Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Blqnc
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Kneiil
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,162 Elo+
Party 1
Discordia
Discordia
Kneil-Sama
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Jing Wei
Jing Wei
OldPlains356373
Jing Wei
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
756W - 748L
1,573 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,399 Elo+

VS

Team Averages
Level 141
1,512 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AbbadonTroll
Surtr
Level 147
God Stats
4W - 4L
1,279 SR
Queue Stats
404W - 416L
1,430 Elo+
Party 2
Aphrodite
Aphrodite
RaidenMK3Troll
Aphrodite
Level 148
God Stats
2W - 5L
1,715 SR
Queue Stats
644W - 652L
1,482 Elo+
Party 2
Tiamat
Tiamat
WizArdiS27
Tiamat
Level 88
God Stats
6W - 3L
1,568 SR
Queue Stats
262W - 261L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 2 / 5
9,405
784
13,617
10,910
5,257
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Blqnc
Anhur
15
2 / 7 / 6
8,917
743
7,270
17,748
7,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Kneiil
Hel
15
2 / 2 / 4
8,521
710
10,866
14,084
8,114
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Kneil-Sama
Discordia
14
2 / 4 / 5
8,577
715
20,820
11,639
4,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
15
0 / 2 / 6
8,322
694
8,814
16,024
7,584
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 0 / 9
9,934
828
11,071
16,075
8,096
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
 
Sol
15
2 / 3 / 12
9,509
792
18,841
14,130
5,876
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
6 / 2 / 9
9,881
823
14,638
22,110
22,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
RaidenMK3Troll
Aphrodite
16
0 / 0 / 9
9,130
761
4,240
11,051
9,266
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
WizArdiS27
Tiamat
15
4 / 5 / 11
9,564
797
15,761
17,057
12,275
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
67
8
Kills
17
17
Deaths
10
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
5
2.25
W
Ullr
 
Ullr
5
0
9
9.5
W
Sol
 
Sol
2
3
12
2.67
W
6
2
9
5.25
L
Anhur
Blqnc
Anhur
2
7
6
0.71
L
Hel
Kneiil
Hel
2
2
4
2
L
Discordia
Kneil-Sama
Discordia
2
4
5
1.13
L
Jing Wei
0
2
6
1.5
W
Aphrodite
RaidenMK3Troll
Aphrodite
0
0
9
4.5
W
Tiamat
WizArdiS27
Tiamat
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,387
Damage
64,551
70,405
Taken
80,423
32,838
Mitigated
58,238
38,736
Healing
41,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,617
3,967
1,473
2,578
10,910
5,257
651
7,301
3,609
0
36,394
W
Ullr
 
Ullr
11,071
3,437
2,850
2,574
16,075
8,096
2,233
7,980
8,095
0
23,919
W
Sol
 
Sol
18,841
2,984
1,822
4,490
14,130
5,876
4,486
4,385
9,745
38,861
0
W
14,638
3,033
2,417
5,071
22,110
22,725
1,104
9,130
12,980
385
24,061
L
Anhur
Blqnc
Anhur
7,270
4,701
698
1,954
17,748
7,250
565
9,360
8,388
0
18,042
L
Hel
Kneiil
Hel
10,866
722
14,801
9,185
14,084
8,114
38
7,142
6,942
17,728
0
L
Discordia
Kneil-Sama
Discordia
20,820
114
873
1,291
11,639
4,633
302
5,456
6,183
33,686
0
L
Jing Wei
8,814
6,892
2,087
3,796
16,024
7,584
539
9,912
6,112
0
24,730
W
Aphrodite
RaidenMK3Troll
Aphrodite
4,240
76
11,130
6,896
11,051
9,266
638
4,904
6,147
15,346
0
W
Tiamat
WizArdiS27
Tiamat
15,761
481
717
3,294
17,057
12,275
331
5,287
11,770
22,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
48,018
154
Minions Killed
136
0
Camps Cleared
0
1,177,913
Distance Traveled
1,268,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,405
784
47
4
0
212,043
0
W
Ullr
9,934
828
19
2
0
259,355
0
W
Sol
9,509
792
45
4
0
216,303
0
W
Surtr
9,881
823
19
2
0
251,977
0
L
Anhur
8,917
743
26
2
0
209,423
0
L
Hel
8,521
710
14
1
0
271,517
0
L
Discordia
8,577
715
26
2
0
240,732
0
L
Jing Wei
8,322
694
41
3
0
244,198
0
W
Aphrodite
9,130
761
28
2
0
292,680
0
W
Tiamat
9,564
797
25
2
0
248,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role