Player Matchup

He Bo
He Bo
DSinfinity429
He Bo
Level 176
God Stats
1W - 7L
1,186 SR
Queue Stats
367W - 354L
1,473 Elo+
Party 2
Shiva
Shiva
GOZILLAFN
Shiva
Level 84
God Stats
1W - 2L
1,467 SR
Queue Stats
66W - 76L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
Gruzel
Jormungandr
Level 108
God Stats
2W - 4L
1,616 SR
Queue Stats
53W - 53L
1,591 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Recondite
Tsukuyomi
Level 128
God Stats
1W - 1L
1,805 SR
Queue Stats
66W - 64L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
chavmauel
Danzaburou
Level 158
God Stats
2W - 1L
1,740 SR
Queue Stats
46W - 50L
1,535 Elo+
Party 2
Team Averages
Level 131
1,563 SR
1,536 Elo+

VS

Team Averages
Level 158
1,453 SR
1,523 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JustInTheWind76
Discordia
Level 197
God Stats
3W - 3L
1,298 SR
Queue Stats
348W - 353L
1,561 Elo+
Solo
Bacchus
Bacchus
TrevTheNBK
Bacchus
Level 140
God Stats
6W - 2L
1,289 SR
Queue Stats
263W - 240L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
lxl VADER lxl
Cu Chulainn
Level 159
God Stats
4W - 3L
1,680 SR
Queue Stats
395W - 405L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
9,846
757
14,699
14,422
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
GOZILLAFN
Shiva
1
0 / 0 / 0
3,236
249
0
0
0
Jormungandr
Gruzel
Jormungandr
18
3 / 5 / 6
9,888
761
12,560
19,363
30,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Recondite
Tsukuyomi
16
3 / 7 / 7
9,329
718
14,585
13,776
7,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
chavmauel
Danzaburou
18
2 / 5 / 5
9,576
737
11,232
14,058
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
10 / 2 / 11
12,064
928
17,972
17,737
9,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baba Yaga
 
Baba Yaga
18
5 / 1 / 11
10,681
822
9,830
6,733
3,408
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
JustInTheWind76
Discordia
15
2 / 4 / 7
9,437
726
11,098
10,864
4,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TrevTheNBK
Bacchus
17
2 / 2 / 15
10,763
828
6,105
15,373
24,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
lxl VADER lxl
Cu Chulainn
18
4 / 4 / 14
10,974
844
12,510
21,192
23,718
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
13
Kills
23
23
Deaths
13
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
10
2
11
7.75
W
Baba Yaga
 
Baba Yaga
5
1
11
10.5
L
5
6
4
1.17
L
Shiva
GOZILLAFN
Shiva
0
0
0
0
L
Jormungandr
Gruzel
Jormungandr
3
5
6
1.2
W
Discordia
JustInTheWind76
Discordia
2
4
7
1.38
L
Tsukuyomi
Recondite
Tsukuyomi
3
7
7
0.93
W
Bacchus
TrevTheNBK
Bacchus
2
2
15
4.75
L
Danzaburou
chavmauel
Danzaburou
2
5
5
0.9
W
Cu Chulainn
lxl VADER lxl
Cu Chulainn
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,076
Damage
57,515
61,619
Taken
71,899
53,474
Mitigated
65,622
11,732
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,972
11,947
6,093
9,960
17,737
9,524
4,352
6,646
11,091
0
40,867
W
Baba Yaga
 
Baba Yaga
9,830
156
1,793
2,533
6,733
3,408
1,374
2,853
3,880
26,770
0
L
14,699
9
688
2,164
14,422
7,285
207
7,940
6,108
26,508
0
L
Shiva
GOZILLAFN
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Gruzel
Jormungandr
12,560
1,330
643
2,056
19,363
30,584
0
6,771
11,969
22,428
1,145
W
Discordia
JustInTheWind76
Discordia
11,098
264
1,125
2,710
10,864
4,484
352
4,271
6,593
25,766
0
L
Tsukuyomi
Recondite
Tsukuyomi
14,585
2,311
1,505
1,286
13,776
7,377
0
6,214
7,396
0
24,395
W
Bacchus
TrevTheNBK
Bacchus
6,105
249
1,316
3,958
15,373
24,488
576
5,563
9,810
8,937
0
L
Danzaburou
chavmauel
Danzaburou
11,232
3,457
739
2,651
14,058
8,228
1,410
7,486
6,303
0
32,817
W
Cu Chulainn
lxl VADER lxl
Cu Chulainn
12,510
990
1,301
4,769
21,192
23,718
811
6,781
14,411
6,335
19,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
53,919
125
Minions Killed
148
0
Camps Cleared
0
867,426
Distance Traveled
1,220,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,064
928
47
4
0
227,189
0
W
Baba Yaga
10,681
822
41
3
0
257,157
0
L
He Bo
9,846
757
38
3
0
216,004
0
L
Shiva
3,236
249
0
0
0
0
0
L
Jormungandr
9,888
761
18
1
0
231,255
0
W
Discordia
9,437
726
23
2
0
247,310
0
L
Tsukuyomi
9,329
718
26
2
0
229,893
0
W
Bacchus
10,763
828
1
0
0
260,665
0
L
Danzaburou
9,576
737
43
3
0
190,274
0
W
Cu Chulainn
10,974
844
36
3
0
228,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role