Player Matchup

Kuzenbo
Kuzenbo
DarkblazeCBZ
Kuzenbo
Level 86
God Stats
2W - 6L
1,270 SR
Queue Stats
170W - 179L
1,361 Elo+
Solo
Loki
Loki
Pantherssss
Loki
Level 146
God Stats
5W - 4L
1,354 SR
Queue Stats
441W - 428L
1,573 Elo+
Solo
Maui
Maui
Rereform3d
Maui
Level 47
God Stats
2W - 4L
1,529 SR
Queue Stats
27W - 35L
1,449 Elo+
Solo
Artemis
Artemis
Sunvanished
Artemis
Level 141
God Stats
3W - 3L
1,267 SR
Queue Stats
76W - 79L
1,315 Elo+
Solo
Eset
Eset
minerdude8
Eset
Level 42
God Stats
0W - 2L
1,524 SR
Queue Stats
58W - 43L
1,582 Elo+
Solo
Team Averages
Level 92
1,389 SR
1,456 Elo+

VS

Team Averages
Level 111
1,523 SR
1,490 Elo+
Izanami
Izanami
 
Izanami
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MASTERZHONG
Chang'e
Level 128
God Stats
29W - 16L
1,564 SR
Queue Stats
491W - 466L
1,575 Elo+
Solo
Bacchus
Bacchus
StoneDrg
Bacchus
Level 107
God Stats
24W - 29L
1,536 SR
Queue Stats
534W - 529L
1,489 Elo+
Solo
King Arthur
King Arthur
phoenixwing999
King Arthur
Level 62
God Stats
20W - 17L
1,417 SR
Queue Stats
251W - 240L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
xCozmicParasite
Kukulkan
Level 88
God Stats
27W - 16L
1,597 SR
Queue Stats
282W - 249L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkblazeCBZ
Kuzenbo
10
2 / 4 / 0
5,588
508
4,464
8,750
8,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 0 / 1
6,356
578
4,992
8,040
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,895
445
2,626
7,800
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Sunvanished
Artemis
9
1 / 3 / 0
5,064
460
3,901
6,270
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,257
569
3,692
7,002
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 1
7,056
641
5,717
6,808
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
MASTERZHONG
Chang'e
12
2 / 1 / 3
6,975
634
5,875
9,976
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
StoneDrg
Bacchus
9
2 / 1 / 4
5,834
530
4,034
9,913
5,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
phoenixwing999
King Arthur
11
3 / 3 / 1
6,560
596
5,726
10,740
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
2 / 1 / 2
7,001
636
4,997
4,854
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
12
12
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
L
Kuzenbo
DarkblazeCBZ
Kuzenbo
2
4
0
0.5
W
Chang'e
MASTERZHONG
Chang'e
2
1
3
3.5
L
2
0
1
2.5
L
0
1
0
0
W
Bacchus
StoneDrg
Bacchus
2
1
4
4
L
Artemis
Sunvanished
Artemis
1
3
0
0.33
L
1
4
1
0.38
W
King Arthur
phoenixwing999
King Arthur
3
3
1
1.17
W
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
26,349
37,862
Taken
42,291
21,118
Mitigated
19,891
9,186
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,717
4,099
0
3,748
6,808
2,520
266
1,402
5,406
0
57,960
L
Kuzenbo
DarkblazeCBZ
Kuzenbo
4,464
1,911
0
715
8,750
8,946
0
947
7,803
23,091
0
W
Chang'e
MASTERZHONG
Chang'e
5,875
719
452
6,135
9,976
3,427
0
2,304
7,632
48,618
0
L
4,992
1,333
0
3,806
8,040
2,907
0
3,389
4,617
0
46,711
L
2,626
573
154
1,456
7,800
4,614
0
3,224
4,476
11,608
0
W
Bacchus
StoneDrg
Bacchus
4,034
590
0
3,196
9,913
5,833
345
1,690
8,169
14,412
0
L
Artemis
Sunvanished
Artemis
3,901
2,050
0
1,344
6,270
2,118
0
2,745
3,519
0
27,930
L
3,692
685
256
1,455
7,002
2,533
0
4,329
2,541
38,959
0
W
King Arthur
phoenixwing999
King Arthur
5,726
1,355
0
2,660
10,740
6,157
0
3,235
7,145
0
40,847
W
Kukulkan
4,997
487
0
939
4,854
1,954
0
1,697
3,157
55,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
33,426
257
Minions Killed
380
0
Camps Cleared
0
1,075,026
Distance Traveled
1,072,267
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,056
641
99
9
0
198,244
2
L
Kuzenbo
5,588
508
44
4
0
188,828
0
W
Chang'e
6,975
634
98
9
0
240,489
0
L
Loki
6,356
578
65
6
0
274,698
0
L
Maui
4,895
445
20
2
0
206,589
3
W
Bacchus
5,834
530
20
2
0
222,861
3
L
Artemis
5,064
460
41
4
0
196,951
4
L
Eset
6,257
569
87
8
0
207,960
0
W
King Arthur
6,560
596
53
5
0
184,614
0
W
Kukulkan
7,001
636
110
10
0
226,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role