Player Matchup

Maui
Maui
Gold II
Scrambelz_XVI
Maui
Gold II
Level 151
God Stats
5W - 5L
1,635 SR
Queue Stats
302W - 345L
1,506 MMR
Solo
Thor
Thor
Platinum II
Trump Truck
Thor
Platinum II
Level 156
God Stats
94W - 85L
1,522 SR
Queue Stats
574W - 666L
1,712 MMR
Solo
Hades
Hades
Platinum III
xYartyNextDoor
Hades
Platinum III
Level 109
God Stats
4W - 3L
1,323 SR
Queue Stats
203W - 240L
1,667 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,493 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,413 SR
1,744 MMR
Sobek
Sobek
Platinum IV
D0NT B PC
Sobek
Platinum IV
Level 193
God Stats
3W - 6L
1,651 SR
Queue Stats
119W - 115L
1,855 MMR
Party 1
Horus
Horus
Platinum II
Lux Ares
Horus
Platinum II
Level 157
God Stats
0W - 2L
1,572 SR
Queue Stats
27W - 26L
1,994 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
Temp Paxx
Kukulkan
Bronze III
Level 82
God Stats
0W - 1L
1,015 SR
Queue Stats
0W - 7L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
9,051
823
4,374
8,787
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 4
9,390
854
16,129
7,823
4,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 4
8,605
782
13,948
13,084
7,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesAh Muzen CabAtlasAo KuangFenrir

VS

Bans
Ne ZhaChronosBacchusScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
D0NT B PC
Sobek
12
0 / 4 / 3
7,316
665
7,377
17,692
16,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
Lux Ares
Horus
12
3 / 4 / 0
8,791
799
8,227
14,730
11,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Temp Paxx
Kukulkan
12
0 / 5 / 2
7,434
676
6,329
8,986
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
D0NT B PC
Sobek
0
4
3
0.38
L
Horus
Lux Ares
Horus
3
4
0
0.75
W
0
0
12
6
L
Kukulkan
Temp Paxx
Kukulkan
0
5
2
0.2
W
8
1
4
10
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,451
Damage
21,933
29,694
Taken
41,408
20,461
Mitigated
31,853
15,694
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
D0NT B PC
Sobek
7,377
646
0
3,896
17,692
16,695
0
6,672
10,426
16,350
0
L
Horus
Lux Ares
Horus
8,227
3,878
2,373
4,140
14,730
11,786
22
8,409
6,030
0
18,789
W
4,374
1,572
2,727
4,347
8,787
8,003
0
4,368
4,419
12,995
0
L
Kukulkan
Temp Paxx
Kukulkan
6,329
532
0
110
8,986
3,372
195
3,349
5,381
30,113
0
W
16,129
4,025
0
1,214
7,823
4,469
0
3,562
4,261
0
30,121
W
13,948
2,441
982
6,424
13,084
7,989
0
5,819
7,265
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,046
Gold Earned
23,541
119
Minions Killed
83
0
Camps Cleared
0
624,708
Distance Traveled
595,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,316
665
16
1
0
198,134
5
L
Horus
8,791
799
14
1
0
200,418
0
W
Maui
9,051
823
20
2
0
230,403
0
L
Kukulkan
7,434
676
53
5
0
196,993
0
W
Thor
9,390
854
32
3
0
205,576
0
W
Hades
8,605
782
67
6
0
188,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role