Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
 
Xing Tian
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond IV
SirDerpss
Hercules
Diamond IV
Level 143
God Stats
0W - 1L
1,914 SR
Queue Stats
316W - 287L
2,192 MMR
Solo
Tiamat
Tiamat
Diamond I
Thy Eve
Tiamat
Diamond I
Level 158
God Stats
103W - 68L
1,685 SR
Queue Stats
646W - 624L
2,592 MMR
Solo
Hun Batz
Hun Batz
Diamond III
puxun
Hun Batz
Diamond III
Level 158
God Stats
5W - 7L
1,820 SR
Queue Stats
545W - 389L
2,366 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,684 SR
2,030 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,728 SR
2,292 MMR
Chang'e
Chang'e
Diamond I
Ayuloi
Chang'e
Diamond I
Level 203
God Stats
9W - 3L
1,767 SR
Queue Stats
63W - 37L
2,553 MMR
Solo
Susano
Susano
Diamond III
DemonTeddy
Susano
Diamond III
Level 147
God Stats
11W - 7L
1,653 SR
Queue Stats
274W - 227L
2,290 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
Ropefist
Guan Yu
Diamond IV
Level 159
God Stats
23W - 12L
1,940 SR
Queue Stats
171W - 109L
2,251 MMR
Party 2
Jormungandr
Jormungandr
Diamond III
WhoTookGumyum
Jormungandr
Diamond III
Level 155
God Stats
162W - 98L
1,749 SR
Queue Stats
178W - 113L
2,269 MMR
Party 2
Ishtar
Ishtar
Diamond V
金戈铁马身披麒麟甲我要追婷到落霞
Ishtar
Diamond V
Level 129
God Stats
1W - 0L
1,530 SR
Queue Stats
93W - 58L
2,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 6 / 0
7,082
472
6,480
14,152
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
10
2 / 2 / 0
6,743
450
4,899
14,210
11,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
SirDerpss
Hercules
13
3 / 2 / 0
7,861
524
6,971
13,835
17,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Thy Eve
Tiamat
12
1 / 4 / 1
7,112
474
6,616
11,473
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
puxun
Hun Batz
13
0 / 4 / 5
7,637
509
9,123
12,495
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PoseidonChronosSurtrThor

VS

Bans
MercuryAo KuangHe BoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayuloi
Chang'e
15
3 / 1 / 6
8,894
593
7,487
8,991
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
DemonTeddy
Susano
14
7 / 2 / 2
8,858
591
9,122
11,539
4,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ropefist
Guan Yu
14
3 / 0 / 9
7,782
519
8,938
12,889
13,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
WhoTookGumyum
Jormungandr
14
5 / 0 / 6
8,520
568
12,712
12,013
13,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

14
0 / 3 / 1
8,006
534
7,154
13,903
6,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
18
18
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
0
0
L
Xing Tian
 
Xing Tian
2
2
0
1
W
Chang'e
Ayuloi
Chang'e
3
1
6
6
W
Susano
DemonTeddy
Susano
7
2
2
4
W
Guan Yu
Ropefist
Guan Yu
3
0
9
7.5
L
Hercules
SirDerpss
Hercules
3
2
0
1.5
L
Tiamat
Thy Eve
Tiamat
1
4
1
0.38
W
Jormungandr
WhoTookGumyum
Jormungandr
5
0
6
8
L
Hun Batz
puxun
Hun Batz
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
45,413
66,165
Taken
59,335
44,436
Mitigated
42,000
16,989
Healing
26,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,480
5,543
0
4,655
14,152
4,702
0
7,739
5,536
0
62,510
L
Xing Tian
 
Xing Tian
4,899
366
0
2,002
14,210
11,966
0
4,204
9,700
21,164
0
W
Chang'e
Ayuloi
Chang'e
7,487
472
1,743
4,478
8,991
3,726
443
4,593
4,398
64,836
0
W
Susano
DemonTeddy
Susano
9,122
3,308
0
509
11,539
4,650
68
2,847
8,692
0
59,787
W
Guan Yu
Ropefist
Guan Yu
8,938
731
3,595
4,826
12,889
13,083
0
3,210
9,679
0
45,581
L
Hercules
SirDerpss
Hercules
6,971
1,948
0
4,481
13,835
17,785
0
613
13,222
0
54,644
L
Tiamat
Thy Eve
Tiamat
6,616
941
0
2,533
11,473
5,566
0
4,798
6,441
52,648
0
W
Jormungandr
WhoTookGumyum
Jormungandr
12,712
2,906
56
5,928
12,013
13,996
0
1,201
10,812
75,090
0
L
Hun Batz
puxun
Hun Batz
9,123
3,249
0
3,318
12,495
4,417
0
1,381
11,067
0
62,249
W
7,154
3,993
0
5,562
13,903
6,545
0
0
13,903
0
69,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
42,060
435
Minions Killed
518
0
Camps Cleared
0
1,516,120
Distance Traveled
1,546,406
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,082
472
113
8
0
244,435
0
L
Xing Tian
6,743
450
24
2
0
324,256
6
W
Chang'e
8,894
593
142
9
0
302,044
2
W
Susano
8,858
591
82
5
0
346,448
2
W
Guan Yu
7,782
519
54
4
0
324,702
0
L
Hercules
7,861
524
90
6
0
314,741
2
L
Tiamat
7,112
474
115
8
0
285,970
6
W
Jormungandr
8,520
568
119
8
0
309,588
0
L
Hun Batz
7,637
509
93
6
0
346,718
0
W
Ishtar
8,006
534
121
8
0
263,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role