Player Matchup

Thanatos
Thanatos
AlyRee
Thanatos
Level 126
God Stats
7W - 4L
1,462 SR
Queue Stats
43W - 30L
1,497 Elo+
Solo
Sol
Sol
LampisLazouliGR
Sol
Level 66
God Stats
8W - 11L
1,478 SR
Queue Stats
238W - 215L
1,368 Elo+
Solo
Ares
Ares
Lokiec96
Ares
Level 66
God Stats
24W - 27L
1,473 SR
Queue Stats
161W - 226L
1,377 Elo+
Party 2
Anubis
Anubis
MoonWalkerTheI
Anubis
Level 63
God Stats
91W - 61L
1,477 SR
Queue Stats
157W - 174L
1,375 Elo+
Party 2
Hades
Hades
panicwave
Hades
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,408 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,405 Elo+

VS

Team Averages
Level 68
1,312 SR
1,415 Elo+
Arachne
Arachne
ChrizdaMoody
Arachne
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
266W - 276L
1,416 Elo+
Solo
Merlin
Merlin
Mrmoneygr
Merlin
Level 64
God Stats
1W - 4L
1,187 SR
Queue Stats
44W - 39L
1,382 Elo+
Solo
Agni
Agni
Venzan
Agni
Level 119
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 10L
1,540 Elo+
Party 1
Bellona
Bellona
killzoneDarker
Bellona
Level 46
God Stats
1W - 5L
1,233 SR
Queue Stats
117W - 123L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Залупыш336
Cthulhu
Level 5
God Stats
1W - 3L
1,330 SR
Queue Stats
7W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlyRee
Thanatos
14
7 / 1 / 4
8,636
617
11,291
13,492
7,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 3
7,554
540
8,192
5,467
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
11
2 / 3 / 6
7,154
511
4,562
16,275
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 4 / 2
9,176
655
15,575
13,431
7,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
panicwave
Hades
14
2 / 0 / 2
8,353
597
7,394
7,656
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChrizdaMoody
Arachne
12
5 / 6 / 1
7,838
560
12,473
18,585
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mrmoneygr
Merlin
12
2 / 5 / 1
7,701
550
5,241
9,633
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Venzan
Agni
9
0 / 4 / 2
5,780
413
9,164
9,025
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
6,783
485
4,713
14,320
11,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
0 / 4 / 2
5,507
393
4,300
13,035
5,652
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
22
Kills
7
8
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlyRee
Thanatos
7
1
4
9
L
Arachne
ChrizdaMoody
Arachne
5
6
1
0.92
W
3
0
3
4.5
W
Ares
2
3
6
1.67
W
8
4
2
2.25
L
Merlin
Mrmoneygr
Merlin
2
5
1
0.5
L
Agni
Venzan
Agni
0
4
2
0.25
L
0
3
0
0
W
Hades
panicwave
Hades
2
0
2
3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,014
Damage
35,891
56,321
Taken
64,598
38,272
Mitigated
27,034
32,674
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlyRee
Thanatos
11,291
3,017
0
12,943
13,492
7,072
0
2,361
11,131
0
66,753
L
Arachne
ChrizdaMoody
Arachne
12,473
8,267
0
5,734
18,585
5,273
0
7,394
11,191
0
52,608
W
8,192
3,159
0
3,371
5,467
2,524
721
1,943
3,501
56,457
6,358
W
Ares
4,562
76
220
5,318
16,275
16,179
0
7,259
8,995
17,428
0
W
15,575
875
0
8,042
13,431
7,367
363
6,962
6,333
75,401
0
L
Merlin
Mrmoneygr
Merlin
5,241
100
0
549
9,633
2,833
710
6,633
3,000
50,879
0
L
Agni
Venzan
Agni
9,164
1,001
0
250
9,025
2,233
0
4,534
4,491
36,237
0
L
4,713
1,686
0
3,520
14,320
11,043
0
7,362
6,926
0
44,362
W
Hades
panicwave
Hades
7,394
1,110
0
2,780
7,656
5,130
1,179
0
7,656
57,627
0
L
4,300
870
0
3,014
13,035
5,652
0
9,400
3,635
18,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
33,609
441
Minions Killed
285
0
Camps Cleared
0
1,385,539
Distance Traveled
1,341,498
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,636
617
101
7
0
350,577
0
L
Arachne
7,838
560
58
4
0
305,302
0
W
Sol
7,554
540
99
7
0
267,670
0
W
Ares
7,154
511
25
2
0
278,162
2
W
Anubis
9,176
655
123
9
0
241,684
0
L
Merlin
7,701
550
94
7
0
254,409
0
L
Agni
5,780
413
51
4
0
270,700
0
L
Bellona
6,783
485
66
5
0
244,802
0
W
Hades
8,353
597
93
7
0
247,446
0
L
Cthulhu
5,507
393
16
1
0
266,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role