Player Matchup

Xing Tian
Xing Tian
Masters
FrozenNV86
Xing Tian
Masters
Level 58
God Stats
91W - 24L
1,909 SR
Queue Stats
241W - 85L
2,591 MMR
Party 1
Guan Yu
Guan Yu
Masters
Mizuharа
Guan Yu
Masters
Level 196
God Stats
43W - 5L
2,167 SR
Queue Stats
464W - 140L
3,004 MMR
Party 1
Baba Yaga
Baba Yaga
Masters
SirPapote
Baba Yaga
Masters
Level 79
God Stats
284W - 91L
1,906 SR
Queue Stats
345W - 115L
2,504 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 111
1,994 SR
2,700 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 167
1,566 SR
1,884 MMR
Bastet
Bastet
Diamond III
 
Bastet
Diamond III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond III
 
Bacchus
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Masters
Bоca
Agni
Masters
Level 146
God Stats
24W - 22L
1,699 SR
Queue Stats
458W - 318L
2,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrozenNV86
Xing Tian
15
3 / 0 / 5
9,366
851
4,254
10,588
10,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Mizuharа
Guan Yu
14
2 / 1 / 5
8,419
765
8,974
11,649
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
SirPapote
Baba Yaga
15
3 / 0 / 5
8,983
817
8,600
6,070
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasAchillesKuzenboAo KuangGanesha

VS

Bans
Ne ZhaSobekAresCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 2 / 0
7,927
721
7,069
9,856
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
11
0 / 1 / 1
7,769
706
5,180
7,621
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Bоca
Agni
12
0 / 5 / 0
7,134
649
6,561
9,637
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
0
0.5
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Agni
Bоca
Agni
0
5
0
0
W
Xing Tian
FrozenNV86
Xing Tian
3
0
5
5.5
W
Guan Yu
Mizuharа
Guan Yu
2
1
5
4.5
W
Baba Yaga
SirPapote
Baba Yaga
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
18,810
28,307
Taken
27,114
26,881
Mitigated
16,586
15,374
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,069
1,447
0
3,183
9,856
3,649
0
4,193
5,378
0
38,878
L
Bacchus
 
Bacchus
5,180
679
0
2,864
7,621
9,215
0
3,167
4,092
14,113
0
L
Agni
Bоca
Agni
6,561
306
0
450
9,637
3,722
0
5,561
3,834
35,132
0
W
Xing Tian
FrozenNV86
Xing Tian
4,254
198
1,944
4,688
10,588
10,329
907
4,839
5,749
16,842
0
W
Guan Yu
Mizuharа
Guan Yu
8,974
1,259
843
5,186
11,649
13,480
252
4,571
7,078
0
29,675
W
Baba Yaga
SirPapote
Baba Yaga
8,600
919
0
2,713
6,070
3,072
1,558
2,687
3,383
62,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
22,830
168
Minions Killed
140
0
Camps Cleared
0
680,509
Distance Traveled
697,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,927
721
64
6
0
255,197
0
L
Bacchus
7,769
706
23
2
0
229,270
0
L
Agni
7,134
649
53
5
0
212,677
1
W
Xing Tian
9,366
851
24
2
0
210,580
2
W
Guan Yu
8,419
765
33
3
0
240,529
0
W
Baba Yaga
8,983
817
111
10
0
229,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role