Player Matchup

Thor
Thor
Im_booty_
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 141L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
lSkinnyBoyRufusl
Kuzenbo
Level 37
God Stats
10W - 13L
1,676 SR
Queue Stats
53W - 46L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
ohzeplin
Nu Wa
Level 29
God Stats
8W - 13L
1,480 SR
Queue Stats
26W - 31L
1,293 Elo+
Party 1
Team Averages
Level 32
1,552 SR
1,368 Elo+

VS

Team Averages
Level 49
1,757 SR
1,496 Elo+
Fenrir
Fenrir
Iv Fen vI
Fenrir
Level 63
God Stats
15W - 5L
1,886 SR
Queue Stats
66W - 63L
1,528 Elo+
Party 2
Surtr
Surtr
SoullessMass857
Surtr
Level 23
God Stats
14W - 11L
1,481 SR
Queue Stats
104W - 95L
1,449 Elo+
Party 2
Hel
Hel
l HeI I
Hel
Level 62
God Stats
89W - 78L
1,904 SR
Queue Stats
134W - 125L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 4 / 0
6,437
585
4,264
10,422
3,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
7,119
647
5,682
11,549
12,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ohzeplin
Nu Wa
12
0 / 4 / 0
6,919
629
7,589
7,423
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iv Fen vI
Fenrir
14
5 / 0 / 5
9,486
862
9,777
13,431
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 9
7,907
719
5,478
10,040
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
14
5 / 0 / 5
8,790
799
10,963
7,902
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
0
4
0
0
W
Fenrir
Iv Fen vI
Fenrir
5
0
5
7.5
W
1
0
9
5.5
W
Hel
5
0
5
7.5
L
0
3
0
0
L
Nu Wa
ohzeplin
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,535
Damage
26,218
29,394
Taken
31,373
19,704
Mitigated
23,094
2,977
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,264
269
0
617
10,422
3,864
0
4,389
6,033
0
20,804
W
Fenrir
Iv Fen vI
Fenrir
9,777
2,813
0
3,530
13,431
12,448
1,553
6,307
7,124
0
29,699
W
5,478
2,293
464
2,113
10,040
6,795
592
4,164
5,876
485
24,617
W
Hel
10,963
162
7,051
5,971
7,902
3,851
904
2,910
4,992
51,046
0
L
5,682
2,631
1,132
972
11,549
12,916
0
3,463
8,086
18,039
0
L
Nu Wa
ohzeplin
Nu Wa
7,589
2,357
0
256
7,423
2,924
0
3,288
4,135
36,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
26,183
119
Minions Killed
149
0
Camps Cleared
0
591,909
Distance Traveled
668,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,437
585
29
3
0
211,150
0
W
Fenrir
9,486
862
20
2
0
215,652
0
W
Surtr
7,907
719
43
4
0
225,869
0
W
Hel
8,790
799
86
8
0
226,587
0
L
Kuzenbo
7,119
647
32
3
0
214,871
0
L
Nu Wa
6,919
629
58
5
0
165,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role