,645
1
L
Tyr
5,601
622
20
2
0
182,009
0
L
Scylla
5,373
597
37
4
0
82,779
0
L
Set
5,969
663
37
4
0
157,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role