Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
OnexGrimxDemise
Ishtar
Level 128
God Stats
9W - 5L
1,500 SR
Queue Stats
666W - 668L
1,609 Elo+
Party 2
Ullr
Ullr
Tezhuu
Ullr
Level 154
God Stats
1W - 2L
1,399 SR
Queue Stats
301W - 274L
1,586 Elo+
Party 2
Sol
Sol
blazedyconfused
Sol
Level 169
God Stats
33W - 14L
1,593 SR
Queue Stats
1,105W - 1,102L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
zenaku16
Nu Wa
Level 159
God Stats
8W - 3L
1,038 SR
Queue Stats
241W - 247L
1,555 Elo+
Party 2
Team Averages
Level 140
1,406 SR
1,570 Elo+

VS

Team Averages
Level 117
1,518 SR
1,545 Elo+
Khepri
Khepri
Aci Augurey
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 110L
1,535 Elo+
Party 1
Apollo
Apollo
Aci Hibana
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 119L
1,490 Elo+
Party 1
Ymir
Ymir
Aci Scylla
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,625 Elo+
Party 1
Chaac
Chaac
AciEclipse
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
TonyJones
Ao Kuang
Level 124
God Stats
1W - 1L
1,592 SR
Queue Stats
63W - 68L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 2 / 6
6,120
1,020
3,667
5,850
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 8
6,373
1,062
4,400
6,615
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Tezhuu
Ullr
13
4 / 0 / 6
7,350
1,225
5,976
3,685
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 7
6,506
1,084
4,803
5,465
4,024
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
zenaku16
Nu Wa
12
3 / 0 / 6
6,855
1,143
4,484
2,693
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 2 / 0
5,107
851
1,159
4,824
4,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Aci Hibana
Apollo
6
1 / 2 / 0
4,756
793
1,348
3,795
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 1 / 2
5,005
834
1,235
4,230
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
7
0 / 2 / 2
4,735
789
4,527
5,364
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
TonyJones
Ao Kuang
10
1 / 4 / 2
5,511
919
3,085
6,830
2,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
10
Kills
3
5
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
6
2
L
Khepri
1
2
0
0.5
L
Apollo
Aci Hibana
Apollo
1
2
0
0.5
L
0
1
2
1
L
Chaac
0
2
2
0.5
W
1
2
8
2.5
W
Ullr
Tezhuu
Ullr
4
0
6
7
L
Ao Kuang
TonyJones
Ao Kuang
1
4
2
0.5
W
1
1
7
4.5
W
Nu Wa
zenaku16
Nu Wa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,330
Damage
11,354
24,308
Taken
25,043
14,427
Mitigated
15,050
6,633
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
3,667
606
550
953
5,850
2,412
1,343
1,251
4,599
0
7,372
L
Khepri
1,159
0
571
891
4,824
4,067
0
2,087
2,699
2,870
0
L
Apollo
Aci Hibana
Apollo
1,348
560
213
502
3,795
1,392
0
1,886
1,871
0
1,824
L
1,235
175
995
1,104
4,230
2,273
0
1,481
2,628
6,067
0
L
Chaac
4,527
200
247
901
5,364
4,358
0
2,442
2,805
1,352
6,249
W
4,400
2,140
0
830
6,615
5,211
954
1,798
4,817
0
8,418
W
Ullr
Tezhuu
Ullr
5,976
2,905
201
479
3,685
1,781
2,382
1,232
2,453
0
17,338
L
Ao Kuang
TonyJones
Ao Kuang
3,085
444
0
1,323
6,830
2,960
0
1,391
5,269
7,957
0
W
4,803
1,265
189
1,853
5,465
4,024
873
1,558
3,907
16,114
0
W
Nu Wa
zenaku16
Nu Wa
4,484
1,861
967
611
2,693
999
2,671
824
1,869
10,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
25,114
62
Minions Killed
23
0
Camps Cleared
0
642,050
Distance Traveled
347,128
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,120
1,020
1
0
0
140,247
0
L
Khepri
5,107
851
3
1
0
72,000
0
L
Apollo
4,756
793
2
0
0
49,428
0
L
Ymir
5,005
834
9
2
0
70,166
0
L
Chaac
4,735
789
1
0
0
70,015
0
W
Ishtar
6,373
1,062
9
2
0
116,254
0
W
Ullr
7,350
1,225
26
4
0
131,330
0
L
Ao Kuang
5,511
919
8
1
0
85,519
0
W
Sol
6,506
1,084
12
2
0
133,812
4
W
Nu Wa
6,855
1,143
14
2
0
120,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role