Player Matchup

Nemesis
Nemesis
Chopfernan117
Nemesis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 79L
1,300 Elo+
Solo
Nu Wa
Nu Wa
RAZOR_oIo_
Nu Wa
Level 84
God Stats
215W - 204L
1,474 SR
Queue Stats
534W - 518L
1,449 Elo+
Solo
Danzaburou
Danzaburou
WhackyMoose25
Danzaburou
Level 63
God Stats
1W - 0L
1,210 SR
Queue Stats
36W - 28L
1,493 Elo+
Solo
Fenrir
Fenrir
svndae6426
Fenrir
Level 17
God Stats
17W - 28L
1,284 SR
Queue Stats
194W - 194L
1,219 Elo+
Party 1
Surtr
Surtr
xKnep
Surtr
Level 49
God Stats
29W - 30L
1,455 SR
Queue Stats
407W - 386L
1,323 Elo+
Party 1
Team Averages
Level 54
1,385 SR
1,357 Elo+

VS

Team Averages
Level 60
1,398 SR
1,418 Elo+
Jormungandr
Jormungandr
Adez4092
Jormungandr
Level 57
God Stats
4W - 11L
1,291 SR
Queue Stats
180W - 210L
1,433 Elo+
Solo
Izanami
Izanami
LordPotetoe
Izanami
Level 48
God Stats
11W - 10L
1,552 SR
Queue Stats
96W - 108L
1,410 Elo+
Solo
Kukulkan
Kukulkan
NzViperz
Kukulkan
Level 64
God Stats
11W - 5L
1,433 SR
Queue Stats
231W - 205L
1,375 Elo+
Solo
Surtr
Surtr
Prospero
Surtr
Level 64
God Stats
1W - 3L
1,211 SR
Queue Stats
156W - 163L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
SkyLuno
Erlang Shen
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 49L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
1 / 5 / 2
7,035
469
6,752
13,897
4,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
12
0 / 5 / 2
7,111
474
6,320
11,813
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WhackyMoose25
Danzaburou
12
3 / 2 / 4
8,245
550
7,652
9,269
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
svndae6426
Fenrir
13
3 / 1 / 0
8,130
542
2,559
8,412
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Surtr
xKnep
Surtr
13
3 / 0 / 1
7,909
527
5,948
11,837
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Adez4092
Jormungandr
4
1 / 2 / 0
5,206
347
584
2,906
1,005
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LordPotetoe
Izanami
13
0 / 3 / 5
7,997
533
6,701
11,888
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NzViperz
Kukulkan
14
5 / 1 / 3
8,442
563
12,100
7,479
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Prospero
Surtr
13
6 / 2 / 2
8,225
548
8,118
12,352
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
SkyLuno
Erlang Shen
12
1 / 2 / 2
6,784
452
4,654
14,327
14,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
13
13
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Adez4092
Jormungandr
1
2
0
0.5
W
Nemesis
1
5
2
0.4
L
Izanami
LordPotetoe
Izanami
0
3
5
0.83
L
Kukulkan
NzViperz
Kukulkan
5
1
3
6.5
L
Surtr
Prospero
Surtr
6
2
2
3.5
W
Nu Wa
0
5
2
0.2
L
Erlang Shen
SkyLuno
Erlang Shen
1
2
2
1
W
Danzaburou
WhackyMoose25
Danzaburou
3
2
4
2.5
W
Fenrir
svndae6426
Fenrir
3
1
0
3
W
Surtr
xKnep
Surtr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
32,157
55,228
Taken
48,952
22,993
Mitigated
28,388
13,401
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Adez4092
Jormungandr
584
208
0
496
2,906
1,005
21
433
2,473
5,162
0
W
Nemesis
6,752
3,405
0
762
13,897
4,859
433
1,561
12,336
0
48,234
L
Izanami
LordPotetoe
Izanami
6,701
4,571
0
5,361
11,888
4,393
1,310
663
11,205
0
62,130
L
Kukulkan
NzViperz
Kukulkan
12,100
557
0
1,890
7,479
2,896
324
2,840
4,607
69,467
0
L
Surtr
Prospero
Surtr
8,118
3,818
0
2,776
12,352
6,065
347
1,386
10,908
992
58,121
W
Nu Wa
6,320
1,369
0
916
11,813
4,194
26
4,373
7,440
48,185
0
L
Erlang Shen
SkyLuno
Erlang Shen
4,654
2,100
0
3,477
14,327
14,029
0
992
13,297
0
31,142
W
Danzaburou
WhackyMoose25
Danzaburou
7,652
3,945
0
3,174
9,269
3,787
282
2,211
7,058
0
44,697
W
Fenrir
svndae6426
Fenrir
2,559
571
0
1,374
8,412
3,511
347
2,263
6,149
0
29,750
W
Surtr
xKnep
Surtr
5,948
2,873
0
7,175
11,837
6,642
0
2,620
9,217
431
56,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
36,654
349
Minions Killed
358
0
Camps Cleared
0
1,384,983
Distance Traveled
1,225,838
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,206
347
7
0
0
72,527
0
W
Nemesis
7,035
469
63
4
0
327,236
0
L
Izanami
7,997
533
115
8
0
288,163
0
L
Kukulkan
8,442
563
116
8
0
263,638
0
L
Surtr
8,225
548
79
5
0
307,404
2
W
Nu Wa
7,111
474
78
5
0
257,426
0
L
Erlang Shen
6,784
452
41
3
0
294,106
0
W
Danzaburou
8,245
550
65
4
0
258,506
4
W
Fenrir
8,130
542
54
4
0
265,554
0
W
Surtr
7,909
527
89
6
0
276,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role