Player Matchup

The Morrigan
The Morrigan
BlightSpawn
The Morrigan
Level 159
God Stats
8W - 3L
1,747 SR
Queue Stats
236W - 233L
1,629 Elo+
Solo
Sylvanus
Sylvanus
DJWonderWorld21
Sylvanus
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 114L
1,344 Elo+
Solo
Cabrakan
Cabrakan
ForesakenHK
Cabrakan
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 276L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Kitkatnip
Danzaburou
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
286W - 240L
1,476 Elo+
Solo
Bakasura
Bakasura
xTaKiiN LiiVeZz
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,326 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,448 Elo+

VS

Team Averages
Level 100
1,498 SR
1,433 Elo+
Ratatoskr
Ratatoskr
M4rmaduk3
Ratatoskr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,585 Elo+
Party 1
Ra
Ra
Msiking
Ra
Level 125
God Stats
1W - 1L
1,705 SR
Queue Stats
115W - 102L
1,548 Elo+
Solo
Nemesis
Nemesis
Tragiththeodd
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,348 Elo+
Party 1
Erlang Shen
Erlang Shen
implogan
Erlang Shen
Level 149
God Stats
1W - 4L
1,287 SR
Queue Stats
296W - 280L
1,520 Elo+
Solo
Danzaburou
Danzaburou
pijuoct
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlightSpawn
The Morrigan
20
10 / 2 / 19
13,404
745
39,454
24,798
22,473
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
1 / 3 / 27
12,519
696
18,385
27,939
45,234
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
ForesakenHK
Cabrakan
20
4 / 5 / 22
11,934
663
17,305
33,930
62,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Kitkatnip
Danzaburou
20
15 / 2 / 14
14,471
804
39,261
22,188
16,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
18
4 / 7 / 14
12,100
672
6,867
25,278
18,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
M4rmaduk3
Ratatoskr
19
3 / 8 / 12
11,290
627
18,930
30,580
24,853
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 7
12,486
694
35,714
24,449
14,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
15
0 / 8 / 10
9,549
531
7,097
19,439
19,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
implogan
Erlang Shen
19
3 / 5 / 10
10,769
598
18,180
35,167
45,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
pijuoct
Danzaburou
18
4 / 6 / 8
11,374
632
21,230
21,026
11,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
63
34
Kills
16
19
Deaths
34
96
Assists
47
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BlightSpawn
The Morrigan
10
2
19
9.75
W
Sylvanus
1
3
27
4.83
W
Cabrakan
ForesakenHK
Cabrakan
4
5
22
3
W
Danzaburou
Kitkatnip
Danzaburou
15
2
14
11
L
Ratatoskr
M4rmaduk3
Ratatoskr
3
8
12
1.13
L
6
7
7
1.36
L
Nemesis
0
8
10
0.63
L
Erlang Shen
implogan
Erlang Shen
3
5
10
1.6
L
Danzaburou
pijuoct
Danzaburou
4
6
8
1.33
W
Bakasura
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,272
Damage
101,151
134,133
Taken
130,661
165,157
Mitigated
115,803
67,700
Healing
52,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BlightSpawn
The Morrigan
39,454
9,630
3,654
7,021
24,798
22,473
2,315
7,348
17,221
69,573
2,311
W
Sylvanus
18,385
3,329
22,452
12,819
27,939
45,234
905
11,663
16,006
27,591
0
W
Cabrakan
ForesakenHK
Cabrakan
17,305
2,804
1,147
3,585
33,930
62,803
562
5,933
27,645
19,377
0
W
Danzaburou
Kitkatnip
Danzaburou
39,261
21,663
3,384
6,670
22,188
16,133
2,043
5,064
16,967
0
75,457
L
Ratatoskr
M4rmaduk3
Ratatoskr
18,930
4,344
2,201
7,402
30,580
24,853
0
16,824
13,403
0
30,111
L
35,714
603
10,958
9,822
24,449
14,994
0
13,593
10,572
80,767
0
L
Nemesis
7,097
1,540
1,546
2,550
19,439
19,044
0
8,741
10,365
0
12,795
L
Erlang Shen
implogan
Erlang Shen
18,180
8,621
1,680
10,781
35,167
45,630
319
20,560
13,652
0
38,476
L
Danzaburou
pijuoct
Danzaburou
21,230
7,225
802
4,604
21,026
11,282
202
12,121
8,488
0
47,196
W
Bakasura
6,867
4,533
1,426
5,542
25,278
18,514
3,495
5,706
19,401
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
55,468
202
Minions Killed
242
0
Camps Cleared
0
1,422,890
Distance Traveled
1,411,636
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,404
745
71
4
0
301,228
0
W
Sylvanus
12,519
696
15
1
0
262,664
0
W
Cabrakan
11,934
663
7
0
0
264,165
1
W
Danzaburou
14,471
804
67
4
0
301,890
0
L
Ratatoskr
11,290
627
28
2
0
285,519
0
L
Ra
12,486
694
114
6
0
276,856
0
L
Nemesis
9,549
531
12
1
0
295,585
0
L
Erlang Shen
10,769
598
27
2
0
284,853
0
L
Danzaburou
11,374
632
61
3
0
268,823
0
W
Bakasura
12,100
672
42
2
0
292,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role