Player Matchup

Ishtar
Ishtar
Gold III
Docbar
Ishtar
Gold III
Level 46
God Stats
8W - 4L
1,947 SR
Queue Stats
406W - 417L
1,666 MMR
Solo
Awilix
Awilix
Platinum IV
GreyFaiden
Awilix
Platinum IV
Level 158
God Stats
9W - 15L
1,391 SR
Queue Stats
160W - 152L
1,597 MMR
Party 1
Hercules
Hercules
Silver I
Swaayze
Hercules
Silver I
Level 104
God Stats
5W - 1L
1,965 SR
Queue Stats
14W - 9L
1,638 MMR
Solo
Tiamat
Tiamat
Gold V
Veriken
Tiamat
Gold V
Level 129
God Stats
0W - 1L
1,487 SR
Queue Stats
63W - 54L
1,669 MMR
Solo
Athena
Athena
Platinum V
iiChuyyy
Athena
Platinum V
Level 149
God Stats
6W - 3L
1,603 SR
Queue Stats
64W - 65L
1,666 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,679 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,693 SR
1,637 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold I
MarWick24
Morgan Le Fay
Gold I
Level 87
God Stats
59W - 60L
1,517 SR
Queue Stats
520W - 519L
1,694 MMR
Solo
Hou Yi
Hou Yi
Gold I
TRxEnvy1
Hou Yi
Gold I
Level 152
God Stats
9W - 8L
1,869 SR
Queue Stats
136W - 131L
1,668 MMR
Solo
Bellona
Bellona
Gold III
TheGreatThane
Bellona
Gold III
Level 149
God Stats
20W - 10L
1,656 SR
Queue Stats
44W - 38L
1,598 MMR
Solo
Mercury
Mercury
Platinum V
vic142
Mercury
Platinum V
Level 156
God Stats
8W - 8L
1,924 SR
Queue Stats
126W - 121L
1,724 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Docbar
Ishtar
10
0 / 4 / 0
6,046
550
3,123
8,790
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
GreyFaiden
Awilix
12
1 / 1 / 0
6,172
561
3,273
7,481
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Swaayze
Hercules
11
0 / 0 / 0
5,883
535
3,827
8,466
9,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Veriken
Tiamat
10
0 / 1 / 0
5,647
513
4,595
4,801
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
iiChuyyy
Athena
9
0 / 1 / 1
5,450
495
3,302
8,646
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangChronosAgniFreya

VS

Bans
SusanoNe ZhaThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 2
5,983
544
5,291
9,949
6,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
MarWick24
Morgan Le Fay
10
0 / 1 / 2
5,974
543
4,732
6,655
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
TRxEnvy1
Hou Yi
12
3 / 0 / 1
6,964
633
5,266
4,698
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
11
0 / 0 / 1
6,685
608
6,111
8,658
7,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
vic142
Mercury
11
3 / 0 / 1
6,330
575
2,649
5,495
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
Ishtar
Docbar
Ishtar
0
4
0
0
L
Awilix
GreyFaiden
Awilix
1
1
0
1
W
Morgan Le Fay
MarWick24
Morgan Le Fay
0
1
2
1
L
Hercules
Swaayze
Hercules
0
0
0
0
W
Hou Yi
TRxEnvy1
Hou Yi
3
0
1
3.5
W
Bellona
0
0
1
0.5
L
Tiamat
Veriken
Tiamat
0
1
0
0
L
Athena
iiChuyyy
Athena
0
1
1
0.5
W
Mercury
vic142
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
24,049
38,184
Taken
35,455
24,324
Mitigated
20,482
11,847
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,291
866
1,773
3,727
9,949
6,955
0
2,257
7,518
21,568
0
L
Ishtar
Docbar
Ishtar
3,123
1,987
0
1,574
8,790
3,568
0
1,575
7,215
0
48,643
L
Awilix
GreyFaiden
Awilix
3,273
900
0
625
7,481
2,935
0
1,597
5,884
0
59,431
W
Morgan Le Fay
MarWick24
Morgan Le Fay
4,732
215
0
824
6,655
2,490
0
3,701
2,806
42,740
0
L
Hercules
Swaayze
Hercules
3,827
1,326
0
4,887
8,466
9,384
0
0
8,466
0
44,579
W
Hou Yi
TRxEnvy1
Hou Yi
5,266
3,619
0
2,315
4,698
1,945
0
377
4,263
0
49,845
W
Bellona
6,111
3,155
0
4,681
8,658
7,159
399
0
8,658
0
56,854
L
Tiamat
Veriken
Tiamat
4,595
64
0
1,110
4,801
3,377
0
2,465
2,336
39,204
0
L
Athena
iiChuyyy
Athena
3,302
1,216
1,670
1,981
8,646
5,060
0
4,386
4,260
12,782
0
W
Mercury
vic142
Mercury
2,649
1,265
0
883
5,495
1,933
0
1,088
4,313
0
42,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,198
Gold Earned
31,936
354
Minions Killed
386
0
Camps Cleared
0
1,173,147
Distance Traveled
1,217,511
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,983
544
28
3
0
236,552
1
L
Ishtar
6,046
550
86
8
0
203,698
0
L
Awilix
6,172
561
86
8
0
263,951
1
W
Morgan Le Fay
5,974
543
90
8
0
218,058
0
L
Hercules
5,883
535
85
8
0
216,391
0
W
Hou Yi
6,964
633
93
8
0
210,420
0
W
Bellona
6,685
608
102
9
0
250,055
0
L
Tiamat
5,647
513
85
8
0
240,942
1
L
Athena
5,450
495
12
1
0
248,165
3
W
Mercury
6,330
575
73
7
0
302,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role