Player Matchup

Tyr
Tyr
 
Tyr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ireneeegtz
Skadi
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
114W - 101L
1,358 Elo+
Solo
He Bo
He Bo
ShenMason
He Bo
Level 89
God Stats
3W - 8L
1,748 SR
Queue Stats
140W - 197L
1,483 Elo+
Solo
Thanatos
Thanatos
TXC Lexxi
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,365 Elo+
Solo
Team Averages
Level 80
1,550 SR
1,441 Elo+

VS

Team Averages
Level 96
1,487 SR
1,450 Elo+
Ra
Ra
DreadFFs
Ra
Level 115
God Stats
622W - 559L
1,493 SR
Queue Stats
723W - 717L
1,446 Elo+
Solo
Nu Wa
Nu Wa
GirlAangel66
Nu Wa
Level 118
God Stats
29W - 15L
1,459 SR
Queue Stats
177W - 164L
1,498 Elo+
Solo
Awilix
Awilix
JakeXIVoulQxual
Awilix
Level 86
God Stats
55W - 29L
1,545 SR
Queue Stats
512W - 484L
1,427 Elo+
Solo
Surtr
Surtr
Sven Olof9138
Surtr
Level 62
God Stats
20W - 26L
1,454 SR
Queue Stats
242W - 250L
1,440 Elo+
Solo
Neith
Neith
Viperx996
Neith
Level 97
God Stats
7W - 9L
1,486 SR
Queue Stats
385W - 359L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 1 / 0
7,149
477
2,413
14,007
9,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
 
Amaterasu
11
2 / 3 / 0
6,635
442
7,496
16,924
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
9
0 / 7 / 2
5,880
392
8,862
11,439
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
ShenMason
He Bo
12
0 / 3 / 0
6,763
451
3,632
7,172
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TXC Lexxi
Thanatos
10
0 / 7 / 0
5,864
391
2,885
13,833
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,277
618
6,812
4,866
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 4
8,701
580
7,525
4,177
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 1 / 7
10,182
679
11,440
10,750
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 7
8,180
545
6,442
17,512
13,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Viperx996
Neith
14
6 / 0 / 7
8,973
598
13,063
9,148
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
21
21
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Amaterasu
 
Amaterasu
2
3
0
0.67
W
1
0
0
1
W
2
0
4
4
L
Skadi
0
7
2
0.14
W
9
1
7
12.5
L
He Bo
ShenMason
He Bo
0
3
0
0
W
3
1
7
6.5
L
Thanatos
TXC Lexxi
Thanatos
0
7
0
0
W
Neith
Viperx996
Neith
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
45,282
63,375
Taken
46,453
34,135
Mitigated
26,191
22,887
Healing
17,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,413
306
0
6,909
14,007
9,745
39
7,126
6,398
0
65,487
L
Amaterasu
 
Amaterasu
7,496
2,885
120
6,428
16,924
13,179
0
1,536
15,243
0
35,552
W
6,812
1,100
186
3,043
4,866
2,319
1,498
0
4,866
82,482
0
W
7,525
1,513
0
2,324
4,177
1,676
1,274
1,776
2,401
57,796
0
L
Skadi
8,862
3,511
200
935
11,439
3,733
0
523
10,816
0
37,971
W
11,440
5,240
0
107
10,750
5,073
1,864
778
9,972
0
80,580
L
He Bo
ShenMason
He Bo
3,632
0
0
509
7,172
2,509
0
2,169
4,819
51,437
0
W
6,442
1,906
233
7,672
17,512
13,768
391
655
16,857
322
23,294
L
Thanatos
TXC Lexxi
Thanatos
2,885
647
0
7,786
13,833
4,969
0
2,076
11,535
0
30,940
W
Neith
Viperx996
Neith
13,063
4,498
0
4,320
9,148
3,355
1,952
423
8,725
0
66,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
45,313
366
Minions Killed
474
0
Camps Cleared
0
1,373,820
Distance Traveled
1,474,992
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,149
477
108
7
0
317,309
2
L
Amaterasu
6,635
442
66
4
0
266,348
0
W
Ra
9,277
618
142
9
0
271,950
0
W
Nu Wa
8,701
580
89
6
0
268,544
2
L
Skadi
5,880
392
47
3
0
230,375
0
W
Awilix
10,182
679
127
8
0
351,642
0
L
He Bo
6,763
451
87
6
0
264,422
1
W
Surtr
8,180
545
30
2
0
300,054
0
L
Thanatos
5,864
391
58
4
0
295,366
0
W
Neith
8,973
598
86
6
0
282,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role