Player Matchup

Baron Samedi
Baron Samedi
ChrxsVD
Baron Samedi
Level 82
God Stats
19W - 8L
1,689 SR
Queue Stats
165W - 147L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
datavius
Tsukuyomi
Level 61
God Stats
18W - 23L
1,441 SR
Queue Stats
219W - 206L
1,420 Elo+
Party 1
Yemoja
Yemoja
gronkbandz
Yemoja
Level 36
God Stats
15W - 11L
1,589 SR
Queue Stats
122W - 103L
1,494 Elo+
Party 1
Team Averages
Level 60
1,573 SR
1,477 Elo+

VS

Team Averages
Level 109
1,514 SR
1,345 Elo+
Atlas
Atlas
CezSoG
Atlas
Level 124
God Stats
3W - 3L
1,541 SR
Queue Stats
48W - 56L
1,269 Elo+
Party 2
Izanami
Izanami
Gemstonr
Izanami
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,298 Elo+
Party 2
Hera
Hera
Nexowner
Hera
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 29L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrxsVD
Baron Samedi
14
1 / 3 / 3
8,957
689
9,649
14,015
7,200
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
datavius
Tsukuyomi
14
1 / 2 / 1
8,636
664
6,701
11,197
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
gronkbandz
Yemoja
14
2 / 2 / 2
9,602
739
4,886
15,593
18,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CezSoG
Atlas
13
0 / 1 / 7
9,112
701
9,141
14,509
13,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Izanami
Gemstonr
Izanami
15
4 / 2 / 3
9,232
710
11,555
6,793
3,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
15
3 / 1 / 4
9,663
743
11,496
6,789
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
7
7
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
CezSoG
Atlas
0
1
7
3.5
L
Baron Samedi
ChrxsVD
Baron Samedi
1
3
3
0.83
W
Izanami
Gemstonr
Izanami
4
2
3
2.75
W
Hera
3
1
4
5
L
Tsukuyomi
datavius
Tsukuyomi
1
2
1
0.75
L
Yemoja
gronkbandz
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,236
Damage
32,192
40,805
Taken
28,091
31,539
Mitigated
19,465
17,232
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CezSoG
Atlas
9,141
3,617
2,412
2,146
14,509
13,217
301
6,323
8,186
20,971
0
L
Baron Samedi
ChrxsVD
Baron Samedi
9,649
1,023
1,670
5,409
14,015
7,200
657
7,793
6,222
50,407
0
W
Izanami
Gemstonr
Izanami
11,555
5,730
0
179
6,793
3,072
2,039
4,240
2,553
0
39,107
W
Hera
11,496
2,344
0
2,061
6,789
3,176
1,401
4,004
2,785
38,086
1,445
L
Tsukuyomi
datavius
Tsukuyomi
6,701
2,019
0
2,380
11,197
5,553
354
5,848
5,349
0
34,414
L
Yemoja
gronkbandz
Yemoja
4,886
896
4,860
2,913
15,593
18,786
569
6,991
8,602
18,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
28,007
157
Minions Killed
135
0
Camps Cleared
0
709,949
Distance Traveled
635,013
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,112
701
15
1
0
224,968
0
L
Baron Samedi
8,957
689
89
7
0
216,696
0
W
Izanami
9,232
710
61
5
0
205,084
4
W
Hera
9,663
743
59
5
0
204,961
0
L
Tsukuyomi
8,636
664
43
3
0
260,079
0
L
Yemoja
9,602
739
25
2
0
233,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role