Player Matchup

Bacchus
Bacchus
Masters
FrozenNV86
Bacchus
Masters
Level 58
God Stats
67W - 27L
1,887 SR
Queue Stats
241W - 85L
2,606 MMR
Party 1
Vamana
Vamana
Masters
Mizuharа
Vamana
Masters
Level 196
God Stats
37W - 5L
2,053 SR
Queue Stats
464W - 140L
3,019 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
SirPapote
Baron Samedi
Masters
Level 79
God Stats
30W - 8L
1,755 SR
Queue Stats
345W - 115L
2,519 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 111
1,899 SR
2,715 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,793 SR
2,553 MMR
Baba Yaga
Baba Yaga
Masters
Bоca
Baba Yaga
Masters
Level 146
God Stats
4W - 3L
1,867 SR
Queue Stats
458W - 318L
2,645 MMR
Solo
Jormungandr
Jormungandr
Platinum II
TrueFundRaiser
Jormungandr
Platinum II
Level 127
God Stats
40W - 43L
1,611 SR
Queue Stats
274W - 330L
2,003 MMR
Solo
Da Ji
Da Ji
Masters
yаrk
Da Ji
Masters
Level 125
God Stats
50W - 29L
1,901 SR
Queue Stats
345W - 225L
3,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrozenNV86
Bacchus
19
3 / 2 / 8
12,535
783
8,801
20,025
30,542
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Mizuharа
Vamana
17
7 / 4 / 4
12,250
766
19,360
24,200
21,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SirPapote
Baron Samedi
17
2 / 4 / 5
11,483
718
12,715
14,373
7,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KuzenboAchillesAtlasNe ZhaGanesha

VS

Bans
Guan YuHerculesXing TianHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bоca
Baba Yaga
16
3 / 3 / 4
11,414
713
14,457
11,826
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TrueFundRaiser
Jormungandr
18
2 / 5 / 5
12,947
809
13,122
22,481
28,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Da Ji
yаrk
Da Ji
16
5 / 4 / 1
10,899
681
12,647
14,966
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
12
Kills
10
10
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Bоca
Baba Yaga
3
3
4
1.67
W
Bacchus
FrozenNV86
Bacchus
3
2
8
3.5
W
Vamana
Mizuharа
Vamana
7
4
4
2.25
W
Baron Samedi
SirPapote
Baron Samedi
2
4
5
1.13
L
Jormungandr
TrueFundRaiser
Jormungandr
2
5
5
0.9
L
Da Ji
yаrk
Da Ji
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,876
Damage
40,226
58,598
Taken
49,273
59,347
Mitigated
44,637
22,086
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Bоca
Baba Yaga
14,457
279
0
2,135
11,826
7,226
80
4,928
6,628
44,632
0
W
Bacchus
FrozenNV86
Bacchus
8,801
837
2,464
7,102
20,025
30,542
1,007
8,480
10,483
31,962
0
W
Vamana
Mizuharа
Vamana
19,360
9,489
0
6,348
24,200
21,789
1,163
10,071
12,890
0
61,061
W
Baron Samedi
SirPapote
Baron Samedi
12,715
1,106
1,856
4,316
14,373
7,016
851
6,998
7,322
77,314
0
L
Jormungandr
TrueFundRaiser
Jormungandr
13,122
1,888
0
4,103
22,481
28,996
0
10,969
10,807
51,714
0
L
Da Ji
yаrk
Da Ji
12,647
4,074
0
729
14,966
8,415
0
5,926
8,383
0
36,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
35,260
211
Minions Killed
191
0
Camps Cleared
0
938,345
Distance Traveled
912,024
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,414
713
83
5
0
312,223
0
W
Bacchus
12,535
783
32
2
0
318,314
2
W
Vamana
12,250
766
47
3
0
343,023
0
W
Baron Samedi
11,483
718
132
8
0
277,008
0
L
Jormungandr
12,947
809
72
5
0
294,671
6
L
Da Ji
10,899
681
36
2
0
305,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role