Player Matchup

Neith
Neith
FrEaKz_076
Neith
Level 60
God Stats
30W - 19L
2,002 SR
Queue Stats
92W - 89L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
SniperOfElite4
Kumbhakarna
Level 41
God Stats
9W - 7L
1,500 SR
Queue Stats
40W - 40L
1,354 Elo+
Solo
Anubis
Anubis
az408iz
Anubis
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
193W - 200L
1,344 Elo+
Solo
Team Averages
Level 66
1,667 SR
1,391 Elo+

VS

Team Averages
Level 53
1,469 SR
1,410 Elo+
Apollo
Apollo
IsmaGamer73
Apollo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Party 1
Vulcan
Vulcan
MiiguelNavarro02
Vulcan
Level 107
God Stats
2W - 1L
1,406 SR
Queue Stats
18W - 16L
1,546 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PorCalv0
Kumbhakarna
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 1 / 2
8,891
741
10,108
10,683
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
SniperOfElite4
Kumbhakarna
14
0 / 2 / 3
8,684
724
3,838
11,863
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
az408iz
Anubis
14
3 / 1 / 2
8,873
739
8,376
7,762
3,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 1 / 2
8,493
708
4,578
7,175
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
9,169
764
14,892
7,803
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
PorCalv0
Kumbhakarna
13
0 / 3 / 3
8,582
715
3,692
10,996
8,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
4
4
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
3
1
2
4
W
Apollo
2
1
2
3
W
2
2
2
1.5
W
Kumbhakarna
PorCalv0
Kumbhakarna
0
3
3
0.5
L
Kumbhakarna
SniperOfElite4
Kumbhakarna
0
2
3
0.75
L
Anubis
az408iz
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
23,162
30,308
Taken
25,974
21,484
Mitigated
14,180
9,936
Healing
3,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,108
3,524
0
2,797
10,683
4,847
116
7,715
2,968
0
42,101
W
Apollo
4,578
1,612
0
786
7,175
2,823
833
3,577
3,598
0
22,534
W
14,892
9,202
148
1,091
7,803
3,159
431
3,126
4,677
56,061
0
W
Kumbhakarna
PorCalv0
Kumbhakarna
3,692
698
0
1,324
10,996
8,198
189
5,533
5,463
14,441
0
L
Kumbhakarna
SniperOfElite4
Kumbhakarna
3,838
328
0
1,163
11,863
12,851
0
6,223
5,640
13,371
0
L
Anubis
az408iz
Anubis
8,376
246
0
5,976
7,762
3,786
861
4,657
3,105
49,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,448
Gold Earned
26,244
173
Minions Killed
146
0
Camps Cleared
0
609,891
Distance Traveled
702,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,891
741
60
5
0
227,166
0
W
Apollo
8,493
708
33
3
0
231,832
0
W
Vulcan
9,169
764
83
7
0
246,044
0
W
Kumbhakarna
8,582
715
30
3
0
224,330
1
L
Kumbhakarna
8,684
724
11
1
0
229,418
0
L
Anubis
8,873
739
102
9
0
153,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role