Player Matchup

Apollo
Apollo
Platinum III
ShortyStudent10
Apollo
Platinum III
Level 125
God Stats
18W - 17L
1,621 SR
Queue Stats
50W - 62L
1,703 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,621 SR
1,703 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,633 SR
2,248 MMR
Sol
Sol
Platinum II
Τren
Sol
Platinum II
Level 125
God Stats
4W - 2L
1,633 SR
Queue Stats
20W - 8L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,319
777
9,208
20,053
10,775
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BakasuraSkadiSetKaliAh Muzen Cab

VS

Bans
ChronosAnubisHe BoPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Τren
Sol
18
5 / 0 / 0
12,461
1,038
16,704
14,902
11,110
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sol
Τren
Sol
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,208
Damage
16,704
20,053
Taken
14,902
10,775
Mitigated
11,110
6,232
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,208
6,453
0
6,232
20,053
10,775
208
16,753
3,300
0
60,432
W
Sol
Τren
Sol
16,704
9,231
0
6,153
14,902
11,110
2,624
327
14,575
90,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,319
Gold Earned
12,461
108
Minions Killed
161
2
Camps Cleared
10
237,265
Distance Traveled
228,637
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,319
777
108
9
2
237,265
1
W
Sol
12,461
1,038
161
13
10
228,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role