Player Matchup

Pele
Pele
Fairy Assassin
Pele
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 264L
1,512 Elo+
Solo
Odin
Odin
ItsRoaringGecko
Odin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 100L
1,691 Elo+
Solo
Apollo
Apollo
cluthking08
Apollo
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,516 Elo+
Solo
Terra
Terra
deadbeatgiraffe
Terra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 121L
1,587 Elo+
Solo
Discordia
Discordia
dexter-link5
Discordia
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,557 Elo+

VS

Team Averages
Level 138
1,432 SR
1,536 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BunaSpliff
The Morrigan
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 78L
1,565 Elo+
Solo
Artemis
Artemis
Kalapsys
Artemis
Level 117
God Stats
5W - 1L
1,717 SR
Queue Stats
176W - 163L
1,518 Elo+
Solo
Tyr
Tyr
MasterDragoonJ
Tyr
Level 169
God Stats
5W - 4L
1,180 SR
Queue Stats
516W - 557L
1,481 Elo+
Solo
Ra
Ra
RobTheEminent
Ra
Level 145
God Stats
1W - 1L
1,264 SR
Queue Stats
33W - 23L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,879
688
6,880
9,553
4,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,134
713
6,372
11,369
9,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
15
1 / 2 / 2
8,323
832
4,866
13,382
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,563
756
3,968
10,591
10,907
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
dexter-link5
Discordia
14
1 / 3 / 2
7,477
748
11,348
10,105
4,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 1 / 6
9,138
914
8,680
9,630
7,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
BunaSpliff
The Morrigan
16
4 / 0 / 12
9,335
934
8,057
6,172
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Kalapsys
Artemis
16
5 / 1 / 8
9,170
917
15,710
8,493
4,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
0 / 3 / 13
7,913
791
6,400
11,654
13,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 1 / 13
9,136
914
11,484
7,448
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
4
Kills
16
16
Deaths
6
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
6
7
W
The Morrigan
BunaSpliff
The Morrigan
4
0
12
10
L
1
5
1
0.3
L
1
4
1
0.38
W
Artemis
Kalapsys
Artemis
5
1
8
9
W
0
3
13
2.17
W
3
1
13
9.5
L
Apollo
1
2
2
1
L
0
2
2
0.5
L
Discordia
dexter-link5
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
50,331
55,000
Taken
43,397
35,774
Mitigated
33,171
18,656
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,680
919
482
3,101
9,630
7,470
660
3,664
5,966
12,927
0
W
The Morrigan
BunaSpliff
The Morrigan
8,057
951
803
373
6,172
3,370
1,453
2,296
3,876
20,978
792
L
6,880
751
1,212
1,237
9,553
4,032
0
4,753
4,799
0
14,874
L
6,372
272
448
463
11,369
9,676
0
6,508
4,848
0
9,899
W
Artemis
Kalapsys
Artemis
15,710
5,353
540
2,916
8,493
4,438
3,286
4,395
4,098
0
29,996
W
6,400
535
64
1,666
11,654
13,548
162
1,782
9,872
0
9,707
W
11,484
1,384
10,260
4,366
7,448
4,345
1,735
3,179
4,269
31,317
0
L
Apollo
4,866
2,826
627
3,960
13,382
6,496
0
4,309
9,073
0
27,127
L
3,968
531
4,201
3,355
10,591
10,907
0
6,023
4,557
8,445
0
L
Discordia
dexter-link5
Discordia
11,348
399
939
2,214
10,105
4,663
0
5,959
4,122
28,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,376
Gold Earned
44,692
125
Minions Killed
130
0
Camps Cleared
0
912,369
Distance Traveled
951,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,138
914
13
1
0
158,187
0
W
The Morrigan
9,335
934
33
3
0
198,024
0
L
Pele
6,879
688
24
2
0
177,255
0
L
Odin
7,134
713
6
1
0
173,162
0
W
Artemis
9,170
917
37
4
0
189,604
0
W
Tyr
7,913
791
6
1
0
197,963
0
W
Ra
9,136
914
41
4
0
207,345
0
L
Apollo
8,323
832
55
6
0
174,477
0
L
Terra
7,563
756
8
1
0
190,226
0
L
Discordia
7,477
748
32
3
0
197,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role