Player Matchup

Tiamat
Tiamat
BackwoodsxOni
Tiamat
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,604 Elo+
Solo
Sol
Sol
Doofvefe
Sol
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
200W - 186L
1,493 Elo+
Solo
Apollo
Apollo
Drobeywolf
Apollo
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 177L
1,570 Elo+
Party 1
Shiva
Shiva
SirBelmont
Shiva
Level 154
God Stats
12W - 14L
1,532 SR
Queue Stats
1,225W - 1,207L
1,560 Elo+
Solo
Heimdallr
Heimdallr
Yin0
Heimdallr
Level 107
God Stats
2W - 0L
1,784 SR
Queue Stats
58W - 52L
1,493 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,544 Elo+

VS

Team Averages
Level 131
1,584 SR
1,486 Elo+
Rama
Rama
 
Rama
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Grizzy92xx
Shiva
Level 109
God Stats
1W - 1L
1,845 SR
Queue Stats
4W - 10L
1,485 Elo+
Party 2
Raijin
Raijin
InnerSimp
Raijin
Level 123
God Stats
0W - 4L
1,308 SR
Queue Stats
104W - 83L
1,602 Elo+
Solo
Freya
Freya
Krios_083
Freya
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,323 Elo+
Party 2
Kuzenbo
Kuzenbo
Thevectorcraft
Kuzenbo
Level 156
God Stats
2W - 1L
1,766 SR
Queue Stats
294W - 297L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,224
710
13,029
11,739
13,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 1 / 6
10,301
792
27,780
12,601
6,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Drobeywolf
Apollo
15
0 / 1 / 7
9,050
696
8,137
7,869
3,850
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
17
3 / 1 / 6
9,707
747
9,574
11,434
12,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Yin0
Heimdallr
17
1 / 0 / 7
9,640
742
13,422
9,899
5,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 2 / 3
7,911
609
3,352
14,136
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
15
1 / 1 / 3
7,978
614
9,769
16,935
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Raijin
InnerSimp
Raijin
16
1 / 2 / 3
8,743
673
16,456
11,787
7,309
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Krios_083
Freya
14
2 / 4 / 3
8,300
638
3,805
14,490
9,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 3
8,886
684
9,157
17,293
28,410
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
10
Kills
4
5
Deaths
10
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
3
0.75
W
2
2
5
2.25
W
4
1
6
7
W
Apollo
Drobeywolf
Apollo
0
1
7
3.5
L
Shiva
1
1
3
2.5
L
Raijin
InnerSimp
Raijin
1
2
3
1.25
L
Freya
Krios_083
Freya
2
4
3
0.88
W
Shiva
3
1
6
6
L
0
1
3
1.5
W
Heimdallr
Yin0
Heimdallr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,942
Damage
42,539
53,542
Taken
74,641
41,559
Mitigated
72,632
29,085
Healing
30,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,352
2,749
2,108
2,380
14,136
8,519
0
8,957
5,179
0
18,724
W
13,029
333
1,490
2,639
11,739
13,688
4
4,888
6,087
18,135
0
W
27,780
5,881
2,273
5,833
12,601
6,224
2,327
6,376
5,161
56,602
0
W
Apollo
Drobeywolf
Apollo
8,137
5,253
721
1,843
7,869
3,850
1,870
3,969
3,178
0
25,368
L
Shiva
9,769
309
4,896
4,369
16,935
19,049
0
7,965
8,970
0
12,127
L
Raijin
InnerSimp
Raijin
16,456
498
2,458
1,510
11,787
7,309
0
7,084
4,703
35,613
0
L
Freya
Krios_083
Freya
3,805
916
2,169
2,426
14,490
9,345
0
8,923
5,567
10,439
0
W
Shiva
9,574
674
4,982
3,825
11,434
12,346
0
5,070
5,516
0
14,680
L
9,157
2,761
3,550
5,032
17,293
28,410
0
7,880
9,413
18,221
0
W
Heimdallr
Yin0
Heimdallr
13,422
4,265
1,824
3,655
9,899
5,451
557
5,957
2,963
0
33,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
41,818
194
Minions Killed
129
0
Camps Cleared
0
1,270,780
Distance Traveled
1,252,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,911
609
37
3
0
220,838
0
W
Tiamat
9,224
710
6
0
0
258,075
0
W
Sol
10,301
792
75
6
0
239,963
0
W
Apollo
9,050
696
40
3
0
252,429
0
L
Shiva
7,978
614
8
1
0
274,566
0
L
Raijin
8,743
673
41
3
0
231,947
0
L
Freya
8,300
638
24
2
0
260,262
0
W
Shiva
9,707
747
15
1
0
277,221
0
L
Kuzenbo
8,886
684
19
1
0
264,610
0
W
Heimdallr
9,640
742
58
4
0
243,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role