Player Matchup

Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Caios2LiLis2
Neith
Level 117
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 1L
1,214 Elo+
Solo
Ratatoskr
Ratatoskr
Poot Genie
Ratatoskr
Level 145
God Stats
2W - 0L
1,851 SR
Queue Stats
54W - 53L
1,425 Elo+
Party 1
Merlin
Merlin
Taisophon4
Merlin
Level 89
God Stats
6W - 3L
1,322 SR
Queue Stats
211W - 200L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Wanted27Geoffrey
Sun Wukong
Level 109
God Stats
9W - 3L
1,831 SR
Queue Stats
783W - 790L
1,368 Elo+
Solo
Team Averages
Level 101
1,595 SR
1,382 Elo+

VS

Team Averages
Level 93
1,385 SR
1,366 Elo+
Ishtar
Ishtar
SenpaiMurda
Ishtar
Level 61
God Stats
29W - 32L
1,374 SR
Queue Stats
58W - 55L
1,358 Elo+
Solo
Surtr
Surtr
iric5281
Surtr
Level 34
God Stats
3W - 8L
1,184 SR
Queue Stats
15W - 28L
1,164 Elo+
Solo
Sun Wukong
Sun Wukong
nerf_gaiG
Sun Wukong
Level 125
God Stats
1W - 4L
1,444 SR
Queue Stats
181W - 176L
1,499 Elo+
Solo
Artio
Artio
virgo_remmy
Artio
Level 104
God Stats
1W - 2L
1,264 SR
Queue Stats
39W - 60L
1,375 Elo+
Solo
Zhong Kui
Zhong Kui
xTITT3S-N-B33Rx
Zhong Kui
Level 143
God Stats
7W - 6L
1,660 SR
Queue Stats
132W - 162L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 1 / 6
7,695
405
5,725
13,747
11,338
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 3
9,534
502
12,882
12,794
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Poot Genie
Ratatoskr
16
3 / 4 / 4
9,839
518
9,929
18,826
8,631
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Taisophon4
Merlin
17
5 / 1 / 3
10,685
562
15,017
11,319
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wanted27Geoffrey
Sun Wukong
13
1 / 4 / 2
8,267
435
7,435
15,467
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 3 / 2
7,704
405
6,558
9,756
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
iric5281
Surtr
12
0 / 4 / 2
7,921
417
5,099
13,617
6,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
nerf_gaiG
Sun Wukong
18
8 / 0 / 0
11,174
588
15,332
19,318
26,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 2
8,570
451
6,878
24,729
21,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Zhong Kui
xTITT3S-N-B33Rx
Zhong Kui
17
3 / 3 / 3
10,520
554
12,992
14,125
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
12
12
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
6
4
W
5
2
3
3.25
W
Ratatoskr
Poot Genie
Ratatoskr
3
4
4
1.25
L
Ishtar
0
3
2
0.33
W
Merlin
Taisophon4
Merlin
5
1
3
6.5
W
Sun Wukong
Wanted27Geoffrey
Sun Wukong
1
4
2
0.5
L
Surtr
iric5281
Surtr
0
4
2
0.25
L
Sun Wukong
nerf_gaiG
Sun Wukong
8
0
0
8
L
1
5
2
0.4
L
Zhong Kui
xTITT3S-N-B33Rx
Zhong Kui
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,988
Damage
46,859
72,153
Taken
81,545
39,501
Mitigated
68,220
20,102
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,725
2,196
332
4,312
13,747
11,338
0
5,186
8,449
28,322
0
W
12,882
6,282
436
6,193
12,794
5,305
459
5,085
7,709
0
76,619
W
Ratatoskr
Poot Genie
Ratatoskr
9,929
4,376
0
761
18,826
8,631
0
4,346
14,120
0
93,524
L
Ishtar
6,558
3,928
0
3,200
9,756
3,717
1,090
1,408
8,348
0
37,883
W
Merlin
Taisophon4
Merlin
15,017
586
349
3,751
11,319
5,339
479
3,014
8,046
81,457
0
W
Sun Wukong
Wanted27Geoffrey
Sun Wukong
7,435
2,100
0
3,968
15,467
8,888
699
1,820
12,699
0
43,705
L
Surtr
iric5281
Surtr
5,099
1,978
0
2,202
13,617
6,196
348
7,644
5,973
200
39,138
L
Sun Wukong
nerf_gaiG
Sun Wukong
15,332
2,488
0
5,386
19,318
26,462
524
1,744
17,574
0
87,219
L
6,878
699
540
8,650
24,729
21,906
330
6,403
18,326
26,591
608
L
Zhong Kui
xTITT3S-N-B33Rx
Zhong Kui
12,992
27
80
6,871
14,125
9,939
2,854
3,543
10,582
89,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
45,889
477
Minions Killed
414
0
Camps Cleared
0
1,840,663
Distance Traveled
1,645,107
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,695
405
31
2
0
396,342
0
W
Neith
9,534
502
128
7
0
329,300
0
W
Ratatoskr
9,839
518
114
6
0
422,707
0
L
Ishtar
7,704
405
64
3
0
290,037
0
W
Merlin
10,685
562
144
8
0
361,066
4
W
Sun Wukong
8,267
435
60
3
0
331,248
0
L
Surtr
7,921
417
60
3
0
260,010
0
L
Sun Wukong
11,174
588
118
6
0
373,697
0
L
Artio
8,570
451
16
1
0
371,224
0
L
Zhong Kui
10,520
554
156
8
0
350,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role