Player Matchup

Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Darkrado_Burst
Horus
Level 141
God Stats
3W - 2L
1,367 SR
Queue Stats
150W - 159L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KaliCleri
Morgan Le Fay
Level 128
God Stats
2W - 2L
1,620 SR
Queue Stats
56W - 56L
1,533 Elo+
Solo
Bacchus
Bacchus
cluthking08
Bacchus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 127L
1,494 Elo+
Solo
Martichoras
Martichoras
sum1better09
Martichoras
Level 82
God Stats
5W - 4L
1,520 SR
Queue Stats
118W - 107L
1,560 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,509 Elo+

VS

Team Averages
Level 80
1,420 SR
1,445 Elo+
Horus
Horus
EGRV32
Horus
Level 52
God Stats
2W - 4L
1,305 SR
Queue Stats
381W - 390L
1,345 Elo+
Solo
Ullr
Ullr
Gumball599
Ullr
Level 59
God Stats
2W - 2L
1,537 SR
Queue Stats
85W - 65L
1,572 Elo+
Solo
Charybdis
Charybdis
Kemilli
Charybdis
Level 67
God Stats
0W - 3L
1,257 SR
Queue Stats
208W - 193L
1,533 Elo+
Solo
Rama
Rama
Ruma2K
Rama
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,262 Elo+
Solo
Merlin
Merlin
iammikeyp
Merlin
Level 120
God Stats
1W - 6L
1,500 SR
Queue Stats
439W - 467L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
14 / 2 / 12
11,200
933
18,422
13,140
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 21
8,857
738
4,197
18,565
20,420
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
KaliCleri
Morgan Le Fay
18
4 / 2 / 20
10,515
876
20,780
18,170
9,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
cluthking08
Bacchus
16
4 / 2 / 22
10,274
856
13,529
20,623
35,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
sum1better09
Martichoras
16
8 / 2 / 14
10,196
850
14,231
15,666
10,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EGRV32
Horus
12
0 / 6 / 4
7,335
611
4,359
19,300
19,172
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 5 / 3
9,186
766
10,568
13,034
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Kemilli
Charybdis
15
2 / 7 / 3
8,349
696
15,507
15,990
6,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
Ruma2K
Rama
14
1 / 7 / 4
7,749
646
9,900
13,269
6,363
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
iammikeyp
Merlin
12
2 / 6 / 1
7,671
639
20,386
12,930
5,661
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
24
31
Kills
9
10
Deaths
31
89
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
2
12
10
W
1
2
21
5.75
L
Horus
EGRV32
Horus
0
6
4
0.33
L
4
5
3
1.1
W
Morgan Le Fay
KaliCleri
Morgan Le Fay
4
2
20
7
L
Charybdis
Kemilli
Charybdis
2
7
3
0.5
L
Rama
Ruma2K
Rama
1
7
4
0.43
W
Bacchus
cluthking08
Bacchus
4
2
22
7.5
L
Merlin
iammikeyp
Merlin
2
6
1
0.42
W
Martichoras
sum1better09
Martichoras
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,159
Damage
60,720
86,164
Taken
74,523
82,689
Mitigated
44,536
41,914
Healing
22,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,422
4,589
2,276
2,652
13,140
6,491
3,730
4,290
8,850
0
30,111
W
4,197
1,534
7,866
7,592
18,565
20,420
416
4,357
14,208
1,320
5,398
L
Horus
EGRV32
Horus
4,359
1,264
6,066
7,670
19,300
19,172
0
7,690
11,270
301
8,128
L
10,568
2,795
551
727
13,034
6,405
0
6,266
6,592
0
18,476
W
Morgan Le Fay
KaliCleri
Morgan Le Fay
20,780
2,378
1,447
5,748
18,170
9,814
2,397
5,326
12,844
41,885
0
L
Charybdis
Kemilli
Charybdis
15,507
8,310
298
2,534
15,990
6,935
0
6,388
9,406
0
25,903
L
Rama
Ruma2K
Rama
9,900
4,674
1,048
461
13,269
6,363
0
7,689
5,296
0
15,908
W
Bacchus
cluthking08
Bacchus
13,529
1,036
3,460
5,740
20,623
35,778
108
3,844
16,779
20,464
0
L
Merlin
iammikeyp
Merlin
20,386
469
1,403
1,596
12,930
5,661
0
6,238
6,526
32,450
0
W
Martichoras
sum1better09
Martichoras
14,231
3,935
1,659
3,474
15,666
10,186
1,090
2,870
12,796
0
33,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
40,290
122
Minions Killed
103
0
Camps Cleared
0
1,221,577
Distance Traveled
900,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,200
933
20
2
0
252,928
0
W
Horus
8,857
738
9
1
0
256,185
0
L
Horus
7,335
611
2
0
0
183,318
0
L
Ullr
9,186
766
34
3
0
197,984
0
W
Morgan Le Fay
10,515
876
47
4
0
223,730
0
L
Charybdis
8,349
696
17
1
0
166,352
0
L
Rama
7,749
646
18
2
0
165,347
0
W
Bacchus
10,274
856
14
1
0
247,946
0
L
Merlin
7,671
639
32
3
0
187,643
0
W
Martichoras
10,196
850
32
3
0
240,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role