Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BoxingJack
Nike
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 318L
1,439 Elo+
Solo
Anhur
Anhur
CookieSeeker
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,431 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,474 Elo+

VS

Team Averages
Level 74
1,482 SR
1,409 Elo+
Susano
Susano
 
Susano
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Deadlymousecidal
Ymir
Level 100
God Stats
3W - 3L
1,528 SR
Queue Stats
57W - 50L
1,500 Elo+
Solo
Anubis
Anubis
Diok
Anubis
Level 73
God Stats
3W - 2L
1,536 SR
Queue Stats
154W - 144L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Fidough
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,271 Elo+
Party 1
Cupid
Cupid
xXGortyXx
Cupid
Level 5
God Stats
28W - 35L
1,343 SR
Queue Stats
30W - 41L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 1
5,345
1,069
2,531
2,948
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
 
Zeus
8
0 / 0 / 0
3,399
680
0
0
0
Achilles
 
Achilles
8
0 / 0 / 0
3,399
680
0
0
0
10
1 / 4 / 0
5,698
1,140
5,041
8,438
3,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
5,845
1,169
4,296
7,371
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 4
6,475
1,295
4,963
4,505
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 8
6,553
1,311
2,118
4,109
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Diok
Anubis
11
4 / 0 / 3
6,706
1,341
5,580
2,727
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Fidough
Gilgamesh
11
1 / 1 / 5
5,829
1,166
3,231
2,872
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cupid
xXGortyXx
Cupid
11
0 / 0 / 2
5,410
1,082
1,356
575
193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
8
8
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Zeus
 
Zeus
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
W
Susano
 
Susano
3
0
4
5
L
1
4
0
0.25
L
0
3
1
0.17
W
0
0
8
4
W
Anubis
Diok
Anubis
4
0
3
5.5
W
Gilgamesh
Fidough
Gilgamesh
1
1
5
3.5
W
Cupid
xXGortyXx
Cupid
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,868
Damage
17,248
18,757
Taken
14,788
6,259
Mitigated
7,621
1,274
Healing
3,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,531
411
0
0
2,948
688
0
892
2,018
7,802
0
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Susano
 
Susano
4,963
1,893
0
530
4,505
1,515
0
835
3,670
0
17,084
L
5,041
902
0
450
8,438
3,323
0
4,109
4,127
0
10,813
L
4,296
2,866
0
824
7,371
2,248
0
2,697
4,503
0
19,989
W
2,118
310
0
1,639
4,109
2,614
0
898
3,211
4,649
0
W
Anubis
Diok
Anubis
5,580
972
0
153
2,727
1,208
0
473
2,254
24,942
0
W
Gilgamesh
Fidough
Gilgamesh
3,231
884
0
212
2,872
2,091
0
104
2,768
0
7,081
W
Cupid
xXGortyXx
Cupid
1,356
435
241
290
575
193
0
221
354
0
10,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
30,973
62
Minions Killed
107
4
Camps Cleared
7
232,920
Distance Traveled
507,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,345
1,069
16
3
1
55,488
0
L
Zeus
3,399
680
0
0
0
0
0
L
Achilles
3,399
680
0
0
0
0
0
W
Susano
6,475
1,295
20
4
1
102,921
0
L
Nike
5,698
1,140
13
3
1
92,234
0
L
Anhur
5,845
1,169
33
7
2
85,198
0
W
Ymir
6,553
1,311
8
2
1
103,533
0
W
Anubis
6,706
1,341
46
9
2
92,207
0
W
Gilgamesh
5,829
1,166
6
1
2
108,247
0
W
Cupid
5,410
1,082
27
5
1
100,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role